158,165 Commits over 4,566 Days - 1.44cph!

14 Minutes Ago
Merge from main
17 Minutes Ago
merge from map_optims
17 Minutes Ago
Fixed deep sea layer nuking all the monument markers Fixed shop markers cache being filled with junk when disconnecting/reconnecting
18 Minutes Ago
Fixed mild allocation in ConsoleInput.AppendMoveTo
21 Minutes Ago
Merge from main
22 Minutes Ago
merge from main
25 Minutes Ago
Wip/testing
26 Minutes Ago
merge from procgen_optim
29 Minutes Ago
Merge from lootmenu_distance_close
40 Minutes Ago
Merge from main
41 Minutes Ago
Merge from prisonerhood_audio_muffle
58 Minutes Ago
Merge from main
59 Minutes Ago
Merge from white_beegrenade_fix
59 Minutes Ago
Delete the disabled mesh renderer component on VM Jar Bees. Can't find any usages of it
1 Hour Ago
PredictedThrowGhost no longer enables renderer components which are saved as disabled on the prefab of the poolable grenade Fixes bee grenade appearing as white with throw prediction enabled
1 Hour Ago
▌ ▉▇▊ ▍▅▆▌▄ █▅▊▋ ▋▇ ▅▋▌▌█ ▉▄▅ █▆▄▊█▇ ▍█▍▄ ▍▉▋▅▅ ▋▉▄▆ ▌▍▌ ▅▋▄▋ █▉ ▇▉▊▊▋█▍▇ ▌█▋ ▉▄▍▆▉▌▅ ▊▍▉▅ ▇█▇▆▆▉▅ ▇▉▊▌█▅▇█ ▇▌▆ ▆▋▍ ▄▆▋▋▍ ▊▉▍▌▄▉
1 Hour Ago
Sprint toggle works when stationary
1 Hour Ago
Add experimental tracks for emotions in demoui2
1 Hour Ago
Merge from split_axis
1 Hour Ago
Run toggle persists between movement sprints
1 Hour Ago
Restore changes from 166730
1 Hour Ago
Prevent cows from picking destinations where they will clip with each other
1 Hour Ago
merge from quickcraft_optims
1 Hour Ago
Partial fix for cows not eating properly at trough or grass in a pen, full fix is a bit riskier and for next patch potentially
1 Hour Ago
Optimized prefab lookups by path, we now cache exact spelling hits. Makes each FindPrefab ~7x faster on repeat calls (was around 6us per call in builds, up to 0.5ms in frames that spawn a lot when entering network range of a base) We could make prefab paths case sensitive instead, but I'm not gonna change the million callers and that could break plugins
1 Hour Ago
Merge from rrp_ore_marker_fix
2 Hours Ago
Fix NaN in vertex lighting causing crash
2 Hours Ago
Merge from main
2 Hours Ago
Fixed QuickCraft.FindItems spending ~2ms checking if you own a dlc after looting an item, SteamDownloadableContent now caches the answer for each DLC
2 Hours Ago
Merge from main
2 Hours Ago
merge from teamui_optims
2 Hours Ago
Fixed the player name cache being cleared on every team update, causing the team UI to refilter every name through Steam (~1.5ms every 4s with 7 teammates)
2 Hours Ago
Merge: from mt_snapshot_saving - Bugfix for Helicopter Flare saving corrupting InvokeHandler in Jobs 4 Tests: spawned mini copter, fired off a stack of flares, couldn't fire anymore
2 Hours Ago
merge from main
3 Hours Ago
Bugfix: fix not MT safe saving of helicopter flares Helicopter flares are cached on use/inv change Tests: got into a minicopter on craggy, fired a stack of flares, couldn't fire anymore
3 Hours Ago
flail blockout
3 Hours Ago
3 Hours Ago
▉ ▅▆▊▊▅ ▅▋▄▋ ▌▍▆▉▅▅▅▅▇▋▅▇▋ ▌▋▄█▋▌▌▌ ▅▉ ▉▄▆▋▍▅▋▄▋▋▉▇▌▊
3 Hours Ago
Merge: from main
4 Hours Ago
Merge from main
5 Hours Ago
Fix BillboardLight-RRP addtional lights in vertex lighting path
6 Hours Ago
▇▆▆▉ ▅█ ▊▋▌▄█▅█ ▇▅▌▍▍▅▌▌▌ ▄▇▋▊▌▉▄▋ ▅▉▉▇▉▌▉▅ █▄▇▍▄█▅▍▆ ▍▆▋ ▌ ▉▊▆██ ▆▌▋▉▉▅▊▄▍▍▉▄▌▇ ▇▌▉ ▄▉▌▋▉▆▋▇▌▆ ▇▍▉▍▇▌▄▊ ▊█▍█ ▆▇▄█▅█▆▅▍▇▄ ▄▉▋▉▊ ▊ ▉▍▅▊▌▆▅█ ▄▆▅▋ ▊▋▇▉ ▉▇▉ ▋▅▅▇▅ ▋▆▄▌ █▇ ▊▇▇▄▄█▋ ▌ ▇▄▌▄▄ ▅▄▇▆ ▊▊ ▉ ▍█▍▍▉ █▊▄▍ ▉▆▆▍ ▋▊▌▇ ▊▊▍▋▋▍▉ ▍▄ ▄▆▅ ▇▍█▆▍▇▆▇██▊▌ ▋▌▋▋▊ ▄▇ █▅▄▊▍ ▋▋▆█
Today
Merge from painting_fixes
Today
▆▊▌▅▆▊▋ ▋▊▇▄ ▉▄▇▋▊▅▋▄▄▉▇▊▊▉▇▅▆
Today
Merge from animal_anim_compression
Today
Merge from legacy_anim_deletes_oct_2026
Today
Merge from fluidswitchlodfix
Today
Disable duplicate main camera in test scene
Today
Merge from distanceflareorientationfix
Today
Merge from menuvideo_nre_fix