1,062 Commits over 638 Days - 0.07cph!
Fixed doors not opening/closing correctly
"clear_autosaves" console command
Don't update save/load when saves are updated if panel doesn't have focus
Doubled max weight of all balloon expansions, rebalanced lots of prop weights
New monthly score objectives, generate an easy, medium and hard monthly goal if possible
Unsaved
Luggage monthly goal, better goal minimums
Spend Money monthly objectives now reward less
Fix not being able to delete destroyed props
Ship ceilings now render as double sided
Fixed loading screen hints text file encoding
Wall placement fixes
Loading hints update
WIP What's New for May 2018
Screenshot tool now saves a jpg and png for each shot
Fixed being able to place props at bad angles by rapid clicking
Show cursor when exiting screenshot camera
Unit walk anim fix
Windows now affect unit light calc (if near window, unit is in light)
Added some fake ambient light from exterior windows
Disable motion blur because of 2018.1.f2 bug
StaffType is now a flag, jobs can support multiple flag types
Fixed placement of wall mounted props on 45 degree walls
WIP Baggage system
More baggage
Better cargo stacking
Baggage variants
Bag needs (passengers complain if bag isn't stored safely)
Baggage cleanup
Show baggage state in tooltip
Merge branch 'master' into baggage
Proper baggage cage mesh
Staff surface is now world space, fixes bad tiling on corners
Update doorway thumbnail
More door stuff
Window prop is no longer available in-game
New door shader, rewordked door to slide left
Try/Catch saving to stop endless broken autosaves
Don't show complaints if they are < 20%
Update tooltip on Expansions button
WIP Windows
Window Icon + UVs
Transparent glass
Removed prop list from GameConfig, load at runtime from AssetRegistry
Sort category list, Alphabetical prop sort
WIP Screenshot Camera
Track prop age via new GameTimeStamp struct
Deleting props now refund less money based on prop age
Cloud import settings
Fix missing component warning in main menu
Fix time not progressing while an input field had focus (seriously)
Bubble ship expansions
Circle corners, Cumulus entrance fix
Removed ship upgrades from tech trees (is deprecated by ship expansions)
Preview route mod descriptions on inspector
New prop category cost modifier + tech
Disable linux uploads (builds aren't working)
Fixed error spam in main menu
Loading screen hints + feedback prompt
More vdf changes
More camera padding
VDF changes
WIP ship expansion system
More ship expansions
Optimised ship room placement
Raised balloon, added ceilings to floors
Ship Entrance is now a movable prop
"clear_passengers" command + cleanup
New exterior materials
Better expansion previews
Zoom tweaks
More exterior ship stuff
SerialisedEntityComponents are now an array
Better ceiling meshes
More expansion logic
Auto corner generation
Corridor + Exterior Expansion
Can toggle whether expansions can overlap
More exteriors
Adjust camera zoom levels
Unsaved source changes
WIP expansions UI
Unlock expansions via tech tree
Expansion entitlement, corner fixes
Ceiling mat
Ship starts with ship entrance pre built + motion blur fix
Expansion tooltips
Show expansion unlocks on tech tree
Thumbnails for expansions
Cumulus fixes
Expansions support offsets
Add support for radial expansions, subtractive expansion space and point caching
Full circle expansion
Merge branch 'master' into shipexpansions
Camera bounds gets updated with expansions
Fixes
Removed mesh colliders on clouds
Selection fix, show move input on prop tooltip
Expansions support stats
Grammar fix on staff cost modifier
Accidental video reimport
Fixed Rubbish bin not consistently picking up rubbish
Unsaved
Fixed being able to enter emoji/bad characters into text fields
Enable osx and linux builds
Performance/allocation improvements
With lots of profiler samples
Add TextMeshPro package, remove Ads + IAP packages
New on/off icons for the rest of the build options
Bin and radio size fixes
No exit time on repair anim
More job tweaks
Merge branch 'master' of SkyCruise
Widget sound fix on NG panel.
Ship selection.
Ship sel images made more consistent.
Merge branch 'master' of SkyCruise
Fixed passenger light complaints not updating
Refund prop amounts reduce based on prop durability
Fixed bad paint error message
Fixed some props still using old entitlement unlock system
Don't autosave before upgrading ships
Was making bad autosaves
Added a staff only paint type
Sort unlocked props before locked props when in prop purchasing menu
More wall/door fixes
Fixed water tank description
Fixed passengers throwing exceptions when emoting while using an object
Fixed entrance no build zone not working
Fixed tutorial toggle on new game menu
Added an avoid influence object to the ship entrance
Fix toilet interaction point
Fixed some bad prop placement collision math
Also resized/reoriented several props to make them fit closer to the grid
Menu pink again. Cliche UI particle test. WN content not aligned by geo.