2,005 Commits over 274 Days - 0.30cph!
Players spawned via console commands are now added to the active player list (this fixes systems like status effects not working on dummy players, might have side effects?)
Added combat logs for heals
CombatLogUI can now recognize heals and prints appropriate messages
Reenabled item equipping with RMB from inventory for head/chest/legs and feet slots
Fixed decay text on the item tooltip not being filled in
Wooden Sword, fbx, prefab, textures (there's a couple of extra textures for when the core shader is fixed, unless it's the version i'm on) and material.
Wooden Shield, fbx, prefab, textures (there's a couple of extra textures for when the core shader is fixed, unless it's the version i'm on) and material.
fixed sword lod materials
Spiderfang; fbx, textures, prefab and materials - materials subject to change - i'd love some subsurface scattering on the fleshy parts
Force medieval item loadout for builds
Revert rmb to equip items
Might have fixed the NRE on load if someone equipped something with RMB
merge from weather system
ripped out a bunch of climate weather shit
made a new set weather console command
code gen
Weather and post tweaks
Fixed post profile pop-in
Shield bash doesn't stun rocks.
Catacombs aren't missing.
Fixed missing motion blur
deferred fog control in weather settings
debug weather toggle in editor window
craggy cleanup, fixed navmesh etc
lightning spawn rate/range fix
fixed weather types that share the same particle FX causing them to fade out on transition
Rings & icons.
Proper UI sounds for the items.
Manifest.
Lightning tweaks (WIP)
Start inventory changes.
Fixed starting gear not being given to players on respawn
Fixed craggy island navmesh
lightning spawn range tweak and 20% less blue
cleaned up damage calculations, moved to CombatUtility class
udpated crit calc multiplier (increased by 0.2 from 1.2 to 1.4)
renamed baseCombatEntity.CriticalDamageRating and related members to Ferocity
added Ferocity and Resilience stats to ItemStatsProperties
fixed ItemStatsPropertiesEditor not showing new fields
fixed bad item stats editor labels
Missing stats on trinkets and rings.
Necklaces, stats & sounds.
Manifest.
Item fixes.
New icons.
Manifest.
Less ridiculous shader wind settings
Less dull reds (fire) in storm post
Item fix.
New weapon & shield setup stuff
Manifest
Starting gear changes.
Weather sound test.
Rusty equipment is properly trash-tier.
Fixed fireball FX.
Fireball balance tweak.