branchrust_reboot/main/Livestock_animalscancel

335 Commits over 488 Days - 0.03cph!

4 Days Ago
Show livestock popup to the right same as plant popup, better as it doesn't hide the livestock
4 Days Ago
Hide horns on female sheep
4 Days Ago
Updated Mutton Meat Icon
4 Days Ago
Update Cooked, Raw and Spoiled Lamb Meat Name to Mutton instead of Lamb
4 Days Ago
Prevent wild cows from breeding / aging / producing resources + prevent pregnancy below 60% condition
4 Days Ago
Updated Beef Meat Icon
4 Days Ago
merge from main
4 Days Ago
Added ai.debugMoveDraw - can be used to disable DDraw when using the move/select npc
4 Days Ago
Merge from new_recipes
5 Days Ago
Optimised squirrel mesh and added LODs. updated squrrel textures and set up new material. moved old textures
5 Days Ago
Update rustnative libs for all platforms
5 Days Ago
Update rust native windows dll
5 Days Ago
Fix navmesh sometimes building on top of fences, fix rustNavmeshVolumes not working on new navmesh
5 Days Ago
Anim fix for sheep charge attack
5 Days Ago
Update root motion data for cows so animaiton updates are visible in game
5 Days Ago
Fixed tests
5 Days Ago
Unsaved changes
5 Days Ago
New clothes for livestock vendor S2P stables
5 Days Ago
Fixed up colliders on sheep corpse
5 Days Ago
Fix gender of bought animals not assigning properly
5 Days Ago
Don't show auction results until the dialogue text has displayed
5 Days Ago
Sheep now gives wool when sheared
5 Days Ago
Added new wool item Added wool selling to stables vendor, works with the same auction system as selling livestock but uses a different selection of rewards (WIP) Has the same three strike system - three different rewards are offered one at a time, if you reject all three the vendor won't accept wool for 15 minutes Rewards are based on amount of wool out of 1000, so you are incentivised to bring more in a single visit Wool stacks to 100 Fixed a bug in ItemContainer.UseAmount that prevented it from deducting multiple stacks
5 Days Ago
Fixed some quirks with multiple players interacting with a vendor and animal Only show animals in the list that are following the conversing player Key annoyance state to the animal - not the player. This prevents multiple players taking turns leading an animal and getting twice the rolls
5 Days Ago
Merge from main
5 Days Ago
Manually copy over the milk world model assets from the /Milk branch (it was intermingled with a bunch of code changes that we don't want for perf reasons) Set up world model for milk
6 Days Ago
merge from critter_animals
6 Days Ago
Cow animation polish pass
6 Days Ago
merge from critter_animals
6 Days Ago
Updated lamb fur textures
6 Days Ago
Simplify old animals, remove all the piping and states where they could be aware of a target but not attack/flee, and reduced sight range to compensate
6 Days Ago
Fix bear flee when target on foundation test failing because the bears goes into chase for one tick before the flee, test can now read the exact fsm transitions and be more accurate
6 Days Ago
Fix tests failing with new navmesh because foundation bake a tiny sliver of navmesh on top of them
6 Days Ago
Added some guns to the sell table for testing
6 Days Ago
Added an auction mechanic to selling animals at the ranch When selling an animal the player will receive an offer of three items, rolled from a set of item min/max bands The player can reject an offer and get a new offer two more times - on the third reject the vendor gets annoyed and won't talk to the player for 15 minutes
6 Days Ago
Merge from milk_processing
6 Days Ago
Adding new sheep animations
7 Days Ago
Another fencing deployment pass Fix them being sunk into terrain quite a bit by default, prevent sinking them further in while connecting to another fence Slightly improve placement on sloped terrain, allowed them to be placed at an angle (within 20°) Got rid of a baked in rotation in all of the sockets
7 Days Ago
updated lamb model with new lods. added and updated new lamb fur textures. added lamb fur lod material.
7 Days Ago
updated milk icon
7 Days Ago
Updated Beef Prefabs to have world models linked
7 Days Ago
Reapply sheep mark attacker hostile
7 Days Ago
Fix beef spoil item not assigned
7 Days Ago
dairy metal churn container (may not be used but it's available any time, just give me a call)
7 Days Ago
Revert guid of Assets/Rust.Ai/Agents/Sheep/Model/Sheep.fbx Quick and dirty rehook of most sheep stuff that I can see, verified sheep walks around, attacks me and dies as expected in editor
7 Days Ago
Possible StopMontage NRE fix
7 Days Ago
Added support for hunting trophy to show cow, bull and sheep trophies Made a pass over the hunting trophy itself converting a bunch of stuff to LOD components, prefab is now a third smaller
7 Days Ago
Fixed some missing beef links Fixed head dispenser pointing at wrong prefab Converted livestock pattern range into a scriptable object so we can use it on the trophy Fixed LivestockPatternTester running in builds
7 Days Ago
Lamb and calf corpses no longer give any resources when killed, be nice to them
7 Days Ago
merge from main