branchrust_reboot/main/Submarinecancel

475 Commits over 122 Days - 0.16cph!

3 Years Ago
Separated moonpool interior from exterior shell meshes Module prefabs update
3 Years Ago
Hooked up new submarine collision FX
3 Years Ago
Hooked up submarine bow wave FX
3 Years Ago
Submarine physics edits. Fix turning not really working when travelling in reverse.
3 Years Ago
- Hooked up prop splash FX. - Show external FX if player is in third person view.
3 Years Ago
Disable IsDestroyed assertion completely again
3 Years Ago
Less submarines on my test map
3 Years Ago
Fixed not copying default wiggle speed
3 Years Ago
Now only running the entity OnDestroy assert on the server as at the moment on client, a bunch of these come up when first connecting to a procedural map (although that's probably an issue in itself). Note that this assert is editor-only as well.
3 Years Ago
It seems that a mountable type somewhere on procedural isn't being destroyed in the proper way. There was already an assert in BaseNetworkable to detect this, but it was commented out. Fixed the reason it was commented out (spam on editor playmode exit) and reinstated it. This has been commented out for over five years so who knows what it might show up.
3 Years Ago
Various water tweaks
3 Years Ago
Merge Main->Submarine
3 Years Ago
Fix solo sub internal FX NRE
3 Years Ago
Add null check in mountable FixedUpdateCycle
3 Years Ago
Exposed some extra params on water overlay for Petur.
3 Years Ago
The underwater surface plane responds to depth. The sky is no longer crystal clear at extreme depth.
3 Years Ago
Added SunMeshBrightnessMultiplier, MoonMeshBrightnessMultiplier and AtmosphereBrightnessMultiplier to EnvironmentVolumePropertiesCollection
3 Years Ago
Sub prefab update
3 Years Ago
Fix exterior dive bubbles playing when player first dismounts. Set all sub FX to not autoplay on show.
3 Years Ago
Disable the exterior FX that aren't hooked up yet
3 Years Ago
Hooked up the exterior versions of the ambient bubbles, dive bubbles, cabin lights
3 Years Ago
Merge Main->Submarine
3 Years Ago
Interior/exterior FX split
3 Years Ago
Remove debug print
3 Years Ago
Hooked up damage FX
3 Years Ago
Mostly just some renaming
3 Years Ago
Hooked up window water spray
3 Years Ago
Hooked up window film effect
3 Years Ago
Applied some WIP things to the moonpools. Window test 1 (sucks atm) Various mat changes
3 Years Ago
Added option to disable lighting for moonpool caustics.
3 Years Ago
Underwater lab glass is more transparent (missed in 63287)
3 Years Ago
Adjust water depth params
3 Years Ago
Now showing the diving bubble FX when the duo sub begins to dive underwater
3 Years Ago
Added support for the ambient bubble FX, shown when underwater. Refactoring some visuals code.
3 Years Ago
Duo sub cabin lights now working
3 Years Ago
Split out all the duo-sub-specific features into a SubmarineDuo subclass of BaseSubmarine
3 Years Ago
Fix filenames
3 Years Ago
Rename Submarine to BaseSubmarine
3 Years Ago
Reduce the spotlight's volumetrics if the player is in the sub, to improve their visibility out of the window
3 Years Ago
Removed the unused effect parameters from WaterOverlay. Not point in having things set in the inspector that don't have any effect.
3 Years Ago
Added ability for custom WaterOverlay settings to turn chromatic aberration on and off. Turned it off for in the subs - it made it particularly hard to read the dashboard gauges.
3 Years Ago
Increase submarine headlight range
3 Years Ago
Clearer headlight flag naming
3 Years Ago
Buncha changes to facilitate the new underwater lighting plan (light extinction agnostic)
3 Years Ago
Hooked up duo sub spotlight
3 Years Ago
Modified the depth gauge textures to divide the numbers by 10. No-one's diving to 450 metres.
3 Years Ago
Submarine speed edit
3 Years Ago
Implemented submarine depth gauge, some refactoring the other gauges
3 Years Ago
Added OceanOverrides.LightColor and LightColorMultiplier (0 = 100% underwater color, 1 = 100% sunlight color) to EnvironmentVolumePropertiesCollection
3 Years Ago
Reduced maximum floor count of underwater labs by one