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929 Commits over 821 Days - 0.05cph!

9 Years Ago
Fixed surface colour
9 Years Ago
Broadcast mask with other decal data Mask works in game
9 Years Ago
Added masking for truck painting
9 Years Ago
Updated truck painting, no longer uses pixel arrays because they are lame
9 Years Ago
Debug stuff in network
9 Years Ago
Added new paint test project
9 Years Ago
Fixed line issue with reporter
9 Years Ago
Fixed speed trap reset issue
9 Years Ago
Latest scene
9 Years Ago
Missions handled disconnection on client Fixed quit Fixed text chat
9 Years Ago
fixed minimap to create icon if minimap startup is delayed
9 Years Ago
Changed paint mode return text Fixed dispatcher order Removed Debug option
9 Years Ago
Added cone prefab Sets TOD immediately
9 Years Ago
renamed erroneous "objects" in hub to proper names and added to scene
9 Years Ago
removed old cones on under_construction barrier and hub. added separate cone prop. reexported barrier and hub. Removed helpers from hub.
9 Years Ago
remade tiremark material, reexported central hub with rotated points and separated cones
9 Years Ago
Removed mesh renderer
9 Years Ago
Switched scene to use new layout, added hub entrance, moved mission points
9 Years Ago
Broadcast TOD in playerlist
9 Years Ago
Broadcasting truck defs when changed, preserves player network when changing scenes, player and truck now two entities
9 Years Ago
Missed a file
9 Years Ago
More truck / player refactoring
9 Years Ago
Started Xbox networking Refactoring truck/player
9 Years Ago
Unity update 5.3.6p2
9 Years Ago
Fixed menu
9 Years Ago
Started to refactor the Gamemanager and networking
9 Years Ago
Split gamemanager into two parts
9 Years Ago
rotated hub so it fits road. deleted buildings clipping bridge
9 Years Ago
added new parts to city 2 scene including new hub and added new roads
9 Years Ago
Balanced audio effects Tweeked truck headlights Network++
9 Years Ago
upped brightness on skydome nighttime
9 Years Ago
brightend up nightime intensity added central hub to meshes folder
9 Years Ago
Bomb mission fix
9 Years Ago
Updated bomb mission to show on map who has bomb, who has been eliminated
9 Years Ago
Synced TOD Added truck lights Fixed Minimap lamp culling
9 Years Ago
added emission textures for simple town buildings. Tweaked TOD settings and camera settings. Added AO to camera. Added lights to street light prefab.
9 Years Ago
Modified the decal surface to allow position change before painting
9 Years Ago
tweaked materials on hex blocks and truck to not be light at night. Tweaked TOD lighting settings somewhat, fair way to go
9 Years Ago
Switched scene 2
9 Years Ago
Updated scenes, stoped decal allocation on server
9 Years Ago
Changed mission list to show large or small icons Disabled stunts Disabled TOD
9 Years Ago
WIP on drafting
9 Years Ago
Can set the port number from command line
9 Years Ago
added scene
9 Years Ago
Updated models
9 Years Ago
Updated the speed traps to have time limit Added jump and temp stunts
9 Years Ago
added collision to side and rear of jump ramps
9 Years Ago
Flipped numpad camera X input axis to match gamepad controls
9 Years Ago
Fixed ignore file
9 Years Ago
Moved prefab