brancharcade/v0.1.5539.17786cancel

246 Commits over 59 Days - 0.17cph!

9 Years Ago
Fixed providers not being cached.
9 Years Ago
Removed Debug.Log calls related to sound loading.
9 Years Ago
Fixed sound data loading.
9 Years Ago
Fixed game packager failing, and fixed errors when sending sound data to the host app domain.
9 Years Ago
Fixed exception during peripheral communication between app domains.
9 Years Ago
More stack trace filtering fixes.
9 Years Ago
[zombies] soldiers have a sight cone
9 Years Ago
Fixed exception stack traces being incomplete.
9 Years Ago
Fixed implementation / provider object instantiation.
9 Years Ago
Fixed BadImageFormatException when loading game packages.
9 Years Ago
Added mdb generation to the premake script, pdb and mdb files are now copied to `Assets/Plugins` to make step-through debugging possible of precompiled code.
9 Years Ago
Sandbox app domain is now unloaded when the host domain unloads, fixing error spam in Unity.
9 Years Ago
Loading a game from a package file is now fully performed in a sandboxed app domain.
9 Years Ago
Fixed unity script compilation errors after refactor.
9 Years Ago
Merge branch 'master' into sandboxing
9 Years Ago
Merge branch 'master' into sandboxing
9 Years Ago
Providers and peripheral implementations are now instantiated automatically in the host app domain.
9 Years Ago
All compilation errors fixed after big refactor, now to make sure it works.
9 Years Ago
Trimmed back functions related to graphics / audio capturing / playback to be cleanly re-implemented as necessary, fixed sound file loading.
9 Years Ago
Refactored `GameAPI.Demo` to work with the new graphics and audio serialization scheme.
9 Years Ago
[zombies] hud refreshes when a selected soldier is killed
9 Years Ago
[zombies] highlight gun selected soldier is planning to pick up
9 Years Ago
[zombies] can order soldiers to pick up guns
9 Years Ago
[zombies] label when hovering over gun
9 Years Ago
[zombies] guns on ground are highlighted when hovered over
9 Years Ago
[zombies] hud shows ammo count
9 Years Ago
[zombies] more HUD work
9 Years Ago
Final stages of Audio refactor.
9 Years Ago
Audio refactor mostly done.
9 Years Ago
Graphics and Controls refactor done, with just Audio remaining.
9 Years Ago
Merge branch 'tempZombies'
9 Years Ago
Generated files are now ignored.
9 Years Ago
Removed generated ProtoBuf files.
9 Years Ago
Committing so I can switch branches.
9 Years Ago
Merge branch 'master' into sandboxing
9 Years Ago
Removed reference to `CommandLine.dll` in `GamePackager`.
9 Years Ago
Fixed assembly references being incorrectly generated for `GamePackager.exe` when the premake script generates VS project files for games.
9 Years Ago
[zombies] some HUD refactoring, etc
9 Years Ago
Even more refactoring.
9 Years Ago
Graphics system refactored, now working on controls.
9 Years Ago
More refactoring.
9 Years Ago
Midway through huge refactor attempting to fix performance problems cause by communication between sandbox app domains and the host.
9 Years Ago
Fix after merge.
9 Years Ago
Merge branch 'networking' into sandboxing
9 Years Ago
Possible fixes for webplayer builds.
9 Years Ago
New dependencies are now removed during web player builds.
9 Years Ago
Updated `.gitignore`.
9 Years Ago
Moved `Build` script to `GameAPI.Unity.DevKit.Editor`.
9 Years Ago
Added reference to `Facepunch.dll` in `GameAPI.Unity`, ensured `DevKit` scripts are in the same namespace.
9 Years Ago
[ultimate_soldier] Fixed soldier collision resolution.