branchdeuce/maincancel

1,872 Commits over 1,157 Days - 0.07cph!

10 Years Ago
Added 1st pass Ape forehand_stand & meta data
10 Years Ago
updated clips for Ape_run_north
10 Years Ago
re-exported buildings so that balls_lights are now 2 materials, 1 with no transparency for the sign and window, one with transparency for the ball tank and glow
10 Years Ago
Updated ignore list
10 Years Ago
Deleted checked in project files!
10 Years Ago
tweaked main rock lightmap colours
10 Years Ago
Updated Ape source anim file
10 Years Ago
added torn grating, set to alpha test - need to work out why it's not fully opaque
10 Years Ago
Moved scripts and latest scene
10 Years Ago
Added metal girders and grating across central court. Need to rough in edges still
10 Years Ago
Added Ape metafiles
10 Years Ago
hIerarchy change to Ape rig (to fix broken arms when character translates), anims re-exported
10 Years Ago
Added script to stop root node movement to ape character
10 Years Ago
added some temporary test asteroids for sunshafts
10 Years Ago
added sunshafts, tweaked DOF to be less severe
10 Years Ago
Missed file.
10 Years Ago
Tweaked lights materials and camera effects fo animviewer scene.
10 Years Ago
Changed some anim root nodes for motion and added run cycle to anim controller
10 Years Ago
Skyshop added to test project
10 Years Ago
Skyshop added to test project
10 Years Ago
Added Ape anim source files
10 Years Ago
Added Ape run north & clip meta
10 Years Ago
Updated Ape source files
10 Years Ago
Mouse sensitivity changes
10 Years Ago
added metal girders and cut in mesh for grating to wild west scene
10 Years Ago
Added Marmoset skin shader to Elvis. Added Skyshop generated hdri cubemap, tweaked lighting to match in anim-viewer scene.
10 Years Ago
added updated wild west scene, added shader forge lightmapped rock shaders, tweaked light intensity and position.
10 Years Ago
Latest Marmoset Skyshop
10 Years Ago
Updated to latest Amplify Motion
10 Years Ago
re-esported serve with new system in place
10 Years Ago
Moved some script files, folders need a proper cleanup, added debug refill for special move meter.
10 Years Ago
added start on metal grate and scaffolding
10 Years Ago
Testing coloured shadows with deferred shader
10 Years Ago
Updated textures
10 Years Ago
Added Sample Assets to test project, added coloured shadow shader
10 Years Ago
cut up wooden planks a bit
10 Years Ago
added plaster rough
10 Years Ago
added lightmaps to wild west textures folder
10 Years Ago
Adding test scene to source control
10 Years Ago
exported wild west scene to fbx
10 Years Ago
Updated anim viewer scene
10 Years Ago
Updated ape controller
10 Years Ago
Added 1st pass Ape serve anim
10 Years Ago
lengthened handle on racket
10 Years Ago
putting together court scene, added wooden boards and structures
10 Years Ago
Added initial Ape serve anim test source file
10 Years Ago
Updated quality settings
10 Years Ago
textured up rackets building, added outhouse, well and derricks
10 Years Ago
Improved hit point on racket
10 Years Ago
Cleaned up the rackets folders