branchrust_reboot/main/Minigun_2024cancel

101 Commits over 60 Days - 0.07cph!

2 Years Ago
ai usage balance
2 Years Ago
npcs can now drop loot specific to their loadout added spas and m249 npcs back to heavy loadout in addition to minigun/flamer
2 Years Ago
Fixed minigun muzzle flash not emitting light
2 Years Ago
merge from main
2 Years Ago
AmmoBackpack Texture Update
2 Years Ago
merge from main
2 Years Ago
updated mask on minigun viewmodel dryfire animation to fix a bug when dryfire was triggered the whole minigun viewmodel would lower.
2 Years Ago
Remove log
2 Years Ago
Add Position and Rotation offset to ViewmodelCameraAnimation component, works around any strange offsets coming out of maya Set up appropriate offset on minigun and disabled the FadeInTime
2 Years Ago
Add new HideInPlayerPreview toggle on Wearable, enabled on minigun backpack
2 Years Ago
Attack FX iteration
2 Years Ago
Add ViewmodelCameraAnimation component to the minigun viewmodel Add a FadeInTime to property to that component that fades in the effect over a given time, softens the impact of the starting offset in the source animation clip
2 Years Ago
compile fix potential startup fix
2 Years Ago
fixed minigun shot sound with high ping
2 Years Ago
minigun ammo type fixes ( heli/turret )
2 Years Ago
removed minigun container
2 Years Ago
Fix minigun backpack visual not being removed if player drops minigun item
2 Years Ago
Detach time
2 Years Ago
Attack recycle time
2 Years Ago
More randomized muzzle flash
2 Years Ago
hide minigun backpack
2 Years Ago
minigun crafting fix capacity
2 Years Ago
compile fix
2 Years Ago
minigun loot setup recoil setup, movement speed setup
2 Years Ago
minigun balance
2 Years Ago
minigun progress display
2 Years Ago
fixed weird viewmodel animations causing minigun to appear too high
2 Years Ago
fix minigun offsets
2 Years Ago
merge from main
2 Years Ago
3p minigun - shortened fire anim to be more responsive
2 Years Ago
3p minigun fire animation shortened from 30 to 15 frames
2 Years Ago
added camera animation to deploy and admire anims
2 Years Ago
edited minigun view model deploy and admire animations
2 Years Ago
set up viewmodel renderer script with ammo belt materials included
2 Years Ago
Fix minigun belt lod glitch
2 Years Ago
minigun sounds
2 Years Ago
Minigun Ammo Backpack Textures
2 Years Ago
Don't show the minigun backpack model if the player has anything equipped in the backpack slot
2 Years Ago
Add viewmodel camera animation component to minigun viewmodel Zeroed out the camera transform so it's at 0,0,0 pos/rot
2 Years Ago
Added WearableWhileEquipped property to HeldEntity, allows us to add a piece of clothing onto the character whenever the player deploys that entity
2 Years Ago
Added lods to minigunammopack wearable
2 Years Ago
Merge from main
2 Years Ago
Merge from minigun_2024/viewmodel_camera_anim (support for modifying camera pos/rot via a dedicated animated bone on the viewmodel)
2 Years Ago
Merge from wr_setup
2 Years Ago
Removed unused duplicate lodgroup script
2 Years Ago
fixed outline not appearing on worldmodel when dropped
2 Years Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
2 Years Ago
Updated minigun ammo pack with final model (placeholder materials for now)
2 Years Ago
Heavy scientist suit can be equipped with backpacks Heavy scientist suit tanks get hidden when backpack is equipped
2 Years Ago
edited minigun view model deploy and admire anims