brancharcade/v0.1.5539.17786cancel

246 Commits over 59 Days - 0.17cph!

10 Years Ago
Fixed some errors when building the embedded player.
10 Years Ago
Fixed temp game assembly attempting to be deleted before game unloads when packaging to a file, causing an exception.
10 Years Ago
Fixed return type of `RectI.GetBounds()`.
10 Years Ago
[zombies] added a variant for wall damage
10 Years Ago
[zombies] each type of ammo does diff amount of damage to walls
10 Years Ago
[zombies] walls show damage
10 Years Ago
[zombies] walls can take damage from gunshots and be removed
10 Years Ago
fix in premake script
10 Years Ago
Fixed some compilation errors for web player builds.
10 Years Ago
Removed passwords from key pairs.
10 Years Ago
Added key pairs for assembly signing.
10 Years Ago
`Lidgren.Network.dll` is no longer copied to `Unity/DevKit/Assets/Plugins`.
10 Years Ago
Switched to Mazing for deploy test.
10 Years Ago
Re-implemented resource hotloading.
10 Years Ago
Removed hardcoded path to mono used for testing.
10 Years Ago
Some cleanup.
10 Years Ago
Can now load games from script files again.
10 Years Ago
Security restrictions actually work.
10 Years Ago
Merge branch 'master' into sandboxing
10 Years Ago
Security restrictions seem to be working.
10 Years Ago
Games now load with `GameAPI.dll` and `GameHost.exe` as fully trusted, within a temporary directory created for each game host process instance.
10 Years Ago
[zombies] consolidated walls & barricades
10 Years Ago
[zombies] cancel structure if builder is given new orders
10 Years Ago
[zombies] cancel behaviour if survivor dies while building/moving to build
10 Years Ago
[zombies] changed the way built barricades look
10 Years Ago
[zombies] smoke particles while building
10 Years Ago
[zombies] survivors swing hammer while building
10 Years Ago
[zombies] survivor holds hammer while moving/waiting to build
10 Years Ago
[zombies] survivor doesnt block self when moving to build
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Assemblies loaded by GameHost are now strongly signed.
10 Years Ago
Now using strongly named builds of `Pngcs.dll` and `Mp3Sharp.dll`.
10 Years Ago
Added rules in premake script to sign various assemblies.
10 Years Ago
Working on strongly naming assemblies loaded by the game host process.
10 Years Ago
[smash_blox] Ball now bounces non-uniformly.
10 Years Ago
Fixed mistake in demo recording logic, fixed SmashBlox demo.
10 Years Ago
Now working in the 3D arcade unity project again.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Fixed possible hang on game host initialization.
10 Years Ago
[zombies] wall animates being built
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Possible fix for game host not starting using Mono.
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Removed temp fix used when trying to get it working on linux.
10 Years Ago
[zombies] reselecting a survivor that is waiting to build wont prevent them building when square clear
10 Years Ago
[zombies] fixed 2 errors in Soldier class, removed temp mouse pos fix
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Possible fix for game host not working with Mono.
10 Years Ago
Added `--restricted` option for the game host process to enable sandboxing.
10 Years Ago
Games are now loaded into a separate appdomain within the game host process.