branchSkyCruise/mastercancel

1,062 Commits over 638 Days - 0.07cph!

6 Years Ago
Consistent whatsnew asset titles.
6 Years Ago
Fix Tab on Main Menu (again)
6 Years Ago
Fixed snake icon, added THumbs.db to gitignore Disable colliders on props being placed Don't disable lights on props being placed More wall thinning
6 Years Ago
Fixed some really weird button configs in New Game Finish hooking up What's New Seling props will now deduct progress from a buy props monthly objective New score tracker icons, monthly objectives are 10% harder Filled in gradients for all remaining UnitVisual portrait backgrounds Fixed a bunch of UI/gameplay input focus issues
6 Years Ago
Cleanup.
6 Years Ago
Unbroke mm tooltips.
6 Years Ago
Rocket logo doesn't look like it's crashing into the ground. Whatsnew panel backup Backup Whatsnew & related widgets/prefabs. Merge branch 'master' of SkyCruise Mainmenu.
6 Years Ago
Basic emote support, passengers cheer when something is built near them
6 Years Ago
Passengers will now attempt to flee from danger (fire only now) More fear stuff + plus new cower animation
6 Years Ago
Fixed custom ship names not appearing correctly after upgrading a ship Update wall lamp icon
6 Years Ago
DataAssets should now get a new ID when duplicating Thinned wall piece, updated a bunch of props to fit
6 Years Ago
Exposed pointer enter and exit events to SCButton, fixed NewGame
6 Years Ago
Company logos. Removed all those thumbs.db files. Logos cherrypicked into a company logo folder.
6 Years Ago
New game functionality Converted company buttons to ScButton
6 Years Ago
Accidentally triggered a big asset reimport Save when player sees What's New, only auto show if playing a new release Fixed some props getting water damage particles incorrectly Better carry item rotations, more job stuff Updating more icons
6 Years Ago
New ScButton component to replace Event Triggers and ButtonEx
6 Years Ago
Arrow widgets. Proper FP logo roundel. Merge branch 'master' of SkyCruise
6 Years Ago
Props that can start fires will now start to smoke and shoot sparks as they become damaged Water leak effect for damaged water props
6 Years Ago
Hooked up some of Rob's icons in the game UI More puddle work UI Tweaks Staff can now clean up puddles Staff play a mopping animation when cleaning up puddles New ceiling light prop Added a generic alert prompt, will show stack trace to player if save fails to load
6 Years Ago
In built water supplies logo Fire sprinkler is now interior only Passengers now know which room they are in If passenger is outdoors they no longer calculate light sources, just assume thay are in light Fixed stoves breaking savegames on ships that have been upgraded
6 Years Ago
Added nav mesh blockers to a bunch of larger props Added a no-build zone around the ship entrance Some WIP work to not soft lock the game when a save fails to load Fixed plop particle looping while game is paused Fixed bins being walkable if placed close together
6 Years Ago
Upgrading a ship will now delete+refund props on the outer walls Pops a notification indiciating how much was refunded
6 Years Ago
Various UI. New highres logo.
6 Years Ago
Deleting a wall will now delete all props on that wall
6 Years Ago
Exposed default icons and colours for the new game
6 Years Ago
Fixed main menu new game panel
6 Years Ago
UI backup Backup Merge remote-tracking branch 'origin/master' # Conflicts: # Assets/Scenes/MainMenu.unity More UI Merge branch 'master' of SkyCruise
6 Years Ago
Fix edge pan option not working in Settings Scale now defaults to 75%, now ranges from 50% to 100%
6 Years Ago
Fixed build Colour refactor
6 Years Ago
More jobs work -Staff select jobs based on distance + priority (was just priority) -Fixed cases where units would fail to pick up rubbish -Improved firefighting effiency (staff will grab the closest fire extinguisher and put out the closest fire)
6 Years Ago
Fixed props spamming fire if they are damaged Unsaved change
6 Years Ago
Don't screen edge pan if game window has no focus
6 Years Ago
Fixed being able to close the Main Menu
6 Years Ago
Reworked the main menu so that it gets disabled properly when off-screen, and the linkbar stays properly right aligned on weird resolutions.
7 Years Ago
Fixed props not working with eyedropper Lights lower shadow quality based on camera distance
7 Years Ago
Add blur to eyedropper and delete UI
7 Years Ago
Show cash based metric progress with a $ prefix Fixed complaints not decaying properly
7 Years Ago
Bin load fixes Lowered light penalty rate
7 Years Ago
Fixed eyedropper/delete/paint modes being cancelled by camera rotation Fixed being able to eyedrop destroyed props Water tech description, Tech tweaks Merge branch 'master' of SkyCruise
7 Years Ago
Apparently a file change
7 Years Ago
Disabled snow particles
7 Years Ago
Whatsnew panel doesn't subtract a bg tinter from itself.
7 Years Ago
Fixed staff deleting themselves while putting out fires Lowered light intensity New discord link Fire and prop tweaks Merge branch 'master' of SkyCruise
7 Years Ago
Missing button sounds & some consistency fixes.
7 Years Ago
Save cancel button fix. Save error tweak.
7 Years Ago
Added a save name error to the laod/save screen
7 Years Ago
Linkbar
7 Years Ago
Don't progress time until route creation contract is finished
7 Years Ago
ProtoIncludes New plumbing contract + some cleanup Discord URL in main menu More contract stuff
7 Years Ago
Fixed a bad refactor in StaffCount condition Load/Save screen now selects the first entry