branchrust_reboot/main/ferry_terminalcancel

255 Commits over 304 Days - 0.03cph!

1 Year Ago
LOD distance tweaks to queue barriers Made drawbridge playable
1 Year Ago
adding renderer batch script to queue barriers replacing the models by prefabs in the scene ferry drawbridge update with wip model
1 Year Ago
Added queue barrier
1 Year Ago
merge from main
1 Year Ago
Placed public bench chairs in the scene
1 Year Ago
Public bench chairs - Finished texturing - Created LODs - Created colliders - Set prefabs
1 Year Ago
Ferry terminal public bench chairs (preview)
1 Year Ago
Fixed turnstile material
1 Year Ago
Few tweaks on the turnstile
1 Year Ago
S2P ferry terminal
1 Year Ago
ferry terminal scene cleanup
1 Year Ago
drawbridge latest - backup
1 Year Ago
Replaced turnstile FBXs with prefabs in the scene
1 Year Ago
Added Turnstile
1 Year Ago
ferry terminal drawbridge wip
1 Year Ago
Warehouse -fixed geometry - tweaked collider and separated it for different pieces/materials, metal, concrete, glass - replaced doors with a statistic version
1 Year Ago
related materials review
1 Year Ago
re-worked oilrig_trims textures added some metal and rusty specific maps
1 Year Ago
fixed hole in the ground near warehouse building
1 Year Ago
removed duplicate skylights on the warehouse roof
1 Year Ago
merge - drawbridge wip
1 Year Ago
Replaced warehouse FBX with the prefab in the scene
1 Year Ago
Warehouse -Refined LODs vertex painting -Added collider -Updated prefab -Rebaked LOD4 with more accurate albedo colors
1 Year Ago
Added warehouse UVs and Colliders (progress)
1 Year Ago
fixed some holes in ferry terminal interior and exterior meshes
1 Year Ago
fixed some holes in ferry terminal interior meshes
1 Year Ago
Fixed issues on the warehouse. ready to start working on the LODs :)
1 Year Ago
ferry terminal interior LODs/Colliders and prefab
1 Year Ago
Warehouse wip
1 Year Ago
Warehouse progress
1 Year Ago
doors missing colliders some cleaning up of the subway entrance prefab dressing
1 Year Ago
made an emissive map for office_vents set some scene tweaks resize warehouse door texture to 2048
1 Year Ago
new texture sets interior dressing
1 Year Ago
Warehouse wip
1 Year Ago
Warehouse wip
1 Year Ago
improved opacity map for office_vents texture
1 Year Ago
Warehouse progress
1 Year Ago
ferry terminal interior wip added some new ceiling light props
1 Year Ago
ferry terminal interior wip
1 Year Ago
ferry terminal interior - detail greybox wip
1 Year Ago
terminal building - fixed an offset on the pivots
1 Year Ago
s2p
1 Year Ago
terminal exterior LODs/Colliders - prefab
1 Year Ago
Warehouse wip
1 Year Ago
s2p
1 Year Ago
tweaks for make traversal better around windows lowered AO factor on some props
1 Year Ago
Warehouse wip
1 Year Ago
Warehouse wip
1 Year Ago
terminal exterior final art before LODs
1 Year Ago
terminal exterior pre vcol