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17,530 Commits over 1,614 Days - 0.45cph!

9 Years Ago
Some debug cleanup
9 Years Ago
tweaks
9 Years Ago
Fixed all missing view prefabs
9 Years Ago
Potential NRE catch in Entity+Physics
9 Years Ago
Added weighted list of consumable settings to Species.Ecology params Added various Weighted types Reorganisted BeforeEditor tabs Goals boilerplate
9 Years Ago
replaced atmospheric music 16
9 Years Ago
Fixed music 18 underscores
9 Years Ago
Added Need For Food consideration to Harvest Food DSE
9 Years Ago
Added atmospheric music 18
9 Years Ago
StatLinkerBasic creates instances of StatLinkerOperation from StatLinkerOperationParameters stored in settings
9 Years Ago
Stat revert
9 Years Ago
StatLinker revert
9 Years Ago
Subtractive #2451
9 Years Ago
Stat Event cleanup
9 Years Ago
HumanEditor for some stat debug
9 Years Ago
Unit+Movement sets CurrentSpeed.BaseValue, listens to changes for Attribute.MaxSpeed and updates NavMeshAgent.speed
9 Years Ago
Removed IStatRanged in favour of RangedStat class
9 Years Ago
Fixed vitals not getting a MaxValue from StatSettingsWrapper
9 Years Ago
More Stats refactoring. Added IStatRanged, implemented by Vital and Need. Cleaned up StatLinkerOperations a bit, debug and editor improvements and some consideration tweaks.
9 Years Ago
-removed tiny bit of LINQ
9 Years Ago
StatLinker.Sleep fixes Need For Sleep Consideration tweaks
9 Years Ago
https://www.youtube.com/watch?v=hTFu1ns-fJ4
9 Years Ago
Yo dawg, heard you liked operators so I put perators in your operators so you can operate whilst you operate!
9 Years Ago
Stat collections updated for all species (with human values, so expect stupid movement speeds)
9 Years Ago
Merge from stats_organisation
9 Years Ago
-saved project
9 Years Ago
Steamworks (or does it?)
9 Years Ago
-temp fix for people not holding on to their items.
9 Years Ago
Ported water fog fix from Rust
9 Years Ago
Removed Energy>Speed Linker
9 Years Ago
Added StatSettingsWrapper, stored in StatCollectionSettings Added Stat Collections for all Species StatCollectionsEditor improvements Stat.CurrentValue replaces Stat.Value All Stats have a MinValue of 0 Unit movement speed is now linked to the Speed stat, expect wild stupidity until values are balanced Renamed Hunger to Nutrition
9 Years Ago
Don't init steamworks in editor
9 Years Ago
UnitCanFindRequiredToolConsideration checks if the Item is held
9 Years Ago
-customizable camera start angle/distance
9 Years Ago
Deleted impala again Species IMA tweaks
9 Years Ago
Curves
9 Years Ago
Response Curve fixes.
9 Years Ago
GoToUnit tweak
9 Years Ago
Removing the idle ability stuff from Agent+DecisionMaker, UnitDecisionMaker now handles the distinction between targetted and "Idle" Abilities Numerous data tweaks Removed GoToRandomUnit Action Added Flee To Safety Ability and DSE
9 Years Ago
Removed Unit+Combat partial
9 Years Ago
Consolidated unit events into a single file
9 Years Ago
Fixed ghosting in high-precision ssao mode Fixed banding and exposed range in low-precision ssao mode
9 Years Ago
DSE debugging doesn't print the stack Deer no longer attack humans Deleted Impala
9 Years Ago
Potential NRE fix in GoToEntity
9 Years Ago
fixed zooming not working due to previous merge
9 Years Ago
Made raycasted orbit target optional, configed in Orbit options on PlayerCamera Somewhat messy merge with 2399 GoToSmartObject fixes TOD and Camera tweaks
9 Years Ago
-cleanup
9 Years Ago
-cleanud input partial a touch -camera curve was still unset, set it.
9 Years Ago
camera cruve field fix
9 Years Ago
Interior fix