repoMosscancel

2,268 Commits over 274 Days - 0.34cph!

7 Years Ago
More foliage stuff
7 Years Ago
More nature stuff
7 Years Ago
Speedtree stuff
7 Years Ago
Various foliage & npc stuff
7 Years Ago
Backup
7 Years Ago
Various scene
7 Years Ago
More scene
7 Years Ago
Little scene work
7 Years Ago
Scene backup
7 Years Ago
Various scene
7 Years Ago
Scene WIP
7 Years Ago
Scene backup
7 Years Ago
Support displaying monument name on hud.
7 Years Ago
Ensure client gets updated when NPC auto-heals on server (tick metabolism).
7 Years Ago
Fixed item stats properties editor.
7 Years Ago
Foldered scene stuff.
7 Years Ago
Scene & spawn stuff
7 Years Ago
Scene work. Scene cleanup. Driftwood yield makes more sense.
7 Years Ago
Scene stuff
7 Years Ago
Various.
7 Years Ago
Some last music setup tweaks per Alex R's suggestions (should work properly now).
7 Years Ago
Various
7 Years Ago
Added a bit of music Occluded some sounds
7 Years Ago
Various
7 Years Ago
Merged from Diogo changeset (23093)
7 Years Ago
Backup
7 Years Ago
Quickfix attempt for BoneFollower removal in WeaponOffsetEditor. Savas splat texture metas.
7 Years Ago
Fixed compile error in PlayerModel (forgot a little bit wrt BoneFollower removal).
7 Years Ago
Rust merge selection (23039, 23040, 23056). Cherry picked changesets up to 23078.
7 Years Ago
Merged in Diogo's Rust changes (23042. 23045, 23073)
7 Years Ago
wip
7 Years Ago
Scene stuff
7 Years Ago
Various.
7 Years Ago
Texture resolutions.
7 Years Ago
Last of the forest ground clutter.
7 Years Ago
Clutter backup.
7 Years Ago
Cleanup.
7 Years Ago
The mat.
7 Years Ago
Merge from art. Various changes.
7 Years Ago
Merged the merge to main.
7 Years Ago
Stop flashlight from showing up in item console.
7 Years Ago
Equipping items affect your stats again.
7 Years Ago
Crafting cost resources again
7 Years Ago
Remove deprecated BugReport from UIScene.
7 Years Ago
Backup
7 Years Ago
TalentIcon no longer throws the "Animator does not have an AnimatorController" warning on Refresh.
7 Years Ago
Talent ui now show again. Updated to latest EAC from Rust (and cleaned out old deprecated EAC stuff). Renamed Rust.exe to Moss.exe in EAC (we can't build our own version anymore, need an EAC Moss account for that). SkinnedMeshCollision only logs warning about missing SkinnedMeshCollider once. Cleaned up performance prefab.
7 Years Ago
Misc fixes
7 Years Ago
Fixed ItemStatValue and BuildingBlock.Queue meta guids.
7 Years Ago
Some more code fixes (Builds.cs, but still need to build Moss specific EAC)