2,005 Commits over 274 Days - 0.30cph!
Ditched the old temporary ragdoll corpses.
Increased belt size to 12 (to cater for the primary/offhand slots)
Added an ItemContainerSource for the primary/offhand equipment slots (points to belt)
Fixed requiredEquipmentSlotType on DropMe not working for non-wearables
Cave dwellers
Removed the super player regen
Fixed those occasional ragdoll rootbone errors.
Fixed a HitInfo constructor not assigning PointStart (should fix some blocking irregularities)
World spawn wip
Cleanup
Plugin
Forgot one ragdoll.
Corpse prefab setup.
Grinding through more npc corpse setups.
Adapted craggy to test ragdolls.
Taming the ragdoll physics WIP
shortened the delay time before bringing the shield up after swinging a sword.
Held slot preliminary work.
Necklace slot isn't called Necklass.