5,204 Commits over 2,710 Days - 0.08cph!
Updated Facepunch.ExpressionStrings
Updated Facepunch.ExpressionStrings
Unpausing blur effect fades much faster
Pause spam penalty cooldown
Disable vignette when fully expanded
CHIPPY-368: Vignette around player when unpausing
Fixed hijack button overlapping when paused
Pause menu UI tweaks
Re-implemented hijack button
Fixed not being able to interact with pause menu leaderboards in some cases
invasion stage progression
unit opacity start/lerp speed options
Merge branch 'master' of SpaceUsurperUnity
some mech speech
CHIPPY-369: Parameter collection pooling cleaned up
Unit_Forms divergence warning fix
Merge branch 'master' of SpaceUsurperUnity
Updated Facepunch.ExpressionStrings
claw changes
reset speechbubble textcolorfunc
some laser stage changes
orb grid polish
changed styling for fuse speech bubbles
some speech
invasion changes
invasion ship1 stuff
Telemetry only used in debug builds
Fixed some more divergence warnings
Fixed bug with loading json data that uses #include and has dictionary properties
Merge branch 'master' of SpaceUsurperUnity
mech loading speech
tweaks while testing
Merge branch 'master' of SpaceUsurperUnity
tentacle balance
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
tentacle balance
tweaks to onion player emoji, some descriptions
frame and claw changes
Fixed some divergence warnings
Added command line option to unlock all levels
Added some extra resolution options
Merge branch 'master' of SpaceUsurperUnity
misc testing changes
Merge branch 'master' of SpaceUsurperUnity
Added ignoreNullRef support to CallMethod codegen
Added DefineParameterAttribute to Bullet.AffectTouchingUnits / Bullets
Fixed ActionList parameters not generating code
player subclass for intro, to fix json error
claw outward rings pattern, etc
claw big tossed pattern
storm gunner pattern
Some divergence warning fixes
working on invasion final state
more invasion boss stuff
mech warden curse
Merge branch 'master' of SpaceUsurperUnity
fuse boss confuse spokes
dont show req part speech on hunter
storm gunner pattern
Merge branch 'master' of SpaceUsurperUnity
Loading core now looks at progress bar tip
Tweaked how telemetry is disabled / enabled
Added tickrate and telemetry options
some more storm attacks, etc
some speech
onion fractal pattern
storm shot patterns
Merge branch 'master' of SpaceUsurperUnity
invasion slow start diamonds
Merge branch 'master' of SpaceUsurperUnity
fix build error
Missing method error parsing
Better error when a CallMethod method is missing
Fixed build errors
Simpler user idents in sentry reports
Updated Facepunch.ExpressionStrings
Fixed a couple of missing braces
Fixed possible NRE during builds
Some improved exception formatting
Trying out adding ParseError info to build slack message
Fixed some exceptions not being noticed during baking
Can now specify a path to where custom properties for a subroutine target are defined
Merge branch 'master' of SpaceUsurperUnity
made frame spokesA less unfair
player shoot sfx tweaks, etc
fix minionRejoiceImplode missing subroutine
Merge branch 'master' of SpaceUsurperUnity
Possible fix for "null" missing file reports
Fixed builds not failing when missing scripts are encountered
Fixed builds failing if code gen throws
Started work on subroutine calling codegen
Code gen for subroutines now runs in the right order
To make sure nested subroutines are already generated
Merge branch 'master' of SpaceUsurperUnity
Subroutine instance caching
Basic preparation of subroutine parameter collection
Subroutine codegen seems to work!
Fixed precache data being cleared at the wrong time
Fixed error when baking some stages
Merge branch 'master' of SpaceUsurperUnity
fuse speech changes, etc
polish centipedes
giant centipedes have no weakpoint
misc changes while testing
Fixed precache data being cleared at the wrong time
Baked scripts for each stage now put in different classes
tinted some of the fuse wall brighter
fuse minion remote speech
more speech setup
Fixed bug when applying video settings using keyboard / controller
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
confuse bullets bounce on bounds
looping sfx volume uses master volume setting
misc changes while testing
Fixed bad return type of scriptfunc in fuse boss
One approach to json script error line numbers
fuse speech
more onion speech
Line numbers for json warnings / errors seem to work!
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'line-numbers'
Fixed menu stage baking
Fixed MenuStage cached stuff not being loaded
Fixed song sample datas not being found by script baking
Fixed exception while baking some stages
Had a go at a stage loading widget
callbacks for activating and changing status levels
hunter message when using fade
trying to fix same key added error in pattern fading sfx
adjusted some pxc twist amounts
player gun tweaks, player damage amount changes
intro welcome speech change
remove player debug
Started work on subroutine calling codegen
some icon changes, giant centipede
fix giant centipedes going out of bounds
spawn giant centipede when destroy tentacle form 2 big gun
tweak player movement and body shape when firing behind
Code gen for subroutines now runs in the right order
To make sure nested subroutines are already generated
Merge branch 'master' of SpaceUsurperUnity
Subroutine instance caching
Basic preparation of subroutine parameter collection
Subroutine codegen seems to work!