branchSpaceUsurperUnity/mastercancel
4,276 Commits over 2,710 Days - 0.07cph!
Don't allow item binding on devices without a dpad
Fixed possible exception on player input init !switch !release
More list menu navigation tweaks
Hide leaderboard button on replay pause screen !switch !release
Fixed list menu text alpha
Removed some logging
Fixed possible exception on bindings page open
Fix for no stage being selected sometimes
On device disconnect, don't try to play co-op only levels single player
Set last selected stage on stage init
Fixed list menu navigation regression
Simpler stage selection state logic
More main menu fixes !switch !release
remove a ballpit loading tip
clear unit behaviourdelay on form respawn
Merge branch 'master' of SpaceUsurperUnity
Fixed build error
Fixed button prompts checking for bindings every frame on device lost
Pause tweaks for replays !switch !release
Added more calls to save progression data
* On exit request
* On going to background
* On stage reset
Fixed saving progression data on exit
Fixed initial selected stage on game start
More selected campaign fixes
Leaderboard entry display fixes
Fixed bindings page not opening on correct player tab
Working on fixing case where button prompts would disappear
Disable wrapping for sprite atlas textures
Pause menu string tweaks
Fixed leaderboard rank flicker !switch !release
Make extra sure that the player can pause !switch !release
Fixed standalone error !switch !release
Fixed ShootWhenAiming toggle position
Can now specify deadzones for each player / device separately
Fixed speech bubble text alpha
Pause menu background capture logic fixes !switch !release
fix intro powerup glow amount
Merge branch 'master' of SpaceUsurperUnity
Settings tweaks !switch !release
Embedded button prompt tweaks, fixed analog stick position
Fixed player 1's bindings always being used
Moved ShootWhenAiming toggle to PlayerActions
Centred toggle control !switch !release
Fixed standalone errors !switch !release
More input fixes
Added offline legal pages
Show legal pages using offline HTML viewer !switch !release
Added Switch device icons
Disable selecting LabelControls
Fixed Switch build error
Fixed binding loading logic
Split up input page, working on separate bindings for different styles
Refactoring input action sets
Some fixes to rebinding controls
Added LabelControl for settings pages
Support for referencing Menu or Replay actions in embedded prompts
Support for cancelling binding actions
Fixed input rebinding !switch !release
Support for single Joy-Con in single player !switch !release
Updated test-procedures.md
Only do a 1s delay before fetching on main menu !switch !release
Rate limiting tweaks
Wait a full second before committing to fetching leaderboard entries
Always use cached local score for stage items in main menu
Stage item button prompt tweaks to avoid flicker !switch !release
Added ApiCallLimiter
Don't delete replays if they're in the submission queue
Get rid of bullet stats object in switch release
Added SimpleBitWriter
Added methods to encode / decode campaign metadata as ulong
Nex API rate limiting, file re-using, don't use files for campaign lbs
Some more rate limiting !switch !release
Fixed first disconnect not showing a warning !switch !release
Added way to unlock every stage in debug builds
Fixed ProductionLeaderboards bool for Switch
Allow offline warning to show during gameplay !switch !release
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Replay comment text tweaks for switch
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Make leaderboards show error text when submit fails !switch !release
fix hard mech invuln pixels
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
fix mech curse following out of bounds redirect
fix for mech behaviour timing issues
More score resubmission string tweaks
Enable mipmaps for avatars
Don't show score submission warning when starting offline
Score submission string tweaks !switch !release
Don't show pending submission count if offline
Simpler logic for stage card button prompt state
Fixed stages with scores to submit being in an invalid offline state
Fixed case where scores would fail to resubmit !switch !release
Some score submission retrying edge cases !switch !release
Cleaned up score resubmission !switch !release
Fixed DummyLeadeboard not reproducing some functionality
When restoring submission queue, find the leaderboard for each entry
Fixed leaderboard views getting into invalid states when resubmitting
Fixed standalone build error
Working on showing when scores don't submit, add resubmit button
Fixed local player avatar loading
Button icon tweaks on Switch
Player selection prompt tweaks !switch !release
Coop player selection tweaks for Switch
Fixed standalone error !switch !release
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Use legacy bullets for cannon to fix reflection
New logic for determining player count on Switch !switch !release
Fixed game over button prompts in co-op
Added more bindings to control replay speed
Let left JoyCon pause
Speech bubble movement tweak !switch !release