branchrust_reboot/main/PlayerMaintainedMonuments/MonumentBlockerscancel

55 Commits over 30 Days - 0.08cph!

4 Days Ago
Merge from playermaintainedmonuments
6 Days Ago
Second pass of checks over monument blockers now new blocker LOD system is in, fixed broken LOD chains, set LOD distances, disabled shadows, tested
7 Days Ago
Merge from PlayerMaintainedMonuments
7 Days Ago
Merge from MonumentBlockers/workflow_improvements
11 Days Ago
added more gibs to collapsed debris monument blocker
15 Days Ago
Merge from PlayerMaintainedMonuments
18 Days Ago
Replaced .png detail normals to .tga among minor tweaks to the rubble materials
20 Days Ago
Add UV1 channel to the 100x300 barrels blocker for use with a new beveled rubble detail normal, in order to reduce the low poly look on some rocks
21 Days Ago
Add UV1 channel to the 100x450 barrels blocker for use with a new beveled rubble detail normal, to reduce low poly look on the rocks
21 Days Ago
monument blocker blast door gib fixes
21 Days Ago
Merge from PlayerMaintainedMonuments
21 Days Ago
blocker gib rename
21 Days Ago
Update MB barrels with current prefabs, materials and meshes
21 Days Ago
Corridor collapse blocker - fixed offset concrete collider, zeroed out gibs. Moved collision component to top level of entity to prevent ever-present stage 1 col. Set up LOD chain and disabled shadows for later LODs. Updated mani
21 Days Ago
Optimised stage 1 gibs for blast door blocker. Renamed other gib parts to match conventions.
21 Days Ago
Blast door monument blocker - updated bounds and navmesh collision, added LOD chain and set LOD component, fixed gib pivots and assigned phys material, set health
22 Days Ago
Continued texture polish on stacked tables
22 Days Ago
UV and model polish on terminals/tables blockers
25 Days Ago
Editor OnValidate error log if LodComponent is unassigned on MonumentBlocker
25 Days Ago
Fix issues with barrel blockers preventing play mode when they are in the scene
25 Days Ago
Merge from PlayerMaintainedMonuments
25 Days Ago
changed some blockers to be of the smaller barricade size now that it's available to place
26 Days Ago
Add monumentblocker_barrels_100x300.entity and gibs
26 Days Ago
monument blocker texture cleanup
26 Days Ago
LOD3s for stacked terminals
26 Days Ago
Reduce noise locker retexture
26 Days Ago
Second pass of monument blocker locker textures to make 'em dirtier
26 Days Ago
Merge from PlayerMaintainedMonuments
26 Days Ago
Fix RendererLOD not swapping LOD meshes when used with StagedResourceEntity
26 Days Ago
Monument blockers placement prefabs for LS, MT, large Oilrig To avoid player maintained monuments branch conflict, these prefabs have to be re-added to these scenes post PMM release Reduced vent cage health down to 100hp as it tends to lead only to shortcuts and does not warrant delaying players minutes at a time
27 Days Ago
LOD states for damage states (lockers)
27 Days Ago
Manifest update and collision for lockers damage stages
27 Days Ago
Monument blocker stacked lockers - stage 1 to 3 plus gibs, plus prelim entity setup. Material is placeholder test, will be replaced w/ retexture
27 Days Ago
Add monumentblocker_barrels_100x450.entity and its related gibs and settings
29 Days Ago
blast door gib material fixes
29 Days Ago
Stacked desks stage 3 collision plus LOD/gib polish to fix any holes or UV errors from cutting meshes apart
29 Days Ago
LOD stages for stacked desks monument blocker
32 Days Ago
Add Rubble on Barrels monument blocker stage meshes and colliders, gibs and prefabs still WIP/pending.
32 Days Ago
Added materials for the Rubble on Barrels monument blockers
32 Days Ago
Fix StagedResourceEntity not being able to retrieve which meshes to use if the source asset has no auto generated LODGroup component Instead just use first found renderer as LOD0
32 Days Ago
Entity setup for stacked desks blocker
32 Days Ago
stacked desk entity backup (no mani update yet)
32 Days Ago
Stacked tables WIP (reverted entity due to bug, will remake)
33 Days Ago
Update blast door blocker to use RendererLOD
33 Days Ago
Merge from MonumentBlockers2
33 Days Ago
WIP stacked tables/desks monument blocker
34 Days Ago
gibs and entity setup for stacked terminal blocker
34 Days Ago
LODs and COL for stacked terminals monument blocker
34 Days Ago
Deleted accidental texture exports