branchrust_reboot/main/Livestock_animalscancel
6 Commits over 0 Days - Infinitycph!
Cow will now run if the player it's following gets too far away
Fixed codegen not being able to generate code for entities in namespaces
Added follow interaction to cows, they will follow a player who interacts with them until dismissed
Added livestock scene to dev menu
Create new livestock testing scene with ai enabled
Setup cow movement speeds
First pass on cow prefab
Basic FSM with idle and roam