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4,276 Commits over 2,710 Days - 0.07cph!

5 Years Ago
Finished off unsubscribe button Leaderboards for workshop stages now working!
5 Years Ago
Workshop preview template is now 4:3 Added preview images to workshop menu Added icons source file Workshop menu now shows source type (local / downloaded) Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
fix crosshair Merge branch 'master' of SpaceUsurperUnity more slider patterns slider tweaks can set music timescale
5 Years Ago
Can now play workshop stages through the UI Get rid of header in workshop campaign stage list Fixed workshop stage positioning Reordered main menu
5 Years Ago
Fixed tentacle core offset Started work on workshop campaign UI
5 Years Ago
Fixed build error
5 Years Ago
Fixed main menu header nav text size Replay / workshop menu fixes Merge branch 'master' of SpaceUsurperUnity Workshop menu uploading / view page / open folder
5 Years Ago
adding slider variety single slider bullet instead of horiz/vert fix slider parallel velocity
5 Years Ago
Fixed workshop menu element hiding / resizing Can now navigate between workshop downloaded and explore lists
5 Years Ago
ScrollTable now supports having no prompt Fixed possible error when menu starts up Scene changes Scroll table placeholder support
5 Years Ago
sliders ffd and slowmo clear timescale build fix
5 Years Ago
more slider stuff added summary for func params
5 Years Ago
fix build again
5 Years Ago
fix build
5 Years Ago
sliders stage Merge branch 'master' of SpaceUsurperUnity more sliders stuff
5 Years Ago
Fixed PluginData.IsFromWorkshop Fixed clicking on downloaded workshop entries Updated Facepunch.Steamworks Working on workshop trending table
5 Years Ago
Basic skeleton of installed custom campaign UI
5 Years Ago
Fixed build error
5 Years Ago
Refactored replay UI so some components can be reused Big ActionList codegen refactor to support coroutines and normal methods
5 Years Ago
Finished adding scriptfunc support to CoreLayerData Merge branch 'master' of SpaceUsurperUnity Player body sprite now uses new atlas system Replaced all other uses of the old sprite atlas system
5 Years Ago
misc Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity stage comment Merge branch 'master' of SpaceUsurperUnity remove bulletSprite stuff from powerups
5 Years Ago
Fixed onPreStartLoadingStage callback Fixed nav order for member categories Started adding scriptfunc support to CoreLayerData Fixed derived types ordering
5 Years Ago
Fixed newlines in examples Fixed NRE in SetupGhosts() on custom stages
5 Years Ago
Added ActionList and FsmAction docs Added onPreStartLoadingStage to fix error with custom stage loading
5 Years Ago
Fixed subroutine invocation
5 Years Ago
Updated Facepunch.ExpressionStrings FuncParams docs now support descriptions, include inheritance
5 Years Ago
Docs: added link between classes and their corresponding resource types Updated Facepunch.ExpressionStrings First pass of FuncParam docgen
5 Years Ago
CoreLayerData docgen Merge branch 'master' of SpaceUsurperUnity Fixed docgen typo
5 Years Ago
rename DrawText to DrawDebugText
5 Years Ago
camera controls enabled for debug build
5 Years Ago
Make extra sure that replays attach to leaderboard entries Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
unit sets laser property when hit by one unit SetBehaviour can set specific state Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity fix rope visual parameter show unit behaviour state in debug build remove unused menuGlow property
5 Years Ago
Only warn once per non-baked action list Fixed switch input
5 Years Ago
Added NintendoSwitchSDK / InControl Switch packages
5 Years Ago
Can now load/play a level without errors on Switch!
5 Years Ago
AOT hint for FsmSetValueAction.ValueWrapper<T>
5 Years Ago
Implemented codegen for proper state machine actions
5 Years Ago
Updated Facepunch.Steamworks FsmStates now contain ActionLists Fixed error when loading some resources on switch Disable CallMethod precaching on switch
5 Years Ago
Added FsmValue<T> to AotHint
5 Years Ago
Updated Facepunch.ExpressionStrings Merge branch 'master' of SpaceUsurperUnity
5 Years Ago
fix missing curseWarp sfx Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity tweaks
5 Years Ago
Updated Facepunch.ExpressionStrings More IL2CPP fixes
5 Years Ago
Moved part of score submission back to the main thread Replay menu colour coding
5 Years Ago
Update .gitignore Fixed FuncParams/stage.json being interpreted as a stage Fixed milliseconds display inconsistencies
5 Years Ago
Docgen fix after adding asmdef files Switch build now gets to the level select screen
5 Years Ago
Fixed possible error in UpdateLocalArchivedReplays()
5 Years Ago
Fixed typo in TryParseReplayPath
5 Years Ago
Fixed progression not being restored correctly
5 Years Ago
Various switch build fixes
5 Years Ago
Update Jenkinsfile Revert "Submit scores even on reset, if duration > 5s" This reverts commit 0c0197b7299e3240529b974ff2eca696f4147f1f. Updated Facepunch.Steamworks Fixed size/progress of replays recorded in the current session Fixed ghosts not appearing in time attack Save progression in a different file for debug builds Fixed replay menu keyboard bindings Re-implemented home button to skip to the top of a leaderboard Added D-pad icons fix mislabeled storm string fixed overgrowth typo D-pad icon tweak Merge branch 'master' into release Increased replay file quota Update Jenkinsfile Merge branch 'master' into release