branchrust_reboot/main/PlayerMaintainedMonuments/MonumentBlockerscancel
65 Commits over 61 Days - 0.04cph!
Fix StagedResourceEntity not being able to retrieve which meshes to use if the source asset has no auto generated LODGroup component
Instead just use first found renderer as LOD0
Entity setup for stacked desks blocker
stacked desk entity backup (no mani update yet)
Stacked tables WIP (reverted entity due to bug, will remake)
Update blast door blocker to use RendererLOD
Merge from MonumentBlockers2
WIP stacked tables/desks monument blocker
gibs and entity setup for stacked terminal blocker
LODs and COL for stacked terminals monument blocker
Deleted accidental texture exports
monument blocker - trolley - materials
monument blocker - trolley -- fixed material issue & added vertexpaint for rust on fence material
Merge from PlayerMaintainedMonuments
Merge from MonumentBlockers2