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17,530 Commits over 1,614 Days - 0.45cph!

6 Years Ago
Conversation UI tweaks
6 Years Ago
Context menu tweaks Conversation icon scale fix
6 Years Ago
Beds assets Addon data Animal raid event settings
6 Years Ago
Reworded CrafterLacksMaterials notificatio text
6 Years Ago
Refactored Unit.Items component to use FSM style pattern instead of multiple event data classes and flakey bool
6 Years Ago
Revert GameObjectPool change due to oversight, fixed displacement prefab to use root object for now
6 Years Ago
GameObjectPool no longer requires that T component be on the root game object
6 Years Ago
Fixed displacement pool OOE causing NREs
6 Years Ago
Exposed minimum value of nutrition gauge to editor and fixed bad value mapping. Nutrition gauge now shows 35-100% range.
6 Years Ago
Displacement config texture size restored to previous value (2048)
6 Years Ago
Fixed foliage displacement entity type check
6 Years Ago
Foliage displacement pooling, global config, base support for all entity views Conversations UI flip test Prefab env scene
6 Years Ago
made fur slightly less awful
6 Years Ago
furry animal hide
6 Years Ago
Existing addons get removed when adding new addons to the same slot
6 Years Ago
Building addons can disable interactions on the parent building Addon slot persistence basics
6 Years Ago
Editor crap
6 Years Ago
Better StatManipulator array drawing
6 Years Ago
Fixed conversation icon anim not working Added sit interaction to campfire spit addon
6 Years Ago
NRE fix
6 Years Ago
Building editor
6 Years Ago
Building editor fixes
6 Years Ago
ItemSettingsEditor NRE fix
6 Years Ago
Campfire addon slot
6 Years Ago
Influence grid update optimisation
6 Years Ago
Exposed Attribute soft cap to editor
6 Years Ago
Made stat severity levels editor less massive
6 Years Ago
fixed bad editor
6 Years Ago
More editor
6 Years Ago
merge from building addons v2
6 Years Ago
b10 fixes from building_addons_v2
6 Years Ago
b10
6 Years Ago
bed meta
6 Years Ago
bed
6 Years Ago
Stat severity editor improvements.
6 Years Ago
Added slow as balls gradient editor style severity level editor to stats.
6 Years Ago
Initial implementation of severity level mappings on stats
6 Years Ago
more
6 Years Ago
Fix to SetDestination not respecting the correct distance to target. OwnableCondition tweaks and mode for selecting the unit occupying a sleeping position. Always reset next interaction on break. People will go and shout at someone who is sleeping in their spot to wake them up and claim the spot for themselves.
6 Years Ago
altar 04
6 Years Ago
altar 4
6 Years Ago
Color config
6 Years Ago
Speechbub changes. Placement semantics. Scene
6 Years Ago
Various widget stuffs. Scene
6 Years Ago
Improved UI.Conversations
6 Years Ago
WeatherWidget
6 Years Ago
Weather widget day number fix (hopefully). Trim colour uses a gradient linked to time of day. Rotators are now in an array to allow for independent rotation.
6 Years Ago
Placementguide readability
6 Years Ago
Hooked up WeatherWidget rotation. Hooked up WeatherWidget background colour. Removed a bunch of old stuff from the weather widget.
6 Years Ago
Fixed game speed button order Fixed BEF-657 Character Inspector panel plays the slide animation when you select a different character, even though it was already open Removed animation from selected unit widget