repoSkyCruisecancel

1,646 Commits over 638 Days - 0.11cph!

7 Years Ago
Update some tooltips
7 Years Ago
Show category name tooltip on tabs Show grid when placing ship expansion Locked entitlement buttons now show the name of the thing that is locked
7 Years Ago
Gauge PSD Gauge cluster backup More
7 Years Ago
Fix not being able to paint Expansions descriptions Enable console Increased the font width of prop descriptions (light->regular) Lots of contract,notification UI tweaks Notifications and Contracts are now right aligned Conditions can now indicate that they need a prop/category, set up contract highlights Fix some contract display stuff Passenger panel hookup, tooltips on need sliders More passenger details WIP Panel redesign (see staff panel) Entitlement restrictions
7 Years Ago
jenkins
7 Years Ago
newhud steam branch
7 Years Ago
Unsaved.
7 Years Ago
Assets & fix.
7 Years Ago
Backup
7 Years Ago
More indicators WIP. Sharper icon filtering.
7 Years Ago
Indicators WIP
7 Years Ago
Various
7 Years Ago
Eyedrop panel scales. Reworked the top widgets for visibility. Various
7 Years Ago
Cleanup Merge branch 'HUD' of SkyCruise into HUD
7 Years Ago
Unsaved
7 Years Ago
WIP contract stuff
7 Years Ago
Notification tweaks
7 Years Ago
Hook up company info in routes, settings, what's new, load/save
7 Years Ago
Fix for null categories Maximum passenger counts are now driven by a company level, rather than per-route Fixed an incorrect ship bounds calculation Ship top now fades instead of turning on/off immediately Expose motion blur to settings Decal mode control help WIP Decal colour picker Unsaved More colour picker work Basic decal layering, automatically applies new layer and can be adjusted by player Layer controls help Added square, thick rectangle, thin rectangle, hemisphere decals Source Merge branch 'master' into HUD
7 Years Ago
Fixed bottom bar button using pointer events, should be using hover root Fix tooltip issue, enable/fix tech tree, new UIPanelIcon component Enable staff/routes
7 Years Ago
Copied over quality/shadow settings from main (Preview maker shouldn't change these anymore)
7 Years Ago
Cancel entity purchasing with LMB Hooked up some smart object inspector stuff
7 Years Ago
Tooltips Dropdown widget improvs. Resource requirements into obj details. Loading Uncommited stuff
7 Years Ago
Fix.
7 Years Ago
Restocking stuff Object panel RC
7 Years Ago
Prop panel stuff More More Progress More
7 Years Ago
Complaint alternatives.
7 Years Ago
Fix.
7 Years Ago
Blatantly bad padding fix
7 Years Ago
Complaints Complaint files properly named. Final PassInfo.
7 Years Ago
Passenger panel wip Wallet stuff, satisfaction, pass panel. Needs Needs & bracket assets. More passenger stuff Bracket asssets. Complaints & frames. Cleanup. Scene backup. More.
7 Years Ago
Source
7 Years Ago
Layer controls help Added square, thick rectangle, thin rectangle, hemisphere decals
7 Years Ago
Decal mode control help WIP Decal colour picker Unsaved More colour picker work Basic decal layering, automatically applies new layer and can be adjusted by player
7 Years Ago
Maximum passenger counts are now driven by a company level, rather than per-route Fixed an incorrect ship bounds calculation Ship top now fades instead of turning on/off immediately Expose motion blur to settings
7 Years Ago
Scene rework
7 Years Ago
Scene
7 Years Ago
Decals can override their sprite colour in purchase menu Merge branch 'HUD' of SkyCruise into HUD Reenabled entity purchasing slide out while placing
7 Years Ago
Assigned the new needs icons.
7 Years Ago
Better sampling on some icons. Missing resource cost lines collapse the parent panel better.
7 Years Ago
Don't show resource counts if resource is 0
7 Years Ago
Paint categories, category now exposes Engine thumbnail
7 Years Ago
Fix for null categories
7 Years Ago
Hooked up need sliders, price label, reenabled console
7 Years Ago
Fixed some expansion issues Take steam screenshot via screenshot tool Mirror, Rotate and Scale support for decals Codegen Decal scaling, rotation fixes Colour switcher support, more fixes better placement controls (moved scale and rotate controls to LMB drag) More colours, company colours can select different valid uses Converted all decal projectors to unlit Fire + Circle filled decal Added colliders to decals so they can be deleted Preview thumbs, alt fire Placeable engines New staff only door Fixed some settings fields not serializing properly Fixed being able to continue a save that was deleted Add alert prompt to main menu Can no longer start a new game if company has no name, disabled starting ship selector Append company name to autosaves, store a GUID per company Added some floor trim to the ship edges to cover up light bleeding Ship attachments now turn off when the ship's visbility state changes Camera starts in better position Better docking behaviour Prevent starting expansion being placed too far away from origin Prop preview now changes shadow quality and then reverts it See Scripts/Editor/PropPreviewSettings Tweaked some camera logic Fixed a docking issue Adjust camera zoom clamps when placing ship attachments WIP Needs rebalance Fix drawers, apply new prop need stats Merge branch 'needsrebalance' into HUD
7 Years Ago
Various UI scaling fixes.
7 Years Ago
UI manager & scaling fix.
7 Years Ago
Lightly tweaked a few object names to make them more concise, and fixed a typo.
7 Years Ago
Fixes. Added a space between resource numbers their suffix.
7 Years Ago
Bad tooltip linebreak.