brancharcade/v0.1.5539.17786cancel

246 Commits over 59 Days - 0.17cph!

8 Years Ago
Fixed some errors when building the embedded player.
8 Years Ago
Fixed temp game assembly attempting to be deleted before game unloads when packaging to a file, causing an exception.
8 Years Ago
Fixed return type of `RectI.GetBounds()`.
8 Years Ago
[zombies] added a variant for wall damage
8 Years Ago
[zombies] each type of ammo does diff amount of damage to walls
8 Years Ago
[zombies] walls show damage
8 Years Ago
[zombies] walls can take damage from gunshots and be removed
8 Years Ago
fix in premake script
8 Years Ago
Fixed some compilation errors for web player builds.
8 Years Ago
Removed passwords from key pairs.
8 Years Ago
Added key pairs for assembly signing.
8 Years Ago
`Lidgren.Network.dll` is no longer copied to `Unity/DevKit/Assets/Plugins`.
8 Years Ago
Switched to Mazing for deploy test.
8 Years Ago
Re-implemented resource hotloading.
8 Years Ago
Removed hardcoded path to mono used for testing.
8 Years Ago
Some cleanup.
8 Years Ago
Can now load games from script files again.
8 Years Ago
Security restrictions actually work.
8 Years Ago
Merge branch 'master' into sandboxing
8 Years Ago
Security restrictions seem to be working.
8 Years Ago
Games now load with `GameAPI.dll` and `GameHost.exe` as fully trusted, within a temporary directory created for each game host process instance.
8 Years Ago
[zombies] consolidated walls & barricades
8 Years Ago
[zombies] cancel structure if builder is given new orders
8 Years Ago
[zombies] cancel behaviour if survivor dies while building/moving to build
8 Years Ago
[zombies] changed the way built barricades look
8 Years Ago
[zombies] smoke particles while building
8 Years Ago
[zombies] survivors swing hammer while building
8 Years Ago
[zombies] survivor holds hammer while moving/waiting to build
8 Years Ago
[zombies] survivor doesnt block self when moving to build
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Assemblies loaded by GameHost are now strongly signed.
8 Years Ago
Now using strongly named builds of `Pngcs.dll` and `Mp3Sharp.dll`.
8 Years Ago
Added rules in premake script to sign various assemblies.
8 Years Ago
Working on strongly naming assemblies loaded by the game host process.
8 Years Ago
[smash_blox] Ball now bounces non-uniformly.
8 Years Ago
Fixed mistake in demo recording logic, fixed SmashBlox demo.
8 Years Ago
Now working in the 3D arcade unity project again.
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Fixed possible hang on game host initialization.
8 Years Ago
[zombies] wall animates being built
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Possible fix for game host not starting using Mono.
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Removed temp fix used when trying to get it working on linux.
8 Years Ago
[zombies] reselecting a survivor that is waiting to build wont prevent them building when square clear
8 Years Ago
[zombies] fixed 2 errors in Soldier class, removed temp mouse pos fix
8 Years Ago
Merge branch 'master' of arcade
8 Years Ago
Possible fix for game host not working with Mono.
8 Years Ago
Added `--restricted` option for the game host process to enable sandboxing.
8 Years Ago
Games are now loaded into a separate appdomain within the game host process.