repoarcadecancel

3,393 Commits over 273 Days - 0.52cph!

10 Years Ago
Documentation directory is automatically created if it doesn't exist.
10 Years Ago
Merge branch 'master' of ssh://github.com/Facepunch/arcade
10 Years Ago
Now ignoring Documentation.
10 Years Ago
Merge branch 'master' of ssh://github.com/Facepunch/arcade
10 Years Ago
Removed Documentation submodule.
10 Years Ago
Some refactoring to prepare for allowing C# scripting.
10 Years Ago
Games can now be loaded from directories without a Resource subdirectory.
10 Years Ago
Merge branch 'master' into deploy
10 Years Ago
Fixed loading JS games chosen in the editor.
10 Years Ago
Merge branch 'master' into deploy
10 Years Ago
Now using Pngcs for image loading, indexed png files are now supported.
10 Years Ago
Merge branch 'master' into deploy
10 Years Ago
Game packages can now be loaded from files in the `Games` directory.
10 Years Ago
Merge branch 'deploy' of arcade
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Fix for copying console lines to clipboard.
10 Years Ago
Merge branch 'master' into deploy
10 Years Ago
Minor fix that allows games to be packaged
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Attempting to remove a renderable from a stage it is not added to now just silently fails.
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] fixed out-of-bounds bug, more/cheaper friendly soldiers
10 Years Ago
Standalone build packaging is now performed elsewhere.
10 Years Ago
Added Build.WebPlayer() method.
10 Years Ago
[ultimate_soldier] fixed some money stuff
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] fixed civilian not loading base class sounds
10 Years Ago
Fucked with player and quality settings for the BBDK.
10 Years Ago
Graph is now coloured again.
10 Years Ago
Fixed a possible exception when removing entities.
10 Years Ago
Added a couple of convenient scripts to call premake5.
10 Years Ago
[ultimate_soldier] more sfx
10 Years Ago
[ultimate_soldier] starts with title screen again
10 Years Ago
[ultimate_soldier] cam shake when shooting
10 Years Ago
[ultimate_soldier] diff colored walls
10 Years Ago
[ultimate_soldier] player spawns in center of shop room
10 Years Ago
[ultimate_soldier] AI pick up the best closest gun they can see, instead of just the closest
10 Years Ago
[ultimate_soldier] floater text when saving civilian
10 Years Ago
[ultimate_soldier] a bit of fading, janky though
10 Years Ago
Merge branch 'master' of arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
SetLayer checks to see if renderable exists
10 Years Ago
[ultimate_soldier] guns wont shoot when throwing them into buttons
10 Years Ago
[ultimate_soldier] civs prefer to follow player, cant leave through entrance
10 Years Ago
[ultimate_soldier] some mission progression stuff
10 Years Ago
Fixed Builds directory not being removed.
10 Years Ago
Added unix standalone builds.
10 Years Ago
Reduced standalone zip compression level to compare build times.
10 Years Ago
[ultimate_soldier] fixed a crash for very small levels
10 Years Ago
Merge branch 'master' of arcade