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17,530 Commits over 1,614 Days - 0.45cph!

6 Years Ago
Backup in case bad idea.
6 Years Ago
Player task keywords, UI fixes
6 Years Ago
Added Bark sound type. Barks respect intervals between sounds defined in AudioManager. Goats now use Goat voice. Removed various audio bundles from goat anims.
6 Years Ago
Barks editor stuff. Goat bark data.
6 Years Ago
More tasks UI stuff
6 Years Ago
Tasks UI, tracker
6 Years Ago
Audio Barks WIP.
6 Years Ago
transfer owners of an addon to a new addon in the same slot
6 Years Ago
Task tracking boilerplate, clear indicator if a task is completed or failed before being tracked
6 Years Ago
UI
6 Years Ago
Upgrade buttons can no longer be clicked if no upgrades are available
6 Years Ago
Addons delegate their interaction positions to the parent entity if possible
6 Years Ago
Unit task indicators get populated on game ready, attempt to create on requirement check tick
6 Years Ago
Prefab fix
6 Years Ago
Player tasks revamp; now triggered by Needs and used as group levelling requirements (tasks are triggered once experience and conditions are met)
6 Years Ago
grass bed renderer asset
6 Years Ago
Current addon shows current addon and can be clicked to deconstruct it
6 Years Ago
double dirt bed default
6 Years Ago
new mud bed and then position for mud and grass beds
6 Years Ago
better grass beds
6 Years Ago
Scene
6 Years Ago
Unsaved stuff
6 Years Ago
More fixes.
6 Years Ago
CommandWidget improvs.
6 Years Ago
Upgrades
6 Years Ago
Addons layout Icon fix
6 Years Ago
Building Inspector backup
6 Years Ago
Added DefaultBed field to BuildingConfig. Large Furniture addon slots with no default get the default bed. Deconstructing and addon should put the default bed in the slot if appropriate.
6 Years Ago
Refactored TerrrainMeta etc to use new TerrainLayer API from 2018.3 Some corpse debug/state cleanup
6 Years Ago
save
6 Years Ago
unset entity RegisteredBy and RegisteredTo in ClearRegistrations
6 Years Ago
Evaluate requirement facts immediately on container registration to stop people gathering too many items. Container registration debug logs (and bool in settings tab).
6 Years Ago
WorldSpawner lets you spawn any biome's population in your target zone
6 Years Ago
World spawner bits
6 Years Ago
Editor world spawner tool WIP
6 Years Ago
Fixed forcing requirements on building view setting the requirement value vectors to the max value even on incomplete / nonexistent upgrades
6 Years Ago
Fixed toggling preview making upgrade renderer invisible for current upgrades
6 Years Ago
Don't toggle clipping on building view reset
6 Years Ago
NRE fix
6 Years Ago
Added toggle for building exterior clipping, cleaned up code in BuildingView and added support for clipping upgrade renderers (roofs etc)
6 Years Ago
B key opens build widget again
6 Years Ago
Added placeholder UI elements to show addons and upgrades currently in slot / type
6 Years Ago
wip high level buildings
6 Years Ago
shader cleanup
6 Years Ago
building shader change
6 Years Ago
atmos 36
6 Years Ago
atmos 36
6 Years Ago
Fixed Building.IsSelected
6 Years Ago
Use slot position for addons that don't have data set up
6 Years Ago
building selection clip hack