branchSpaceUsurperUnity/mastercancel
4,276 Commits over 2,710 Days - 0.07cph!
Added replay UI toggle to trailer recording mode
some string tweaks
claw attack happens only once on normal difficulty
Diverge if final progress doesn't match reported value
Error reporting string tweak
Only have camera merge dist option in debug builds
Fixed co-op single camera option
Attempt to fix sprite assets getting unloaded while still referenced
Updated legal text
Removed some debug buttons
Removed legacy feedback link
Added AlwaysLinkAssemblyAttribute to generated bullet assembly
Updated .gitignore
Allow player 1 to use any device that isn't used by player 2
Removed some logging
Load core graphics to a different sprite atlas collection
To fix them breaking when changing workshop plugin
Attempt to force synchronous burst compile during replay tests
Some fixes when launching without Steam
Print enabled bullet archetypes on stage setup
More offline fixes
Fixed analog stick icon positions sometimes being wrong
Fixed both players using keyboard bindings on PC
Main menu navigation fixes
check for null form in chargepattern
Some more replay validation fixes
Fix exception when validating replays
Fixed case where replay queue items wouldn't load
Started adding redux replays to test on build
Added xbox / ps3 / ps4 device icons
Fixes / improvements for binding page on PC
Fixed baking text not appearing for workshop stages
Updated Jenkinsfile
Updated Burst
Only generate bullet archetypes for stages with modified bullets
High-res logo for loading screen
Partial bakes for only modified stages
Testing stage bake skipping
Skip bake if no referenced assets modified
Updated Jenkinsfile
Make sure all campaigns are visible on PC
Invalidate old workshop DLLs
Fixed possible exception in workshop campaign menu
Fixed displaying bound controls in settings on PC
Fixed generated C# for workshop plugins not compiling
Fixed baked workshop scripts not being used
Fixed button prompts with inverted styling
Workshop menu fixes
Fixed exception when baking workshop stages
Working on a new strategy for TMP embedded button prompts
Account for TMP mesh generation character index being non-monotonic
Fixed keyboard key prompts not showing in text embeds
Only show controller binding page when a device is connected
Switch save data for lotcheck
Working on fixing button prompts on PC
Update embedded button prompts on rebind / new device !switch !release
Unbound button ? size tweak
Tutorial speech now can show toggle prompts !switch !release
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Focus hint works with toggle binding
Embedded button prompts can now specify multiple actions
Easy mode focus hint tweak
Fixed being able to unpause while in the settings menu !switch !release