144,979 Commits over 4,413 Days - 1.37cph!
Industrial torch animation + animator blend updates
Fixed input fields using decimal number content type not working
Matched new input system scroll speed to match the sensitivity of 10 we had in the old input system
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Add `weather.savetofile` command for saving out quick cfgs with the current time of day/weather/sun rotation, etc.
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Toned down speech animation parameters slightly
Add support for raycasting inside the pool physics engine
remove beard cap from Male/O material (doesn't get removed without a beard apparently)
merge rust_relay_server -> main (NRE Hotfix)
resolved NRE in BasePlayer::SendEntityUpdates
Fix movember card moustache (for modders)
exported updated 3p jump anim
Updating industrial torch viewmodel rig
Update(tests): add a couple more trimming edge cases
Discovered during rewrite
Tests: ran unit tests
industrial garage door;
- removed neighbouring ao from moving parts, only self occlusion for parts that move.
Merge from PlayerRigUpdate2
merge from devtools_scaling_fixes
Copy paste list view fixes
Tweaked free aspect layout of item and vehicle tabs
Fixed F1 loadout tab scaling issues when using free aspect
Fixed copypaste grid button title text layout issues
Fixed F1 copy paste tab scaling issues when using free aspect
merge rust_relay_server -> main
merge main -> rust_relay_server
Updating m16 view model rig with new mesh
merge from iolines_shader_fix
Restored invisible wire material
Restored hose material colours
Added environment volumes for the apartment type B interior corridors
apartment_complex_1 s2p
merge from barrel_conveyor_fix
Fix barrels not showing up in conveyor filters since reskin support was added
tweaked central oak for better fit in market place
near final splat painting
merge from optimize_deep_sea_texture -> main
Change deep sea height data from managed -> native array
Exterior lighting progress & related files
merge from iolines_shader_fix
Fixed remaining hose IO material still using the wire shader
merge from wallpaper_defaultskin_fix
Fixed wallpaper skin picker not showing the default skins, regression from last month
Russian roulette progress
Fixed FlexGraphicTransform messing with rust icon rendering after the TMP update
merge from optimize_generate_textures_alloc -> main