5,204 Commits over 2,710 Days - 0.08cph!
some icon changes, giant centipede
fix giant centipedes going out of bounds
spawn giant centipede when destroy tentacle form 2 big gun
tweak player movement and body shape when firing behind
hunter message when using fade
trying to fix same key added error in pattern fading sfx
adjusted some pxc twist amounts
player gun tweaks, player damage amount changes
intro welcome speech change
callbacks for activating and changing status levels
Had a go at a stage loading widget
Fixed exception while baking some stages
Fixed MenuStage cached stuff not being loaded
Fixed song sample datas not being found by script baking
Fixed bad return type of scriptfunc in fuse boss
One approach to json script error line numbers
Line numbers for json warnings / errors seem to work!
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'line-numbers'
Line numbers for json warnings / errors seem to work!
fuse speech
more onion speech
Fixed bad return type of scriptfunc in fuse boss
One approach to json script error line numbers
looping sfx volume uses master volume setting
misc changes while testing
tinted some of the fuse wall brighter
fuse minion remote speech
more speech setup
Merge branch 'master' of SpaceUsurperUnity
confuse bullets bounce on bounds
Fixed bug when applying video settings using keyboard / controller
Merge branch 'master' of SpaceUsurperUnity
Baked scripts for each stage now put in different classes
Working on code gen for action lists
Bullets now use ActionList
Now all action handlers use ActionList
Codegen for repeat, condition, setValue, and most of callMethod
More CallMethod codegen, now supporting passing most data types
LocalizedString codegen
Action list methods fully implemented!
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' into codegen
Support for array parameters in action list code gen
CHIPPY-287: Fixed fuse stage progress bar
Updated Facepunch.ExpressionStrings
Updated Facepunch.ExpressionStrings
Support for array parameters in action list code gen
CHIPPY-287: Fixed fuse stage progress bar
hunter dark attack, more speech
fix mech shieldgen-core rotation
Merge branch 'master' of SpaceUsurperUnity
tutorial curse, tutorial guy error, etc
intro stage curse powerup
tutorial changes
unit.remove speech bubbles works for bubbles added by stage
tutorial guy gives protips when victories > 0
LocalizedString codegen
Action list methods fully implemented!
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' into codegen
More CallMethod codegen, now supporting passing most data types
intro stage curse powerup
tutorial changes
unit.remove speech bubbles works for bubbles added by stage
tutorial guy gives protips when victories > 0
Codegen for repeat, condition, setValue, and most of callMethod
hunter dark attack, more speech
fix mech shieldgen-core rotation
Merge branch 'master' of SpaceUsurperUnity
tutorial curse, tutorial guy error, etc
Working on code gen for action lists
Bullets now use ActionList
Now all action handlers use ActionList
Fixed NRE when navigating to settings in a game stage
Code gen now generates standalone methods for each scriptfunc
So we can use them later for FSM action codegen
Got rid of allocations from FSM action callbacks
CallSubroutine param pooling
bunch of speech lines
some onion emoji speech
CHIPPY-367: Fixed navigating to quit page with escape
CHIPPY-350: Fixed some cursor visibility issues
Sound finalization
Merge from master
Can mouse over either pause menu leaderboard to select it
Added "watch" prompt to pause menu leaderboards
Fixed prompts being referenced by game over leaderboard
CHIPPY-366: Show equipment in pause menu for replays
Stripped out old pause menu leaderboards
Game over leaderboard tweaks
Merge branch 'master' of SpaceUsurperUnity
Started on pause menu leaderboard navigation
more speech
more speech
tutorial hit text changes when enough attempts
Fixed mutlichoice control text overflow
Can now quickly navigate to quit in the main menu with Escape
Baking will now fail if any scripts fail to parse/compile
Fixed some false positive errors during script baking
Merge branch 'master' of SpaceUsurperUnity
more speech
Merge branch 'master' of SpaceUsurperUnity
remove powerup homing
Fixed NRE in editor
Merge branch 'master' of SpaceUsurperUnity
Working on including full json call stacks for script baking exceptions
fixed player_hit_pixel speech for some levels
tentacle speech, etc
fixed core_implode speech
working on onion speech
removed guard stage
removed cube stage
removed armor stage
removed track stage
removed zoo stage and old tutorial units
removed edifice stage
removed satellite stage
removed howieTest stage
removed logoTest
Playback speed UI can now be overridden by controller
Merge branch 'master' of SpaceUsurperUnity
CHIPPY-364: Menu core look behaviour improved for controllers
Update smallGunOptional.json
fixed some json errors
some orb speech
fix orb epiphany text
laser repair cost speech, etc
set up chunk_disconnect speech
laser strings
Replay control mockup
Replay controls play/pause functionality
Fixed sometimes not being able to click on UI in replays
Finished off playback controls
Merge branch 'master' of SpaceUsurperUnity
invasion boss speech
Merge branch 'master' of SpaceUsurperUnity
ship3 speech setup for all stages
remove debug dmg
Only store powerup switching in replay if there are at least 2
Better diagnostic info formatting in replay chat
CHIPPY-360: Fixed fading out when exiting stage
CHIPPY-362: Fixed stage description overlap
Some font size tweaks
Hide powerup switching prompts in replays