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3,194 Commits over 944 Days - 0.14cph!

6 Years Ago
Namespace change (will probably remove namespacing later though)
6 Years Ago
Class Library has some editor used properties Apply new editor properties to lights Added Library.GetAttribute EntityTool update
6 Years Ago
Radial menu
6 Years Ago
Rotate editable meshes with rotate widget
6 Years Ago
Entity tool placement snaps to grid
6 Years Ago
PrimitiveTool Icons tooltips Add World to HudComponent Entity List
6 Years Ago
Primitive Type Switch Merge branch 'master' of SandboxGame
6 Years Ago
Added toolbar button for global axis setting
6 Years Ago
toolbutton cleanup
6 Years Ago
Status bar placeholder
6 Years Ago
Reusable tooltips
6 Years Ago
Remove "Selecting Tool" debug output Toolmenu placeholder
6 Years Ago
Fix components missing their namespaces
6 Years Ago
Add SetPositionAndRotation with optional collision correction stuff, BaseVehicle will disable physics and collision of the mounted entity
6 Years Ago
Editor styles to standalone less files Merge branch 'master' of SandboxGame
6 Years Ago
Add toolbar button for angle snapping
6 Years Ago
Rotate selected entities with rotate widget
6 Years Ago
Add set entity rotation RPC
6 Years Ago
Make BaseShapeEntity abstract so it can't be spawned
6 Years Ago
Highlight selected entity, remove entity ownership on deselect.
6 Years Ago
Ownership and Delete RPC's work for any world entity, not just meshes. Allow selected entities to be deleted.
6 Years Ago
Handle Less file @imports Merge branch 'master' of SandboxGame
6 Years Ago
Add super basic entity class list UI. Spawn entity with entity tool. Allow entities to be selected and translated with widget.
6 Years Ago
Runtime parsing of .less files
6 Years Ago
AHtmlHud: Ignore case in OnFileChanged compare Fixed hotreload not triggering for some web includes Vue componenets can define Stylesheets to include Ignore file changes in .vs folders
6 Years Ago
Build your own space ship
6 Years Ago
Add entity placer tool
6 Years Ago
Move all mesh selectable specific code out of selection tool so the tool can work with any kind of selectable
6 Years Ago
Add ColorSaturation to postprocess
6 Years Ago
Add GrainJitter and GrainIntensity to postprocess
6 Years Ago
Use additive material for additive blended decals
6 Years Ago
Fix decal scale being applied incorrectly. Convert more dds textures.
6 Years Ago
Cache layer property for props and decals
6 Years Ago
Rotate and scale decals using their float properties
6 Years Ago
Use decal size center as pivot point
6 Years Ago
Apply texture import settings before async loading so materials can cache them straight away
6 Years Ago
Add texture filter and tiling to import settings
6 Years Ago
Add texture tiling methods (wrap, clamp, mirror)
6 Years Ago
Use quads for sprites
6 Years Ago
Add TranslucencySortPriority Add ForcedLodModel
6 Years Ago
Facewound map loader Merge branch 'master' of github.com:Facepunch/SandboxGame
6 Years Ago
Gravity falloff, automatically disable ship gravity when influenced by planet gravity
6 Years Ago
Optionally support following surfaces by teleporting to the new position
6 Years Ago
Serialize editable mesh face texture mapping properties
6 Years Ago
Better ship movement
6 Years Ago
Auto refresh server browser if list hasn't been set yet
6 Years Ago
Change server browser font color so it can be seen
6 Years Ago
Oops
6 Years Ago
Add player list UI to map builder
6 Years Ago
Update addon state on dedicated server before starting new game to see if it fixes unknown gamemode