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17,530 Commits over 1,614 Days - 0.45cph!

8 Years Ago
editor tidy up of exposure settings
8 Years Ago
Tidy up of building commands
8 Years Ago
Added BaseBehaviourPlanSettingsEditor help box explaining exposure and UI options
8 Years Ago
Cleanup
8 Years Ago
Building desire creation (untested due to billowe breaking the game)
8 Years Ago
PlayerComponent no longer inherits SingletonBehaviour
8 Years Ago
added useable threshold to building debug
8 Years Ago
Player component refactor; - All PlayerComponents are now singletons - Split input and building placement to their own components - Added item placement component - Audio listener follows the selected unit - Fixed some issues related to map transition and building placement - Cleaned up player camera transition game speed management
8 Years Ago
make useable threshold of buildings correspond to actual percentage of construction
8 Years Ago
DontDestroyOnLoad PlayerController building placement guide
8 Years Ago
Fixed create party and invite to party accepting hostile tribe members (was only checking if the invitee was currently attacking)
8 Years Ago
Fixed crafting screen 3d preview image blocking buttons (bug 873)
8 Years Ago
Fixed several build compilation errors
8 Years Ago
Sped up fixed delta time while at high speed, fixes some weird physics sleeping issues
8 Years Ago
Fixed static entities not actually being added to the grid when loading from a scene in the editor
8 Years Ago
More marker stuff
8 Years Ago
missed a bit
8 Years Ago
Disable camera controls while creating map markers
8 Years Ago
Player created map makers WIP
8 Years Ago
merge from clouds branch
8 Years Ago
Custom map marker boilerplate
8 Years Ago
clouds prefab
8 Years Ago
wearable colors stuff
8 Years Ago
post profiles for all weather types
8 Years Ago
coroutine safety
8 Years Ago
More post & weather cleanup, fixed weather not being properly set on load
8 Years Ago
Clouds fade fix
8 Years Ago
Save
8 Years Ago
Various
8 Years Ago
PP DOF volume
8 Years Ago
Moved to post stack v2 beta Added post processing volume manager, more post support in weather system
8 Years Ago
Fixed falling trees immediately "impacting" when at high speed (bug 870)
8 Years Ago
More Item/attachment handling improvements -Units will now drop shoulder items if they need to equip something in their right hand -Added a DropItemInAttachmentSlot method to Item to blindly drop items
8 Years Ago
Fixed GetItemInAttachmentPoint using itembuffer and not MyItems
8 Years Ago
Added a couple of methods to easily query some item/attachment info to Item component and exposed the current attachment state to the Item debug panel -GetItemInAttachmentPoint -GetCurrentAttachmentPointForItem
8 Years Ago
Merging Parties to main
8 Years Ago
Merging ItemEquipFix into main
8 Years Ago
camera zoom curve/distance tweaks
8 Years Ago
cloud colors
8 Years Ago
merge from clouds
8 Years Ago
Added GameDateTime to persistence type model
8 Years Ago
TimeManager shouldnt be saved with a timescale of 0
8 Years Ago
Removed "Scaled" dateTime from TimeManager, added GameDateTime struct and replaced usages of scaled date time with either a simple day counter or GameDateTime
8 Years Ago
Fixed Knowledge Overlay showing duplicate labels for units Fixed issue allowing PlayerCamera map to game transition to be triggered multiple times Fixed tooltips not working on the map view Fixed PlayerCamera zoom to game view transition not working when player selected a different unit on the map
8 Years Ago
Fixed map transition pausing/unpausing the game during camera movement
8 Years Ago
Map screen POI boilerplate
8 Years Ago
Exploration grid should only be padded for player tribe
8 Years Ago
Fixed Player.CreateGroup not passing controller
8 Years Ago
Fixed awful merge
8 Years Ago
Made the exploration grid work properly. Fixed grid rect constructor