162,198 Commits over 4,597 Days - 1.47cph!

1 Hour Ago
Ease the body round to a run in the shoulder camera
1 Hour Ago
Hackweek: outlines, blend modes and edge relief for Standard Blend V2
3 Hours Ago
Merge main into hackweek_project_outpost
3 Hours Ago
network_lod_default_on -> main
3 Hours Ago
Put main and hackweek_project_outpost on Aux3
3 Hours Ago
Viewmodel locomotion: shared walk, sprint and jump anims for viewmodels
3 Hours Ago
Added admin-only on-screen virtual input overlay (keyboard, mouse and controller) * https://files.facepunch.com/raul/2026/November/12_13-51-PlumCleanerwrasse.mp4
4 Hours Ago
Created a full woolly clothing set (hat, pants, jumper and boots). Now you have to equip the full set in order to reduce your footsteps instead of just the boots. Having this on just the boots was too strong. *https://files.facepunch.com/lukester/2026/November/12_12-54-FunctionalIsabellineshrike.mp4
4 Hours Ago
Default net.position_lod and net.position_lod_players to 2
4 Hours Ago
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5 Hours Ago
catapult-offmap-clip-bug -> main
5 Hours Ago
Send a team into a raid together when its leader sets out
5 Hours Ago
Replaced the 'reduced airdrop' feature of the airfield fuse puzzle with an NPC mission, pressing the button in the tower calls two chinooks to drop scientists at airfield
5 Hours Ago
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5 Hours Ago
More use for sheep/wool - Woolly Boots. Recipe cost would be something like 10 wool, 5 leather and 1 sewing kit. Wearing would dramatically decrease footstep/jumping sound but would come at the cost of less projectile protection. Ideal for being sneaky: *https://files.facepunch.com/lukester/2026/November/12_11-43-TruthfulLcont.mp4
5 Hours Ago
Sync .github from main (845dc095ded) (#7)
5 Hours Ago
test commit
5 Hours Ago
Keep the ways into a raid clear of whatever goes for players
6 Hours Ago
Stop the catapult yeeting players off the map since parented mounting was added
6 Hours Ago
Have backpacks set the size of the inventory and the safe pocket
6 Hours Ago
Charge wood, stone and metal for what the hub unlocks
6 Hours Ago
Make paying towards a hub unlock take a held key
Today
Merge branch 'main' of rust
Today
Merge branch 'generic_animator'
Today
Rebake a bunch of cinematic animations, fixes some real nightmare fuel in the tutorial
Today
Rebake held-attack-anim, remove some unused instrument animations
Today
Deleted 3p_lr300_sprint_idle_edited.anim, cleaned up some chainsaw humanoid refs
Today
Mark extraction balloons on the map with a timer and close them in turn
Today
Upload custom client builds from the custom client Steam scripts
Today
Cleanup
Today
Break out the reporting process from BuildAssetBundles, keeps the diff more manageable
Today
Merge remote-tracking branch 'origin/main' into hackweek_local_tutorial
Today
Allow HV ammo to bypass projectile protection added by armor inserts * Allow HV ammo to bypass projectile protection added by horse armor, player only * https://files.facepunch.com/el-hog/2026/November/12_13-09-LightseagreenLemur.mp4 (all players are wearing max metal armor inserts)
Today
Adjusted sockets on dropbox * Will now always be flush with wall, fixes some awkward storage adaptor placements
Rin
Today
Horse armour rework * Remove rider protection * Buff horse protection * Remove speed penalty * Allow heavy plate mounting * Add increased stamina drain with horse armour * Road sign gains 12 storage slots
Today
Sleeping screen
Today
Some minor changes to the player pose class to keep backwards compatibility with media version
Today
HUD vitals
Today
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Today
Cleanup
Today
Add eye look at support to PlayerLimbIkModule
Today
Rebaked a small selection of clips that were using the mirror functionality or still targeting the old model
Today
Make a missing bone in IK just spam warnings in the editor
Today
Add building guide shader for guide blocks
Today
Add guide flag for building blocks
Today
Merge remote-tracking branch 'origin/main' into generic_animator
Today
Renames
Today
Extended the show hands anim preview option to support showing the whole player body