2,005 Commits over 274 Days - 0.30cph!
Some hobgoblin AI and material polish.
Dragon behaviour and materials
Swapped fine gravel splat for cobblestone
Cobbles don't sound like gravel.
Less terrain blend stretching
Scene stufff
Layer fixes
Torchlight prefab and fx
Bear improvements.
Scene stuff.
Scene stuff
Boar and Wolf behaviour and initial rough stats
Scene stuff
Batched more assets for performance
Resource and gathering stuff
More resource and item stuff.
Icons.
Fixed some bad projectile damage types
Refactoring items for different metal types.