brancharcade/v0.1.5539.17786cancel

246 Commits over 59 Days - 0.17cph!

9 Years Ago
Fixed some errors when building the embedded player.
9 Years Ago
Fixed temp game assembly attempting to be deleted before game unloads when packaging to a file, causing an exception.
9 Years Ago
Fixed return type of `RectI.GetBounds()`.
9 Years Ago
[zombies] added a variant for wall damage
9 Years Ago
[zombies] each type of ammo does diff amount of damage to walls
9 Years Ago
[zombies] walls show damage
9 Years Ago
[zombies] walls can take damage from gunshots and be removed
9 Years Ago
fix in premake script
9 Years Ago
Fixed some compilation errors for web player builds.
9 Years Ago
Removed passwords from key pairs.
9 Years Ago
Added key pairs for assembly signing.
9 Years Ago
`Lidgren.Network.dll` is no longer copied to `Unity/DevKit/Assets/Plugins`.
9 Years Ago
Switched to Mazing for deploy test.
9 Years Ago
Re-implemented resource hotloading.
9 Years Ago
Removed hardcoded path to mono used for testing.
9 Years Ago
Some cleanup.
9 Years Ago
Can now load games from script files again.
9 Years Ago
Security restrictions actually work.
9 Years Ago
Merge branch 'master' into sandboxing
9 Years Ago
Security restrictions seem to be working.
9 Years Ago
Games now load with `GameAPI.dll` and `GameHost.exe` as fully trusted, within a temporary directory created for each game host process instance.
9 Years Ago
[zombies] consolidated walls & barricades
9 Years Ago
[zombies] cancel structure if builder is given new orders
9 Years Ago
[zombies] cancel behaviour if survivor dies while building/moving to build
9 Years Ago
[zombies] changed the way built barricades look
9 Years Ago
[zombies] smoke particles while building
9 Years Ago
[zombies] survivors swing hammer while building
9 Years Ago
[zombies] survivor holds hammer while moving/waiting to build
9 Years Ago
[zombies] survivor doesnt block self when moving to build
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Assemblies loaded by GameHost are now strongly signed.
9 Years Ago
Now using strongly named builds of `Pngcs.dll` and `Mp3Sharp.dll`.
9 Years Ago
Added rules in premake script to sign various assemblies.
9 Years Ago
Working on strongly naming assemblies loaded by the game host process.
9 Years Ago
[smash_blox] Ball now bounces non-uniformly.
9 Years Ago
Fixed mistake in demo recording logic, fixed SmashBlox demo.
9 Years Ago
Now working in the 3D arcade unity project again.
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Fixed possible hang on game host initialization.
9 Years Ago
[zombies] wall animates being built
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Possible fix for game host not starting using Mono.
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Removed temp fix used when trying to get it working on linux.
9 Years Ago
[zombies] reselecting a survivor that is waiting to build wont prevent them building when square clear
9 Years Ago
[zombies] fixed 2 errors in Soldier class, removed temp mouse pos fix
9 Years Ago
Merge branch 'master' of arcade
9 Years Ago
Possible fix for game host not working with Mono.
9 Years Ago
Added `--restricted` option for the game host process to enable sandboxing.
9 Years Ago
Games are now loaded into a separate appdomain within the game host process.