133,086 Commits over 4,262 Days - 1.30cph!

Just Now
8 Minutes Ago
Alternate grill fix
15 Minutes Ago
Add a death screen icon for the new scientist
20 Minutes Ago
Fix ClientOnPlayerDismount NRE
37 Minutes Ago
Merge from parent
38 Minutes Ago
▆▉▄▍▌▍ ▊▊▅ ▊▍▋▄▊▊▇ ▇▄▉▋▋▌ ▆▉ ▍▍▌ ▄▉▅█ ▆▊▌▉▆▊▌ ▌▊ ▆██▅▌▊ ▋▅ ▅█▊▉▇▋▊▇▇▉▍▌
58 Minutes Ago
Re-bake navmesh for all ghost ships to include hackable crate navmesh modifiers
1 Hour Ago
turned floor.triangle.grill collision convex
1 Hour Ago
Fixed the color mask on the Particles/Additive (HDR) shader as it wasn't writing to the render targets alpha channel
1 Hour Ago
Merge: from invis_phantom - Bugfix: old ServerOcclusion logic could spawn a phantom player on the client for invis players Tests: on a fresh server tried to come into range of invis player - phantom no longer spawns. Validated UsePlayerUpdateJobs 0, 1, 2
1 Hour Ago
Compile fix
1 Hour Ago
▍▄▊▇▇█: ▇▊▊'▆ ▅█▌█ ▆▌▆▉▅ ▅▅▌▆▇ ▌▆ ▉▊▆█▍▄▌▉▇ ▊▊▋▋▌'▄ ▄ ▉▋▉▄▊▍ ▍▌▆▄▊ ▇▆▄▌(▇▉▅▍▊▇▆▆▄.▊▆▄▉▅▉▌▇▅▄▇█ ▋▋▉▉▊'█ ▅▌██▇▆ ▌▇▅▊▍▇▋▇▉███▌█▊), ▋▆▇ ▅▅▋▇ ▉▌▉▇▄▍ ▄▇▉▅ ▍▋▊▌ ▇▅▇ ▌▇▄ ▍▆▇ ▅▊ ▆▋█▉ ▅▆▅▉▉▋▇▄. ▉▆▌▆▅: ▍▇█▄▌▌ ▇▅▍▇ ▌▋▇▆▉█▊▋ ▅▊▋ █▌ ▋▆▄ ▄▄▄ ▌▉█ ▋▋▇▍, ▊▊█▌ ▄█▆▍▇▌▅ █▋▊▌█▊▊▇██ - ▊▌▋▌▆▄▅▌▇▍ ▊▍▉▋▄ ▇▇▉ ▇▆▍█▇▍▉ ▆█▍▄▌▅ █▍▉▍▋▊▄▋-█▄▅▍▌▉▉▆ ▍▋ ▅▇▄▄
1 Hour Ago
- PT Boat turret now load in ammo instead of respawning with ammo each time - Dont try and load turrets at all (just nuke em and recreate them at the other side) - Put load data into a cache so it can be loaded afterwards
1 Hour Ago
dot matrix - example matrix characters updated
1 Hour Ago
Added birthday hat to the store skin viewer
1 Hour Ago
Phrase contexts
2 Hours Ago
added balloon pack icon to sitem
2 Hours Ago
mrege from parent
2 Hours Ago
Swimwear 06 reposed
2 Hours Ago
Bugfix: ServerOcclusion - don't send out initial snapshot if other player is invisible/spectating UsePlayerUpdateJobs 0 & 1 only issue. Fallout from my invis rewrite Tests: on playground, went invis and flew away from spawn. p2 connected then flew to p1 - no more phantom. Repeated 3x. Tested UsePlayerUpdateJobs 0, 1, 2
2 Hours Ago
merge from main
2 Hours Ago
merge from ice_sculptures2, kept source to override previous merge from older changeset
3 Hours Ago
Phrase update
3 Hours Ago
Protobuf, codegen
3 Hours Ago
Renamed Rug Bear Skin to Bear Rug Skin
3 Hours Ago
Swimwear 05 and all variations reposed
3 Hours Ago
Merge from main (will need fixes)
3 Hours Ago
Removed boat ladder from prim and hardcore tech trees, moved naval tree so it fits on the screen
3 Hours Ago
Fix broken ptboat item to entity reference to make it spawnable from F1 menu
3 Hours Ago
▆▊▇▉▍ ▉▍▉▋ █▉█▌▋_▌▌▌▋▇▋▍▄
4 Hours Ago
▊▋▆▍▉▍▊ ▄▇▇▇▄▋▆ ▋▍▉
4 Hours Ago
"Your boat is not strong enough" toast only triggers when you try to cross with a boat, crossing with a mini shows the "You need a boat" toast
4 Hours Ago
Swimwear 04 repose
4 Hours Ago
merge from main
4 Hours Ago
Fixed paint texture res on Artist Canvas S
5 Hours Ago
- Fixed broken mountpoint reference (turret seats had been renamed and it bricked all loading of the ptboat)
5 Hours Ago
extended boat wall parent triggers upwards, handles low walls on top without a floor piece much better
5 Hours Ago
Fixing Jenkins pipeline flow when pushing a client build with skipped unity build step.
5 Hours Ago
Last minute UV cleanup on canvases
5 Hours Ago
cleaned up leak in TriggerParent.IsClipping
5 Hours Ago
- Add PT Boat to F1 Menu - Add Prefab information - Generate image
6 Hours Ago
fixed swamps fog volume setting ambient to 'building' type environment S2P swamps
6 Hours Ago
fixed triangulation not clear enough on space station half wall
6 Hours Ago
Wooden boat door, hidden and uncraftable - needs more thinking of how it's implemented compared to a normal door, future skin
Today
Space LR300 - separated sights from base model in VM and WM
Today
Improve performance of instances in motion by about 3x by mirroring all swap and copy operations of instance memory into a separate structure, and using that to apply new transforms of instances in motion.
Today
Fix invalid ptboat storage reference
Today
food box - manifest updated, localization updated, icon manifest updated
Today
food box - greybox model, prefab intialization, icon created
Today
Merge from main