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8,596 Commits over 3,256 Days - 0.11cph!

5 Years Ago
hud_draw_fixed_reticle is no longer saved across sessions
5 Years Ago
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5 Years Ago
Reset tickrate on client on disconnect
5 Years Ago
Added Panel:IsWorldClicker() Sandbox Desktop Widgets feature (Context Menu icons like Player Model Selector) no longer prevents properties system from being able to target entities, and will automatically stretch to fit its contents with too many icons Fixed prop_vehicle_crane's interference with vehicle 3rd person camera and properties system Added safeguards for Player.GetVehicle not returning a vehicle in properties system (Community Contribution)
5 Years Ago
Limit blursize of surface.CreateFont to 0-80 inclusive to avoid crashes
5 Years Ago
rename NA_STEAM -> NA_P2P rename netadr_t::IsSteam -> netadr_t::IsP2P
5 Years Ago
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5 Years Ago
update to latest steam api
5 Years Ago
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5 Years Ago
Fixed progression stopper at c3a2d from half life source
5 Years Ago
Changes to Vehicle.CheckExitPoint to make it functional (docs on wiki)
5 Years Ago
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5 Years Ago
Fixed ENT.Use not working for "ai" SENTs
5 Years Ago
ai.GetTaskID returns non global values
5 Years Ago
Delete Entity.GetEntityToWorldTransformMatrix Entity.GetParentToWorldTransformMatrix => Entity.GetParentWorldTransformMatrix to match existing Entity.GetWorldTransformMatrix
5 Years Ago
Added Entity.GetParentToWorldTransformMatrix and Entity.GetEntityToWorldTransformMatrix
5 Years Ago
serverlist.AddCurrentServerToFavorites uses proper appid
5 Years Ago
RCON no longer accepts and reads from clients when there is no password set on the server RCON will drop connections that try to send too much data
5 Years Ago
Correct Bass.dll error code to string definitions
5 Years Ago
Update bass.dll to a SUPER SECRET version for potential crash fix
5 Years Ago
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5 Years Ago
Fixed a crash issue with weapon_striderbuster
5 Years Ago
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5 Years Ago
surface.CreateFont's maximum size is now 255 (from 128)
5 Years Ago
DHorizontalScroller no longer errors when its children are missing the ApplySchemeSettings hook definition
5 Years Ago
HandleAnimEvent now works for "ai" NPCs too
5 Years Ago
merge from main
5 Years Ago
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5 Years Ago
Adjusted 3rd person seating positions for Jalopy and Crane models
5 Years Ago
merge from prerelease (npc_barnacle/language changes)
5 Years Ago
prop_vehicle_crane is now considered a vehicle by Lua
5 Years Ago
Lua weapon names are no longer ALL CAPS npc_barnacle no longer crashes the game with invalid physics objects and fires the OnNPCKilled
5 Years Ago
reenable analytics
5 Years Ago
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5 Years Ago
Merge prop_combine_ball/AnimatedOffsetTextureProxy crash fix from main
5 Years Ago
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5 Years Ago
merge from main
5 Years Ago
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