branchrust_reboot/main/Livestock_animalscancel

335 Commits over 488 Days - 0.03cph!

1 Hour Ago
Hooked up mount/dismount animations for cow
1 Hour Ago
Fixed cow using croc protection
1 Hour Ago
Hooked up temp icons for new pies
1 Hour Ago
Added visual food entries for the cooking workbench for the new pies
1 Hour Ago
Swapped icon for milk interaction
2 Hours Ago
Removed the list of ovenCookingFlagItems from CookingWorkbench, replaced with a new ItemModCookingWorkbench Makes it easier to setup new items and removes a big string comparison client side
3 Hours Ago
Swapped the eat sfx for drink on milk
3 Hours Ago
Shave two pixels off each category button in the crafting menu, fixes categories overflowing
3 Hours Ago
Compile fix
4 Hours Ago
Harvesting a sheep will now reward you with the wool that was on it at the time of death Fixed server compilation causing the visible lead mechanic not working in builds
4 Hours Ago
Lambs no longer drop dung (syncs them up with calves)
4 Hours Ago
Fix sheep not dropping dung
4 Hours Ago
Client compile fix
5 Hours Ago
New mutton pie with rich version Increases the speed that livestock animals bond to the player, also prevents bulls from charging Regular pie halves time to reach Bonded status (can be led), rich pie reduces takes another 30s off the time it takes to reach bonded
5 Hours Ago
Cow animation updates
5 Hours Ago
New beef pie Increases the maximum amount of food that can be consumed by a player for a duration by +75% (875 calories) More food = more chance to recover when downed, if hunger bar is full after eating a beef pie recovery chance is 75% (calculated after medkit which still guarantees recovery) Also included a rich verison, can go up to 1000 calories and takes recovery chance to 100%
Today
Don't show the mount animal prompt if no animal is being led by the player Allow a mounting slot to control which animal type it supports (large/small) Cows no longer fit in the small flatbed, need to use the large flatbed
Today
Hooked up mounting animations
Today
Make bad genes more common, most sheep / cows then look generic, and good genes ones eg black sheep become rarer to find (else because of dominant good genes we get a massive majority of black sheep)
Today
Fix sheep material looking wrong when dung gene is maxed out
Today
Experimental livestock name localizations
Today
Lamb & sheep shear FX
Today
FX progress
Today
merge from critter_animals -> Livestock_animals
Today
FX progress
Today
Shear FX texture tweaks.
Today
Shearing FX wip.
Today
sheep mount animation update with root motion
Today
Added sheep trophy head to hunting trophy prefab. Fixed issue displaying male calf in female ragdoll.
Today
Sheep mount animation update and cow look animator updated to use all neck bones not one
Yesterday
Merge from mounting
Yesterday
Use more bones for the sheep look at
Yesterday
Make livestock more deterministic at high timescales, to be able to run long running tests faster
2 Days Ago
Set up wool dropped world model and item icon hooked up .item with new icon and .worldmodel
2 Days Ago
Add visual rope when leading livestock, same as horses, and fix leading interaction failing intermittently
3 Days Ago
Fix sheep using old material system mixed with procedural material, fix some ragdolls don't having same material as live animal
3 Days Ago
Livestock small fixes: - increase livestock headbutt damage, you better dodge this sideways like croc or 2 shot naked - fix "stop leading" prompt appearing when someone else is leading the cow - fix grazing through walls - fix bulls attacking in safezones - make leading bull strop fighting others - fix calves not having father genes if father dies between conception and birth
3 Days Ago
Make autotest_run refuse when another process already holds the game server port
3 Days Ago
Make navigation tests able to catch spinning agents
3 Days Ago
Fix bull trying to headbutt unreachable players
3 Days Ago
Fix animals circling around an obstacle forever when fleeing, or around the player when charging
3 Days Ago
Add another state ping pong test
3 Days Ago
Fix pregnant cow ping ponging between curious follow and play random anim
3 Days Ago
More durable fix for skateboard cow
3 Days Ago
Fix inbred and non-inbred cow appearances being swapped (for real this time), non-inbread seems much darker on whole body though
3 Days Ago
Fix some non-deterministic tests sometimes failing, remove super long tests from CI
3 Days Ago
Merge from livestock_sheep_shearing
3 Days Ago
Redesign livestock popup UI so that it's more consistent with plant popup UI
4 Days Ago
Sheep anim update and adding new eat animations
4 Days Ago
added Bull and Cow trophy models. added new trophies to the huntingtrophylarge prefab