branchrust_reboot/main/ferry_terminalcancel

255 Commits over 304 Days - 0.03cph!

1 Year Ago
terminal exterior wip
1 Year Ago
Skylight model -Created LODs -fixed baking issues and changed PBR values -Added collider, and updated the prefab
1 Year Ago
terminal exterior wip
1 Year Ago
Ferry terminal warehouse progress
1 Year Ago
terminal building - material definition
1 Year Ago
missing colliders on metal rowboat props fixed gaps between meshes some LOD polish, uv fixes ladder volumes/electric lines
1 Year Ago
Added logistics warehouse (WIP)
1 Year Ago
level update and S2P
1 Year Ago
ferry terminal grounds - final art models/colliders/LOD bakes
1 Year Ago
scene organising, S2P fixed terrain going awol
1 Year Ago
dressing and cover pass outdoors
1 Year Ago
replaced small lighthouse door with locked static variant
1 Year Ago
overgrowth pass
1 Year Ago
chaos
1 Year Ago
small lighthouse location
1 Year Ago
progress on grounds - road break up and vertex painting
1 Year Ago
Ferry terminal lighthouse - Tweaked the vertex painting and UVs - Created LODs and baked the last LOD texture map - Updated the prefab and modeled the collider
1 Year Ago
Refined the lighthouse and added rust using vertex painting
1 Year Ago
progress on grounds
1 Year Ago
progress on roads level update
1 Year Ago
Replaced lighthouse object with the prefab
1 Year Ago
Replaced the lighthouse scene
1 Year Ago
Added lighthouse of the ferry terminal (preview)
1 Year Ago
progress on grounds - sidewalk
1 Year Ago
progress on grounds - wip
1 Year Ago
Fixed props rotations in level highly wip grounds
1 Year Ago
Updated LODs for ferry terminal props
1 Year Ago
Added three assets for the ferry terminal
1 Year Ago
adding new stonewall_d textures
1 Year Ago
grounds mock-up materials for preview
1 Year Ago
updated prefab links to plywood boarding prefabs
1 Year Ago
plywood_boards LODs/Colliders/Prefabs
1 Year Ago
level update
1 Year Ago
roof ac unit models/textures prefabs
1 Year Ago
wall mounted ac unit models/textures prefabs
1 Year Ago
road barrier models/textures prefabs
1 Year Ago
flow tweaks to the main building
1 Year Ago
plywood_boards models Basic use case for the plywood boards to test modularity
1 Year Ago
terrain topologies/splats super basic dressing
1 Year Ago
tweaks to road_bridge barrier height - cover/shoot-over
1 Year Ago
fixed issues that prevented monument from spawning
1 Year Ago
Merge from main
1 Year Ago
blend texture, topology texture basics
1 Year Ago
test scene tweaks
1 Year Ago
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1 Year Ago
Integrated subway entrance in terminal Added a variation of subway bunker entrance prefab
1 Year Ago
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