137,160 Commits over 4,474 Days - 1.28cph!

23 Minutes Ago
launch site satellite office room progress
38 Minutes Ago
Merge from PlayerMaintainedMonuments/Heavy Fuse
40 Minutes Ago
Merge from targeting_refactor
43 Minutes Ago
Update supermarket loot fridge with new freezer asset S2P supermarket
44 Minutes Ago
Major refactor, moving shared/duplicated targeting data between client/server to a new CrashTargeting struct.
47 Minutes Ago
Update: add visible count to occlusion debug output Tests: used it on craggy while tweaking extra lod steps
1 Hour Ago
Remove some unused code
1 Hour Ago
Merge from partials
1 Hour Ago
Fix SSAO issues when swapping between pipelines
1 Hour Ago
Missed file
1 Hour Ago
Partial and comment passes for SatelliteCrash
1 Hour Ago
Comment cleanup pass
1 Hour Ago
SatelliteControlComputer
1 Hour Ago
clearing up a room for satellite control inside the main office building
1 Hour Ago
Merge: from main
1 Hour Ago
Merge from apartment_complex_monument/reverb_distance_fixes
2 Hours Ago
Fixed the issue with ambient light lod lights with light cookies breaking when using shadow caching
2 Hours Ago
Merge: from renderbatch_meshlod_improv - Bugfix: opening doors should no longer cause them/others to disappear Tests: pasted many doors paste and opened door, flew back and to - all was in place
2 Hours Ago
Bugfix: fix MeshLOD never unregistering from occlusion after animating - when batching gets toggled, notify batching handlers - MeshLOD will toggle culling on notif Tests: paste of many doors, opened couple doors and flew far/close - no more missing meshes
2 Hours Ago
Merge from satellite_crash
2 Hours Ago
Phrase merge fixes again
2 Hours Ago
Merge from main
2 Hours Ago
Merge from apartment_complex_monument
2 Hours Ago
Move the screen UI to the control computer prefab, not dynamically spawned. Refactor code to use it.
2 Hours Ago
merge from glowing_wallpapers - latest square images
2 Hours Ago
updated square images
3 Hours Ago
Reverb tweaks to accomodate ranged weapons
3 Hours Ago
Updated media
3 Hours Ago
Phrases
3 Hours Ago
Merge from control console art
3 Hours Ago
Codegen
3 Hours Ago
Manifest, id fixes.
3 Hours Ago
merge from storepage_glowingwallpaper
3 Hours Ago
Added glowing wallpaper pack store page
3 Hours Ago
Bunch of asset + folder cleanup, rename, organize.
3 Hours Ago
Satellite prefab cleanup, remove placeholder art.
3 Hours Ago
Merge from satellite_art
3 Hours Ago
More ui
3 Hours Ago
UI tweaks
4 Hours Ago
LODs and COL for stacked terminals monument blocker
4 Hours Ago
Bugfix(editor): add ResetStaticFields to OcclusionCulling - codegen Tests: spawned copypaste, restarted game in editor - print out doesn't mention lingering renderers
4 Hours Ago
Updating alien costume cloth asset
5 Hours Ago
Merge: from main
5 Hours Ago
merge from glowing_wallpapers - added square steam images to pack
5 Hours Ago
Deleted accidental texture exports
5 Hours Ago
Updating alien costume woth burst cloth
5 Hours Ago
added square steam images to glowing wallpaper pack steam item
5 Hours Ago
some scene redesign at powerplant to accomodate the new loot cage
6 Hours Ago
Manifest
6 Hours Ago
Fixed phrase merge, restored 37 phrases