136,059 Commits over 4,444 Days - 1.28cph!

25 Minutes Ago
Fix another issue which would cause any held entity to not be hidden if entering network range of a player performing a looping gesture Fix all the invoke delegate allocations in BasePlayer-Gestures
43 Minutes Ago
Fixed missing softcore modal background
47 Minutes Ago
Fix compile error
48 Minutes Ago
Change SteamClientWrapper.GetAvatarTexture to return the Rust logo for streamer mode or as a fallback instead of null Fixes clan UI showing real avatars when streamer mode is enabled
51 Minutes Ago
Don't grey out the floor you are currently one once the elevators close, as this requires you to go down & up if you don't get out of the elevator within 10s
1 Hour Ago
Auto close the clan member details panel on tab change or clan UI close
1 Hour Ago
merge from prototype -> apartment_complex_monument
2 Hours Ago
Compile fix
2 Hours Ago
Block doors/gates from receiving damage outside a raid window
3 Hours Ago
Tweak apartment vendor conversation - update phrases - fix fail to purchase apartment dialogs not hooked up
3 Hours Ago
Clear furniture inside apartment inside PreProcess so it's can't double add furniture spawns in future if preprocess is ran before builds
3 Hours Ago
Fix apartment furniture not spawning in the correct position when renting a room after server restart - caused by calculating localPosition manually instead of using transform.TransformPoint() which takes into account rotation of the apartment room
3 Hours Ago
merge from automated_test_entity_bounds_fixes
3 Hours Ago
merge from /misc_prefab_fixes
3 Hours Ago
games minifridge - textures updated - materials updated
3 Hours Ago
Extended the DeployVolumeOBB on woodframe.standing to extend along the whole face of the frame (also fixes it being able to be placed through floors). All `Deployable_WorldSpaceBounds_NotSignificantlyLargerThanDeployVolume` tests now pass :tada:
3 Hours Ago
Fix apartment room not sending network update when being rented causing static furniture to not show
3 Hours Ago
Change SetFlag() -> SetFlagLocal() inside ApartmentRoom.cs
3 Hours Ago
Show character budgets for clan announcement and player notes
3 Hours Ago
Wooden floor spikes : slightly increased the NotInBox to fix the 0.62m overhang. Test now passes
3 Hours Ago
Barbed wooden barricade : slightly modified the NotInSphere's to fix the 0.7m overhang. Test now passes
3 Hours Ago
Forgot to make the wooden barricade prefab not active again after changing it last commit
3 Hours Ago
Wooden barricade : slightly modified the NotInSphere's to fix the 0.63m overhang. Test now passes
3 Hours Ago
Medieval Barricade : raise the NotInSphere's slightly to fix the 0.57m test failure overhang. Test now passes
3 Hours Ago
Apt. lighting progress & related files
4 Hours Ago
Add navmesh to tutorial island
4 Hours Ago
Fix mounting range of sofa being too small
4 Hours Ago
merge from /misc_prefab_fixes
4 Hours Ago
Added RRP enabled wrappers around the command buffer being added and removed for shadow caching to prevent warning log spam
4 Hours Ago
Ensure we only add raid status provided we are in softcore
4 Hours Ago
raid_window -> softcore_updates_jul_26
4 Hours Ago
Move raid window convars into softcore. rather than softcoreraid.
4 Hours Ago
Glowing Wallpapers - texture updates
5 Hours Ago
Merge: from alloc_clean_july2026 - Optim: avoid ~15 separate allocations related to scheduling/cancelling invokes Tests: none, trivial changes
5 Hours Ago
Reduced Emissive texture size
5 Hours Ago
Fix last remaining motion blur artifacts by using the original noise function
5 Hours Ago
Merge: from main
5 Hours Ago
Replaced all Shader.Find calls in the renderer features with serialized references to avoid the shaders being missing in the build
5 Hours Ago
Hook up motion blur settings to the volume component
5 Hours Ago
Materials and textures for stacked terminals monument blocker (fbx coming soon)
5 Hours Ago
Turn L shaped sofa into a mountable entity
5 Hours Ago
Set sofa to large apartment
5 Hours Ago
Emissive for Oven
5 Hours Ago
Update view model animation blends
5 Hours Ago
fixes after switching to charge-up IO
5 Hours Ago
Added the scattering shader as a serialized ref on the AtmosphereRendererFeature to avoid issues with the shader not being present in a build
5 Hours Ago
merge from softcore_modal
5 Hours Ago
Add chromatic aberration and grain to uberpass
5 Hours Ago
Disabled hardcore tag button
5 Hours Ago
Hardcore tag styling