156,761 Commits over 4,536 Days - 1.44cph!

24 Minutes Ago
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24 Minutes Ago
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26 Minutes Ago
Update: HttpImage - add support for different configured images from 1 url Fixes overlay page using downsampled mip for full screen image because 2 httpimage comps share an url Tests: navigated to crossbow pack overlay and clicked 2nd button
29 Minutes Ago
Machete vm animation polish pass
35 Minutes Ago
update for the underground train stations
57 Minutes Ago
Helipad repairable prefab update / cleaned up helipad prefabs
58 Minutes Ago
Bugfix: StoreItemOverlayPage - fix invalid refcounting - also get rid of gallery sprite fallback when loading from url Tests: inspected refcounts during opening and closing of overlay
1 Hour Ago
Helipad torn tarp materials and mesh tweaks
1 Hour Ago
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1 Hour Ago
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1 Hour Ago
Bugfix: HttpImage - avoid duplication of refcount Tests: inspected refcounts of textures after opening pack overlays
1 Hour Ago
Better flies
1 Hour Ago
merge from main
1 Hour Ago
merge from steam_bundle
1 Hour Ago
Fixed LastBoughtItems not adding bundle content, was messing with the purchase notification and checkout result pages
1 Hour Ago
Bugfix: HttpImage - only flush stale texture cache when refcount is 0 Fixes sprites being nuked during some interactions Tests: navigated to pack overlay and clicked through bottom buttons
1 Hour Ago
Hide the spoon in the guide prefab
1 Hour Ago
Fix through collider wrong layer, breaking groundwatch
1 Hour Ago
- Add stirring animations - Add viewmodel animation - Make generalised mounted camera anim system
1 Hour Ago
Emptied steambundles.asset
1 Hour Ago
S2P ferry terminal, radtown and oil rig
2 Hours Ago
Merge from main Had to text merge all the Test fixture/runner merges as semantic merge hates those files for some reason WIll need to S2P some monuments
2 Hours Ago
Buffed melee protection values for the waterwheel. Should be 4-5x as strong.
2 Hours Ago
merge from main
2 Hours Ago
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3 Hours Ago
Add pose preview for subsystems to help align vendors
3 Hours Ago
Phrase tweaks, added debug commands
3 Hours Ago
Add audio muffling when wearing the prisoner hood Not as muffled as heavy plate helmet so voice chat is still mostly unaffected
3 Hours Ago
updated vm and 3p grenade drop anims
3 Hours Ago
merge from main
3 Hours Ago
Reverts my changes to odds for good and bad genes, instead make white sheep the good one
3 Hours Ago
main -> biofuel_generator
3 Hours Ago
pool_cue_quality_fix_2 -> main
3 Hours Ago
Fix pool cue quality breaking in first person when swapping between different cues
3 Hours Ago
Merge from main
3 Hours Ago
Fix non-inbred cows being more solid on the whole body instead of just masking/tinting specific parts
3 Hours Ago
Optim: make StoreItemTile lazy load fallback sprite Tests: navigated to general tab with failload 0 and 1
3 Hours Ago
Fix fire arrow sticking onto the 3p bow for other players
3 Hours Ago
fire_arrow_3p_fix -> main
3 Hours Ago
Warning popup if you're trying to buy something you already own
4 Hours Ago
Warning text if you have dupe items in your cart + popup on checkout
4 Hours Ago
Codegen
4 Hours Ago
4 Hours Ago
merge from improved_event_saveloading
4 Hours Ago
Fix an edge case where oil rigs would start radiation even though the locked crate was still untouched Check saved locked crate has been hacked when restarting radiation during force reset after server restart
4 Hours Ago
Merge from render_pipeline_testing
4 Hours Ago
Fixed a NaN value in the MeshGuideRender shader caused by a power with a negative exponent
4 Hours Ago
merge from main
4 Hours Ago
Hunting trophy sheep model updated
4 Hours Ago
merge from vending_fontsize_fix