1,236 Commits over 3,287 Days - 0.02cph!
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backup of Source files for various animations
Separated vm bow, arm & arrow meshes for Minh to export
updated vm bow source file
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Rigged vm crossbow + 1st pass anim set
Updating crossbow source file
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adding female player model max file
Added player wounded in chest source
Crossbow vm anim source update
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flushing an old changelist (cant revert)
Updated maxfile for proper material import in unity, arrow gibs and tweaks backup
Updated and cleaned the generic meat maxfile
updated vm rock source anim file
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Updates to bone club vm source anims
Added throw source
Extended idle re-named as rare idle
Updated vm bone club anim source files
AK47 - Updated vm reference source with new meshes
Added all LODS base maya file
updated ak47 lods maya file
boneknife vm throw anim source
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thowing weapon anim source files
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Added background plate texture for in-game renders
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Updates to hatchet vm source anims
Updated vm hammer source anims
updates to vm hammer source anims
3rd person throw melee source anim
Character preview anim source files
Updates to:
player gesture anims source
player preview idle source
sleeping & wakeup source
player preview anim source (hungry/cold/hurt)
Player preview anim source files
player preview source updates