branchrust_reboot/main/UWSkidoocancel
73 Commits over 1,035 Days - 0.00cph!
update client dash on load
shark not assuming non-vehicle mountables in water are inflatables
- properly using water level for driving the physics
- added protobuf definition
- fuel display
- simple audio
- changed mount pose
Increase DPV max mount distance to account for the very silly mount position (required due to mount pose)
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Changed colour of deploy volume gizmo to purple so it's not the same as the colour for entity bounds
always applying stability/righting forces when mounted, rather than needing fuel
DPV Work
- able to submerge and resurface like a sub
- steerable, with some artifical damping when turning to improve the feel
- simple headlight setup
- simple ik hand targets
Basic vehicle code framework for the DPV as a start to work from. Uses fuel and has fuel interaction, and can throttle forward/back in a basic way
- DPV is now a deployable
- Added a basic DPV script that inherits from BaseMountable, currently does nothing
- DPV models now face Z forward
- Added DPV fuel storage entity, not yet functional
- Test map edit for DPV dev
Fixed buoyancy "save point data" not working if the points only moved, but didn't change
Cherry pick
98396, fixes weather errors in editor on my test map
Update manifest and ID, and materials after the rename
Rename 'UW Skidoo' to 'DPV' (Diver Propulsion Vehicle) part 2 (Plastic won't allow renaming files inside a folder that's also being renamed at the same time)
Rename 'UW Skidoo' to 'DPV' (Diver Propulsion Vehicle)
Add an icon for the watercraft
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