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17,530 Commits over 1,614 Days - 0.45cph!

8 Years Ago
subtracting things
8 Years Ago
InteractionSettingsWrapper attachment point requirements WIP. Untested removal of blocking from UnitAttachments.
8 Years Ago
Building AI improvements, still a little janky but the general idea is there. AI logs now work without opening the debugger. UnitAttachments has a debug panel. Removed campfire from nospawns.
8 Years Ago
Is Carrying Required Tool no longer checks hand availability
8 Years Ago
interaction positions for shonky hut
8 Years Ago
more male hair and beards
8 Years Ago
Force deactivate progression UI on init
8 Years Ago
Progression UI WIP
8 Years Ago
new legs
8 Years Ago
Actually delete saves for new versions
8 Years Ago
Added a 1 seccond wait to the construct interaction
8 Years Ago
Fixed missing rb on human male view prefab
8 Years Ago
UnitViewUtility ensures prefabs have a Rigidbody
8 Years Ago
EntityViewUtility.MakePrefab ensures that the TEntityView component is enabled
8 Years Ago
Fixed EntityViewUtility.SetupCollider not parenting box collider to the prefab World views assigned for all clothing items which have them
8 Years Ago
Save
8 Years Ago
Fixed world view prefab creation not nuking src Generated human male clothing world prefabs
8 Years Ago
Unit view import tweaks
8 Years Ago
put world items in human fbx
8 Years Ago
UnitViewUtility fixes
8 Years Ago
Various PlayerController cleanup, fixed a couple of issues causing duplicated or bogus commands UnitViewUtility creates _world prefab from clothing objects KnowledgeOverlayLabel cleanup
8 Years Ago
human_male_world_items
8 Years Ago
container backpack
8 Years Ago
Reverted AttachmentPointGroup cache array removal, but re-create array on demand in the editor if the size differs from the enum flags length (ew)
8 Years Ago
Stone axe holster APs
8 Years Ago
DM profiler samples
8 Years Ago
Refactored away the AttachmentPointGroup other occupied points array, allows for editing data at runtime
8 Years Ago
Subtracting my earlier subtraction
8 Years Ago
Save
8 Years Ago
Data save
8 Years Ago
Subtracting 12084
8 Years Ago
shonky hut
8 Years Ago
removed double sided as couldnt make shadows work with clipping point
8 Years Ago
Misc
8 Years Ago
Tidy up of fields from old system of attachments
8 Years Ago
merge from UnitAttachments refactor to main
8 Years Ago
Save
8 Years Ago
Editor update
8 Years Ago
Fixed Containers on Wearables not parenting objects to their respective wearable object Added ItemSizes enum for categorization and ItemContainer restrictions Updated all items
8 Years Ago
Updated SimpleConsole
8 Years Ago
Fixed modal window toggle inputs working when the console is open
8 Years Ago
Prefab save
8 Years Ago
More camera
8 Years Ago
Camera bits
8 Years Ago
Some camera cleanup, direct unit movement control disabled in certain modes
8 Years Ago
More POI support (optionally use entity name as label)
8 Years Ago
Added camp POI Added support POI icon color from entity/group hostility Refactored some UI colors stuff
8 Years Ago
Behaviours can optionally define whether or not they trigger an AI cooldown after being used as a player command, applied to a bunch of stuff
8 Years Ago
Can Hold Item now checks blocked attachment points
8 Years Ago
Player controller command cooldown only on movement commands