branchSkyCruise/mastercancel

1,062 Commits over 638 Days - 0.07cph!

7 Years Ago
Saveload
7 Years Ago
Removed LoadSave requiring a button to save
7 Years Ago
Menu buttons, new icons from Rob, more What's New
7 Years Ago
More What's New
7 Years Ago
Disable water leaks for now Merge branch 'master' of SkyCruise
7 Years Ago
Savewidgets animate during pause
7 Years Ago
Loadsave & Settings disable/enable properly.
7 Years Ago
UI timescales & prefabs
7 Years Ago
LoadSave prefab applied
7 Years Ago
Unsaved change
7 Years Ago
Fixed passengers geting stuck in toilets
7 Years Ago
WIP Puddles (will spread if a water prop is damaged)
7 Years Ago
WIP audio cue pitch randomisation
7 Years Ago
Split out animation logic from UIPanelFader into a new class
7 Years Ago
Sound fix.
7 Years Ago
Sounds WIP More UI sounds
7 Years Ago
Three global modifiers are now selected each month Display monthly modifiers when mousing over time Merge branch 'master' of SkyCruise
7 Years Ago
Fader fixes
7 Years Ago
UI sound stuff
7 Years Ago
Sounds
7 Years Ago
Prop purchase screen now expands to screen width Expose PointerEnter on UIButtonExt and remove button requirement
7 Years Ago
Integrated some of the new menu UI into the panel system
7 Years Ago
Print asset path when UI texture post processor runs
7 Years Ago
Fixed settings being disabled.
7 Years Ago
Various edge tweaks
7 Years Ago
Scale fix. Pre-softmask.
7 Years Ago
More load/save
7 Years Ago
Big jobs refactor, jobs are now serializable Behaviour while on a job is now controlled by the job, not the unit (less giant switch cases in staff scripts)
7 Years Ago
AUto Travel now defaults to on, can't turn it off Somewhat nicer character portraits
7 Years Ago
Lots of folder cleanup
7 Years Ago
Soft mask plugin Merge branch 'master' of SkyCruise
7 Years Ago
Added a time scale slider to the cheat tool
7 Years Ago
Better time strings on the load screen
7 Years Ago
Sprite tile error
7 Years Ago
Applied blur to a bunch of UI stuff
7 Years Ago
Load Save exception fixes
7 Years Ago
Shortened some savegame strings. Panel consistency Standalone button type, anims, prefabs. MainMenuSideButton -> SideButton Cleanup
7 Years Ago
Moved continue slider to its own controller, so that rapid transitions don't glitch out.
7 Years Ago
Save/load trigger & anims Save/load WIP WIP
7 Years Ago
Stole some UI blur shaders from Tub
7 Years Ago
Lightning strike sfx New animation pack + eating animations Repair animations
7 Years Ago
Cleaned up some old research logic Fixed custom cursors not working - they couldn't be in the UI folder
7 Years Ago
More tech unlocks Fixd bin using a cpasule collider for prop overlap checks Quick save/load remapped to F1/F2 to fix overlapping with FP stuff
7 Years Ago
New controller fix
7 Years Ago
Hooked up toggle groups on save info
7 Years Ago
Opacity bug Pre-togglegroup backup Toggle WIP
7 Years Ago
Update steamworks to new .net version
7 Years Ago
Trying out a new steam shutdown process
7 Years Ago
Trying to fix busted menu button
7 Years Ago
Quick continue, UI grayscale shader.