branchrust_reboot/main/building_blocks_2020cancel
184 Commits over 122 Days - 0.06cph!
Toning AO down on 'atlas_wood_stone_metal_ao' texture
Wood tier wall/half/third corner conditional meshes/colliders
Stone tier wall/half/third corner conditional meshes/colliders
Long overdue cleanup of building parts folder - removing unused files
fixed wonky structural look on the taller ramps (twig/wood)
Updated toptier foundation.steps prefab to reflect new design
building blocks prefabs setup for half.floor/spiral.stairs/spiral.triangle/stairs/ramps
various models fixes, new ramps condition tests
Armored tier new blocks, includes models/gibs/col
Forgot to edit metal tier foundation.steps, here it is
Updating building_parts_atlas to reflect latest textures used on LOD0
Metal tier new blocks, includes models/gibs/col
Remade twig/wood/stone tier ramps to conform to new metrics
Stone tier new blocks, includes models/gibs/col
Log tier new blocks, includes models/gibs/col
Twig tier new blocks, includes models/gibs/col/prefabs setup
Triangle frame block art (models/gibs/col for all tiers)
Triangle floor grill models and prefabs
Corrections to floor triangle frame sockets placement
Triangle ladder hatch models and prefabs
Adding half ramp block greybox models and prefabs
Triangle floor frame greybox block
Added a specific socket for triangle floor frame inserts
Floor half greybox/prefabs
Tweaks to spiral stairs greybox to align with floor.half
Working spiral stairs greybox for square and triangle blocks. Spiral stairs need two blocks to make one revolution, allowing half height.
Re-enabled stairs socket for spiral stairs to avoid plugging to walls and other sockets
Conditional models for spiral stairs landings
Building blocks thatched walls thicker, wall blocks meshes triangle counts down 50-75% on LOD0
Atlas twig mat renders double sided
Merge from spiral stairs block