929 Commits over 821 Days - 0.05cph!
Added check for player info
added jump ramps and drifting cones to city_2_scene
WASD for non pad players :(
Can toggle truck to truck collision
created 4 different jump ramps
added jump ramps and oil slick max files, added speed camera max files, syncing unity data
Merged "right stick camera orbit/pull back for instant180 rear view" to main
Updated speed trap display
Added more mission points
Set some objects to not get rendered by the minimap
Switched server to lowest quality and disabled vsync
Updated bomb and package missions
Added reoccuring messages
Updated speed cameras
Fixed text chat / mission list after mode restart
Fixed mission issue
Can cycle horn types
Updated truck def
Can now set def on in game truck
Updated bomb UI
Started refactoring truck definitions
Network++ :P
Bomb mission now playable, needs UI work
Added option to disable prop change
Added effect manager and explosion
Server can broadcast mission termination
Updated mission identifiers
Added steamworks
Fix for player panel not removing
Added truck colours
Increased mission radius marker
Switched to world space player names
Multi checkpoint race with effects / ui
Updated delivery clash with rage quit fix
Updated text chat
Refactoring race mission to have multiple checkpoints
Started text chat
Added collision for lamposts / trees etc
Added bomb prop to player truck
Added mission props to prefabs
Updated race UI
added lights to siren and fixed anim
added police props to unity and animated siren and security camera
Added game start analytics
Updated mission to drop package
adding police siren prop.
added swag bag and box material to unity city 2 scene
created and added bank note particle effect.