repoSpaceUsurperUnitycancel

5,204 Commits over 2,710 Days - 0.08cph!

7 Years Ago
Rewritten emoji rendering so they are merged into one mesh per comment
7 Years Ago
level names first form doesnt animate bg color spawn laser unit player spawn pos planet movement delay fixed
7 Years Ago
hide leaderboard when starting level
7 Years Ago
debug destroy form simplified leaderboard querying show leaderboard on menu
7 Years Ago
Better emoji rendering solution
7 Years Ago
can change selected planet menu completed levels planet colors menu camera control Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity non-core parts cant be damaged with bullets
7 Years Ago
Fixed faulty comment repulsion logic
7 Years Ago
Emoji insertion now respects the caret position
7 Years Ago
More emoji rendering fixes
7 Years Ago
Some emoji rendering fixes
7 Years Ago
Basic emoji rendering
7 Years Ago
part destroy screenshake map icons planet links
7 Years Ago
part hit screenshake
7 Years Ago
Started working on an IMeshModifier for rendering emoji
7 Years Ago
Updated Facepunch.Steamworks Added interface for inserting emoji into comments, not added rendering yet
7 Years Ago
Fixed possible ArgumentNullException
7 Years Ago
tweaked bullet push movement input removed redundant Unit.OnCreate wheel prereqs part prereq indicator arrows
7 Years Ago
unit FSM setstate instead of sendevent Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity wheel shield gen
7 Years Ago
Fixed comment deletion condition
7 Years Ago
Added mockup UI for deleting comments
7 Years Ago
Fixed comments sometimes getting stuck on top of each other
7 Years Ago
Comment marker ticks fade out when their comment is displayed
7 Years Ago
Fixed possible KeyNotFound exception
7 Years Ago
merge Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
Now skips comments that are outside of the replay time range
7 Years Ago
Working on a comment input UI Merge remote-tracking branch 'refs/remotes/origin/master' into replays Comment input mockup is done Made comment input a bit jucier Merge remote-tracking branch 'refs/remotes/origin/master' into replays # Conflicts: # Assets/Scenes/game.unity Mockup of displaying comments Comments are now repelled by the player Comments now have timeline markers, which they are ejected out of Can now hover over comment markers to preview them Improved how nearby comment previews stack up Merge remote-tracking branch 'refs/remotes/origin/master' into replays # Conflicts: # Assets/Scenes/game.unity Test replay comments are now saved to a json file Merge remote-tracking branch 'refs/remotes/origin/master' into replays Replay player input type defaults to Controller Merge remote-tracking branch 'refs/remotes/origin/replays'
7 Years Ago
Replay player input type defaults to Controller
7 Years Ago
fixed issue with bullet pattern mirroring, some tweaks stop recording replay after player death anim Merge remote-tracking branch 'refs/remotes/origin/master' into replays
7 Years Ago
stop recording replay after player death anim
7 Years Ago
fixed issue with bullet pattern mirroring, some tweaks
7 Years Ago
Test replay comments are now saved to a json file
7 Years Ago
dont respawn first form bullet modifiers on shoot command Merge remote-tracking branch 'refs/remotes/origin/master' into replays # Conflicts: # Assets/Scenes/game.unity
7 Years Ago
Improved how nearby comment previews stack up
7 Years Ago
Can now hover over comment markers to preview them
7 Years Ago
Comments now have timeline markers, which they are ejected out of
7 Years Ago
Comments are now repelled by the player
7 Years Ago
bullet modifiers on shoot command
7 Years Ago
Mockup of displaying comments
7 Years Ago
fixed line-circle intersection false positive Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity tweaked bullet danger slowdown a bit Merge remote-tracking branch 'refs/remotes/origin/master' into replays # Conflicts: # Assets/Scenes/game.unity
7 Years Ago
Made comment input a bit jucier
7 Years Ago
dont respawn first form
7 Years Ago
fixed line-circle intersection false positive Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity tweaked bullet danger slowdown a bit
7 Years Ago
Merge remote-tracking branch 'refs/remotes/origin/replays' Working on a comment input UI Merge remote-tracking branch 'refs/remotes/origin/master' into replays
7 Years Ago
Replay playback speed proof of concept Merge remote-tracking branch 'refs/remotes/origin/master' into replays Merge branch 'master' into replays Added replay playback UI Fixed missed frames building up if replays are set to play back too fast Fixed the wrong time value being used in the replay UI Added a restart button for when a replay has finished Merge remote-tracking branch 'refs/remotes/origin/master' into replays # Conflicts: # Assets/Scenes/game.unity Added a FixedCallMethod playmaker action Replaced the wheel unit's CallMethod action Merge remote-tracking branch 'refs/remotes/origin/replays'
7 Years Ago
Replaced the wheel unit's CallMethod action
7 Years Ago
Added a FixedCallMethod playmaker action
7 Years Ago
unit Next gun shoot ordering get next existing gun added way to repeat playmaker CallMethod wheel spoke pattern test bullet pattern mirror modes pattern mirror modes more flexible tweaked circle bullet push effect, etc tweaked diamond bullet pushing, keyboard movement lerping Merge remote-tracking branch 'refs/remotes/origin/master' into replays # Conflicts: # Assets/Scenes/game.unity
7 Years Ago
tweaked circle bullet push effect, etc tweaked diamond bullet pushing, keyboard movement lerping
7 Years Ago
pattern mirror modes more flexible
7 Years Ago
wheel spoke pattern test bullet pattern mirror modes