repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

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8 Years Ago
Automated Windows Build #358
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8 Years Ago
Automated Linux DS Build #358
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8 Years Ago
Automated Windows Build #357
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8 Years Ago
Automated Linux DS Build #357
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8 Years Ago
Automated OSX Build #357
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8 Years Ago
Automated Linux Build #357
8 Years Ago
Enable clip-planes when rendering C_FuncReflectiveGlass views
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8 Years Ago
Automated Linux DS Build #10
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8 Years Ago
Automated Linux Build #10
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8 Years Ago
Automated Linux DS Build #356
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8 Years Ago
Automated Windows Build #10
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8 Years Ago
Automated Windows Build #356
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8 Years Ago
Automated OSX Build #10
8 Years Ago
Merge 'Allow changes to gmod_mcore_test to take effect while in-game'
bot
8 Years Ago
Automated OSX Build #356
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8 Years Ago
Automated Linux Build #356
8 Years Ago
Allow changes to gmod_mcore_test to take effect while in-game
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8 Years Ago
Automated Linux DS Build #355
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8 Years Ago
Automated Windows Build #355
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8 Years Ago
Automated OSX Build #355
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8 Years Ago
Automated Linux Build #355
8 Years Ago
* Fixed Entity:SetEyeTarget() having no effect on "anim" type SENTs
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8 Years Ago
Automated Linux DS Build #354
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8 Years Ago
Automated Windows Build #354
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8 Years Ago
Automated OSX Build #354
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8 Years Ago
Automated Linux Build #354
8 Years Ago
* Marked dumpstringtables as a cheat * Fixed 2 dumpstringtable* console commands being registered twice
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8 Years Ago
Automated Linux DS Build #353
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8 Years Ago
Automated Windows Build #353
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8 Years Ago
Automated OSX Build #353
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8 Years Ago
Automated Linux Build #353
8 Years Ago
Enable clip planes for water reflection/refraction (stop addons from accidentally breaking them with render.EnableClipping)
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8 Years Ago
Automated Linux DS Build #9
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8 Years Ago
Automated Windows Build #9
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8 Years Ago
Automated OSX Build #9
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8 Years Ago
Automated Linux Build #9
8 Years Ago
Merge: queued rendering changes, mat_requires_rt_alloc_first, use of CLuaCallback, RopeManager shutdown changes, crouch-jump fix, Lua ConVar/ConCommand changes
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8 Years Ago
Automated Linux DS Build #352
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8 Years Ago
Automated Windows Build #352
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8 Years Ago
Automated OSX Build #352
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8 Years Ago
Automated Linux Build #352
8 Years Ago
game.LoadNextMap, game.SetTimeScale, game.SetSkillLevel, game.GetTimeScale, game.GetSkillLevel no longer crash when g_pGameRules = null
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8 Years Ago
Automated Linux DS Build #351
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8 Years Ago
Automated Windows Build #351
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8 Years Ago
Automated OSX Build #351
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8 Years Ago
Automated Linux Build #351
8 Years Ago
Improved handling of 0 subs for menu_cleanupgmas
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8 Years Ago
Automated Linux DS Build #350
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8 Years Ago
Automated Windows Build #350
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8 Years Ago
Automated OSX Build #350