145,134 Commits over 4,413 Days - 1.37cph!

Just Now
fixed carpark_e LOD2 not displaying the right baked material/UVs
5 Minutes Ago
cassette recorder deploy animation timing update
6 Minutes Ago
Merge from ai_recast_integration_post_subtract, add new navmesh, defaults to disabled
13 Minutes Ago
Remove "rustnav warp" log
16 Minutes Ago
Head no shadow object bounds are matched to head bounds, partial fix for sorting issues with glasses
18 Minutes Ago
Added EffectRecycle script. Stops an error in the client log everytime you deploy a large furance (old issue).
25 Minutes Ago
Fix merge conflict with Jarryd's fix on AI not being able to be spawned inside of WakeAI zones if in an editor scene
28 Minutes Ago
merge from main
34 Minutes Ago
merge from PlayerRigUpdate2
35 Minutes Ago
Fix mountable floating issues
38 Minutes Ago
Fix mortar demos being broken if you start demos while mounted on them.
39 Minutes Ago
merge from censorshipbreast_mountable_fix
39 Minutes Ago
Merge from main
39 Minutes Ago
Tag HorseSaddle prefab as hiding breast censorship
41 Minutes Ago
updated attachment positions, added bespoke where needed
46 Minutes Ago
Fix dismounting at angled shots from forcing you to look at your feet
48 Minutes Ago
Enable legs renderer on pool table mountable
48 Minutes Ago
world model animations for industrial torch
51 Minutes Ago
Fix skinnable prefab names not being lowered = emitting warnings on spawn.
1 Hour Ago
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1 Hour Ago
Split out mezzanine and bathroom from penthouse FBX to reduce mat ID count on one mesh. Renamed loft board material.
1 Hour Ago
updating masks for industrial torch anims
1 Hour Ago
Enabled GPU instancing for a bunch of large apartment materials
1 Hour Ago
merge rust_relay_server -> main
1 Hour Ago
merge main -> rust_relay_server
1 Hour Ago
ensure fake player exists and is active (not just enabled) in HasSubscribers
1 Hour Ago
hooked up auto turrent skinnable after merge
1 Hour Ago
Fix playables not disposed error in editor
1 Hour Ago
merge from PlayerRigUpdate2
1 Hour Ago
exported edited bowless crossbow 3p and viewmodel anims
2 Hours Ago
industrial torch 3p anim set up
2 Hours Ago
Added a dedicated player preview post process profile Disabled bloom, its causing artifacts with the armor green overlay
3 Hours Ago
Updating m16 viewmodel rig with new mesh
3 Hours Ago
merge from main
3 Hours Ago
m16a2 gamemesh update
3 Hours Ago
merge from storepage_industrial
3 Hours Ago
merge from main
3 Hours Ago
merge from industrial_dlc
3 Hours Ago
merge from bowless_crossbow
3 Hours Ago
Added auto turret to the skin viewer
3 Hours Ago
More set dressing around the outskirts of the monument HLOD updated S2P
3 Hours Ago
Didn't save :(
3 Hours Ago
Invisible hose io line now use a visible material when showing directions
3 Hours Ago
merge from PlayerRigUpdate2
3 Hours Ago
Removed TSSAA from player preview
3 Hours Ago
merge from main
3 Hours Ago
merge from censorshipbreast_mountable_fix
3 Hours Ago
Fixed breast censorship cube popping back up after alt looking from a mountable disabling breast censorship
4 Hours Ago
Move init somewhere more relevant
4 Hours Ago
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