branchrust_reboot/main/UWSkidoocancel

67 Commits over 61 Days - 0.05cph!

2 Years Ago
Merge from main
2 Years Ago
- properly using water level for driving the physics - added protobuf definition - fuel display - simple audio - changed mount pose
2 Years Ago
Increase DPV max mount distance to account for the very silly mount position (required due to mount pose)
2 Years Ago
Changed colour of deploy volume gizmo to purple so it's not the same as the colour for entity bounds
2 Years Ago
always applying stability/righting forces when mounted, rather than needing fuel
2 Years Ago
DPV Work - able to submerge and resurface like a sub - steerable, with some artifical damping when turning to improve the feel - simple headlight setup - simple ik hand targets
2 Years Ago
Minor collider edit
2 Years Ago
Basic vehicle code framework for the DPV as a start to work from. Uses fuel and has fuel interaction, and can throttle forward/back in a basic way
2 Years Ago
- DPV is now a deployable - Added a basic DPV script that inherits from BaseMountable, currently does nothing - DPV models now face Z forward - Added DPV fuel storage entity, not yet functional - Test map edit for DPV dev
2 Years Ago
Fixed buoyancy "save point data" not working if the points only moved, but didn't change
2 Years Ago
Cherry pick 98396, fixes weather errors in editor on my test map
2 Years Ago
Update manifest and ID, and materials after the rename
2 Years Ago
Rename 'UW Skidoo' to 'DPV' (Diver Propulsion Vehicle) part 2 (Plastic won't allow renaming files inside a folder that's also being renamed at the same time)
2 Years Ago
Rename 'UW Skidoo' to 'DPV' (Diver Propulsion Vehicle)
2 Years Ago
Add an icon for the watercraft
2 Years Ago
Initial entity setup
2 Years Ago
Merge from main