branchdm98/mastercancel

167 Commits over 668 Days - 0.01cph!

2 Years Ago
Reset armour on spawn Ammo pickups work Show HUD info when collectin armour Fix tripmine giving grenades Tweaks
2 Years Ago
Armour charge station model Use armour model when selected + dm_healthcharger -> dm_chargerstation
2 Years Ago
Make python zooming smoother
2 Years Ago
Don't carry weapons from warmup round to live game
2 Years Ago
Don't try to create tripwire laser if destroyed before arm
2 Years Ago
Added temp viewmodel for Tripmine + world hold position. https://files.facepunch.com/louie/1b3011b1/sbox-dev_yFnbC6H6mY.png
2 Years Ago
Tripmine model
2 Years Ago
Armour works
2 Years Ago
Ammo entities (non functioning)
2 Years Ago
Fix chargerstation logic
2 Years Ago
Reduce grenade timer dm_healthcharger can be used for armour chargers too
2 Years Ago
Add dm_battery
2 Years Ago
Tracer, Grenade particles
2 Years Ago
Tracers
2 Years Ago
Get rid of WaitingForPlayers stage Fix FGD error Post process based on health amount Fix wrong tripmine spawning Show take damage indicator if hurt self Tweak damage indicator
2 Years Ago
Add source files for Gauss https://i.imgur.com/zMD4T9I.jpg
2 Years Ago
Fixed wheeling through inventory backwards
2 Years Ago
Balancing changes Fix phantom tripmine lasers
2 Years Ago
Remove debug
2 Years Ago
remove debug
2 Years Ago
Don't give all weapons, add giveall command Post process based on game state, damage taken
2 Years Ago
Cleaning Game state changes
2 Years Ago
Pickup feed cleanup
2 Years Ago
Balance
2 Years Ago
Don't shake the hud if dead Remove unused code Longer delay for tripmine arm Max ammo, coffins
2 Years Ago
Fix nametags hanging around after death Balance tweaks
2 Years Ago
Get rid of announcer sounds
2 Years Ago
Clean up scoreboard sorting
2 Years Ago
Crowbar improvements Don't use pistol for grenade/tripmine, add hold types
2 Years Ago
Asset compile
2 Years Ago
Simple game state handler
2 Years Ago
Woops, give hand grenade unique entity name
2 Years Ago
Tripmine & grenade killfeed icons
2 Years Ago
Damaging tripmine gives ownership before explode
2 Years Ago
Dryfire sound effect Auto reload when empty
2 Years Ago
Remove [Library] from Game class Don't stomp players default fov setting Precache weapon models with static readonly Model.Load pattern Precache particles to avoid that stutter Sort the scoreboard by kills ( but only sort once when kills are dirty ) Headshot damage multiplier checks for hitbox group instead [Net, Local] player ammo Update fgd Fix grenade entity model Add some classic kill sounds for headshot, double kill, etc.
2 Years Ago
Fix errors due to setting model in constructor
2 Years Ago
Fixed nametags
2 Years Ago
Added hold bone to grenade and tripmine model
2 Years Ago
Use grenade model for map spawn
2 Years Ago
Fix head poking through the wall Fix inventory double icons after death
2 Years Ago
Fix inventory order with mouse wheel being fucked Increase SMG damage Reverse inventory mouse wheel direction Hard code FOV Disave SMG grenade until we can do it properly Tripmine material Damage indicator fix
2 Years Ago
Reload immediately when throwing a grenade
2 Years Ago
Fix zooming not predicted, viewmodel not affected Fix grenade reload time Trip mine trigger Tripmine damage
2 Years Ago
Reduced radius check
2 Years Ago
SMG Grenade launch
2 Years Ago
Health Kit entity Health kit model & sound Added hammer categories to weapons Only allow to use Health Charger in range Changed Health Charger sounds FGD updated
2 Years Ago
Update .addon
2 Years Ago
_c files Added Health Charge Station Alt fire on pistol zoom on python Charge Station Model Charge Station Sounds _c files FGD updated with charge station
2 Years Ago
Hand Grenade and Tripmine