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Shears world model animation updates
merge from waterjug_recycling_fix
merge from quick_join_not_updating_fix
merge from LegacyShelterCollision
merge from biofuel_reactor_snapping_fix
merge from MilkyHealthteafix
merge from +forward_warning_fix
merge from calf_purchase_dialogue_fix
merge from countryselect_mask_fix
merge from Livestock_Texture_Optimisations
merge from livestock_vendor_spawn_fix
merge from rrp_skinviewer_fix
merge from pump_countdown_timer
Use RustObjectToClipPos in shadow caster to fix eggs
Commandbuffers added during RRP wait until BIRP to register on the camera
Collectible tests converted
Added wood armor gloves to the render scene
- Lock system
- Use idle_breathe when zoomed in close rather than idleLoop
- Only have eye contact with the player when zoomed in pretty close
Realmed test list, dropped null fields
Dont move any of the panels around when in rotate/orbit mode - just fade out
Ensure we can access the character customiser without a /demos folder
CLIENT editor can export the test list, will append the client tests
Client can communicate with the test server
Folded some classes, cleanup
Don't continuously fail input if steam input is somehow fucked at srtartup
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merge from 3p_rifle_sprint_fix
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LocalPlayerTestFixture cleanup
Water jug category Food -> Items - fixes not being able to recycle it after a recent change
Adjust fridge & minifridge so you can still store water jugs in them
Updated realm for all TestClass attributes
Added test realm attributes, TestClass now takes a parameter: editor client or server
TestRunnerWindow gets a Client tab
merge from livestock_leading_improvements
merge from Livestock_animals/livestock_hotfixes
merge from minicrossbow_3p_fix
merge from vehiclespawner_auto_fetch
merge from crash_duped_crates_fix
merge from crabs_jellyfish_invisible_fix
merge from Livestock_animals
Hook sheep shaving vfx, and tint vfx properly
merge from vclouds_perf_fix
fix bad vcloud perf, reprojection was mistakenly being disabled
electronic chessboard;
- game model updated