branchSpaceUsurperUnity/mastercancel
4,276 Commits over 2,710 Days - 0.07cph!
correct unit property names
unit calls hit handlers instead of pixelgroup
Merge branch 'master' of SpaceUsurperUnity
Added debug info generation for custom stage baking
Merge branch 'master' of SpaceUsurperUnity
Attempting to get mcs working in standalone builds
Got mcs working at runtime!
Don't show upload button for items downloaded from the workshop
Don't show upload button for example plugin
Fixed stageTime for cores in the main menu
Merge branch 'master' of SpaceUsurperUnity
Fixed incorrect button icons sometimes showing on switch / with dualshock
new example plugin included with build
Fixed core layer opacity / colour in the menu
Fixed core graphics of custom stages in the main menu
Fixed custom stage progression serialization
Added button to open the workshop home page
Merge branch 'master' of SpaceUsurperUnity
Fixed progression of custom stages not being stored
Better logic for showing / hiding percentile
Validation dialogue now says which stage is being processed
some speech strings
Merge branch 'master' of SpaceUsurperUnity
speech text
added option to disable chromatic aberration
Better path for cached workshop dlls
Added UI giving info about first-time custom stage setup
First-time processing of subscribed workshop stages now working
Fixed incorrect asset paths for data sources
Fixed error when unloading custom music samples
Stopped watching workshop files for changes
Fixed bake dump / dll file paths for custom stages
Changed baking progress readout to "x of y" instead of a %
Better handling for bake files not existing
Disable bake file loading for local plugins
Can now compile baked scripts for custom stages!
Fixed validation / upload progress readout
Added bake result compilation
changed xulgon achievement to hermit
invasion achievement
misc
Merge branch 'master' of SpaceUsurperUnity
some new achievements
Merge branch 'master' of SpaceUsurperUnity
added tentacle achievement, renamed achvs
xulgon achievement, player powerup params tracked for stage too
Baking log files, better feedback when a bake fails
Added baking step to workshop upload (WIP)
Merge branch 'master' of SpaceUsurperUnity
sliders trap
Merge branch 'master' of SpaceUsurperUnity
core designs
Fixed subroutine codegen after deserialization
Fixed Condition action deserialization
Big DataPath refactor
Merge branch 'master' of SpaceUsurperUnity
Fixed some regressions after refactoring
diamond2 freezes nearby bullets on death
boss/asteroid explosions, tweaked weirdHoming
Merge branch 'master' of SpaceUsurperUnity
balance
Updated Facepunch.ExpressionStrings
Almost everything is preserved when serializing bake results
Merge branch 'master' of SpaceUsurperUnity
speech, song changes, powerup changes
sliders medal achievement sfx
sliders background/grid variety, etc
Merge branch 'master' of SpaceUsurperUnity
Almost finished making sure cs can be generated from a serialzed baking result
Fixed regression with loading plugin resources
More resource baking serialization / cleanup
Moved muller song out of legacy songs folder
Added more logging to when a sample file can't be loaded
Updated Facepunch.ExpressionStrings
Fixed aliases not being found
Merge branch 'master' of SpaceUsurperUnity
sliders speech, clamp bouncerSlow to bounds, change hermit death2 sprite
Merge branch 'master' of SpaceUsurperUnity
Further baking refactoring
Separated resource baking context from its result
Merge branch 'master' of SpaceUsurperUnity
Create StringTable.cs
Working on baking result serialization
Merge branch 'master' of SpaceUsurperUnity
Big resource / plugin system cleanup
Finished first pass of resource bake result serialization
balance, medal times
spawn sfx for bosses and asteroids
suction and container sfx
balancing, rework bouncer
reworked wrappers
unitNumType property, sliders powerup reworking
sliders balance, tweaks
boss3 new pxc
Merge branch 'master' of SpaceUsurperUnity
boss3 changes
Merge branch 'master' of SpaceUsurperUnity
boss1 laser tweaks
fixed asteroid speeds
crossfire balancing
Started refactoring codegen
so we can bake workshop stages
Possible fix for reading black pixels
Fixed main menu load times on Switch
Fixed regression with loading progress
Fixed Switch button bindings
Don't show keyboard / mouse bindings on Switch