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17,530 Commits over 1,614 Days - 0.45cph!

9 Years Ago
Unit portrait camera progress
9 Years Ago
Scoring for cancelled goals now traverse the entire goal history.
9 Years Ago
Confidence in Decision no longer use enumerator like it had to with a queue for cancellation history.
9 Years Ago
Unit portrait camera stuff
9 Years Ago
Fixed followTarget NRE in PlayerCamera UnitCameraWidget progress
9 Years Ago
Close fit shadow projection on High and Ultra
9 Years Ago
Shadow quality tweaks
9 Years Ago
Rays, yo
9 Years Ago
PlayerCamera raycast workaround (keep last good height value)
9 Years Ago
Added an imperceptable bump to the camera test scene terrain. It works now.
9 Years Ago
Added camera test scene for trying to hunt down the camera bug.
9 Years Ago
UI tinkering, unit camera stuff
9 Years Ago
SpawnerEditor plus gizmo stuff
9 Years Ago
TerrainBlendObject/TerrainWeatherObject cleanup Den prefabs re-jigged, BMO component on root object, assigned materials that will be handled by the biome mat lib system
9 Years Ago
Added tilt effect to close zoom.
9 Years Ago
Changed the height sampling to maximum height to help against cases in which the camera clips through terrain.
9 Years Ago
Camera can no longer be tilted underground
9 Years Ago
Camera now follows terrain height better.
9 Years Ago
Fixed bobbing camera issue and started tweaking grab movement.
9 Years Ago
9 Years Ago
Reordered UnitMovementModes
9 Years Ago
fixed rabbit idle
9 Years Ago
fixed character creation loop
9 Years Ago
however you look at this previous checkin of this file was a mistake
9 Years Ago
trying to fix rabbit idle added rabbit den to map added rabbit spawn to map
9 Years Ago
Fix NRE in Items
9 Years Ago
added rabbit and rabbit den
9 Years Ago
island 1 : moved tribe spawn, added 3 bear spawns
9 Years Ago
Subtractive merge from 4321 PlayerCamera prefab values update
9 Years Ago
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9 Years Ago
deleted placeholder UI sounds
9 Years Ago
added first versions of character creation UI sounds
9 Years Ago
moved some event music, changed some tags
9 Years Ago
Ripping out a bunch of commeted/crap code from PlayerCamera
9 Years Ago
Animation UC animator behaviour references assigned in constructor, not init
9 Years Ago
Reinstated crafting through radial
9 Years Ago
Pick + hit anim events
9 Years Ago
Reverted some anim metas
9 Years Ago
AvatarPostprocessor tweak
9 Years Ago
Command code, radial rework Animation component tweak to grab settings the easy way
9 Years Ago
Radial menu cleanup, default action event callback when passed a single command
9 Years Ago
Resource editor fixes UnitSpawner editor defs
9 Years Ago
Hopeful this fixes the NRE
9 Years Ago
StatMinip calc fix
9 Years Ago
Tickrate gating in stats, effects and senses components
9 Years Ago
Fixed budget tick not cycling through the tick phases correctly.
9 Years Ago
Whoops
9 Years Ago
TickModes added to EntityManager, re-instated a brute force tick of all entities for testing
9 Years Ago
Moar fiddling with confidence stuff.
9 Years Ago
Break