branchCitizens/mastercancel

249 Commits over 456 Days - 0.02cph!

6 Years Ago
rebuilt wood01 texture with proper normal and ao. balanced roughness and ao, added to howie's scene and half and halfed the scene to show one side pbr and the other side nonpbr Merge branch 'master' of Citizens
6 Years Ago
Added lods to clothing prefabs
6 Years Ago
Updated clothing meshes to match the new citizen better, updated materials to match. Added any missing clothing lods. Stripped eyelashes from Citizen.fbx
6 Years Ago
Anim naming update
6 Years Ago
Added deploy /fire/reload/holster pistol anims
6 Years Ago
Anim naming fixes fixed anims named incorrectly Merge branch 'master' of Citizens
6 Years Ago
Added *.mb and *.max to LFS
6 Years Ago
Arm only mask Arm only mask for using for deploy /fire/reload/holster anims
6 Years Ago
New source anims
6 Years Ago
resized HowieSTuff textures in Unity
6 Years Ago
added pbr variant materials/textures to HowieStuff Merge branch 'master' of Citizens Merge branch 'master' of Citizens
6 Years Ago
Garden Wall, Railings
6 Years Ago
Roof Tiles
6 Years Ago
Brickwall03
6 Years Ago
Decals
6 Years Ago
WIP
6 Years Ago
Environment/Urban
6 Years Ago
unsaved stuff
6 Years Ago
dirt material and some more fixes
6 Years Ago
fixed one last issue with wood material
6 Years Ago
cleaning up some texture stuff, added painted brick
6 Years Ago
textures and materials
6 Years Ago
Updated character controller Added Crouch, CrouchWalk, Jump, AirJump to Animator Hooked up new animations in CitizenAnimation (Scale scene)
6 Years Ago
Added SkeletonSkinLod Clothes prefabs, deleted LODs
6 Years Ago
VisualizeTexelDensity
6 Years Ago
TubGhost.prefab
6 Years Ago
Organising Skin prefabs
6 Years Ago
Added WIP environment tiles materials and textures and updated props scene with them in to test
6 Years Ago
Added Collectibles folder and FoamHand and BeachBall props with lods and gibs Merge branch 'master' of Citizens
6 Years Ago
Fixed broken eye skinning on lods. Added Head_Ghost Blendshape to Citizen. Added TubGhost materials.
6 Years Ago
Fixed scene eyes
6 Years Ago
Latest Facepunch.Skeleton
6 Years Ago
Don't lowercase bone names Button to fix bad names on Skeleton
6 Years Ago
added eye layer to animator updated blink aniim updated source anim updated rig source with correct eyelid rotation
6 Years Ago
pistol holdtype anims, eyemask, new and updated source Merge branch 'master' of Citizens
6 Years Ago
Lips Item
6 Years Ago
anim update re-exported anims with correct eyelid position controller & scene updates updated overide controllers, masks & scene ( deleted old prefabs, re-populated) Source updates Updated source files
6 Years Ago
anim re-exports re-exported anims to fix eye position errors, updated citizen meta source updates upadted source anims
6 Years Ago
Set jaw rotation to 0 on Citizen.fbx. Regenerated avatar to match updated rig.
6 Years Ago
Female citizen materials
6 Years Ago
Baseline morph targets
6 Years Ago
Moving proto textures to their own folder
6 Years Ago
Proto.Wall.4x4.Switch Proto.Wall.4x1 Proto.Wall.4x2 Proto.Floor.Pavement Proto.Floor.Road Proto.Floor.Grass DevTextures scene update
6 Years Ago
Started laying out DevTextures scene
6 Years Ago
Fix meshes incorrectly being exported with scaling
6 Years Ago
Proto.Citizen
6 Years Ago
Proto.Wall.4x4.Citizen
6 Years Ago
source updates rig source & anim updates rigged psitol adding rigged /skinned pistol
6 Years Ago
Pistol holdtype anims Pistol holdtype anims Updated rig export & re-exported anims Updated rig export & re-exported anims Merge branch 'master' of Citizens
6 Years Ago
Fixed smoothing error around ear