2,005 Commits over 274 Days - 0.30cph!
Buncha more NPC stuff.
Manifest.
More NPCs from the list.
Manifest.
Fixed the right side of the inventory screen being completely broken.
Shields have an exposed ImpactSoundDefinition that gets played when the player blocks an attack
Hooked up Block-Wood to the current test shield
Shield block placeholder sounds & definitions.
This file shouldn't exist.
Going through the NPC list.
Potentially fixed impact sounds not playing when getting hit
Topo masks for spawning.
Various world.
Various world stuff.
Materials to BaseShield.
shield bash 3rd player animations
Merging equipment_slot_rework
Spawn populations
Manifest
Various world spawn stuff
Serverside tree entities.
Further prepping for trees.
Prepping terrain for trees WIP
Converted foliage to roughness.
Updated ASE
Synced shaders with Rust
Grabbed the imposter system and pines from Diogo/Damian
Beetle ragdolls don't self-propel into outer space.
WIP fix for the disappearing corpse bug.
Backup in case this breaks the model.
Toadlok ragdolls.
LOD mesh tweaks.
LOD meshes & setup for the cave dwellers.
These anims should loop.
Path fix.
Set up the new cave dwellers.
Manifest.
Fixed the VKnight primary body error.