branchrust_reboot/main/cookingv2cancel

264 Commits over 59 Days - 0.19cph!

10 Months Ago
main -> cookingv2
10 Months Ago
Codegen/manifest to get bet branch working again
10 Months Ago
Merge from main
10 Months Ago
main -> cookingv2
10 Months Ago
Anim stuff
10 Months Ago
Fix? 3p pies anim import weirdness
10 Months Ago
Assign hold anim override
10 Months Ago
Fix return from aim frame range to remove glitching. Update anim controller for smoother/less delayed return on aim release.
10 Months Ago
Assign a temp pie impact effect to prevent NRE
10 Months Ago
Add support for throwing individual items in a stack instead of the entire stack. Setup pie anim controller to return to deploy after throw.
10 Months Ago
Better throw event timing in anim
10 Months Ago
Throw anim frame mismatch fix
10 Months Ago
Added generic pie.projectile. Setup test pie items as throwable.
10 Months Ago
Bunch of throwing setup. Removed revolved VM from vm. Setup throwing VM events. Converted Food heldentity to BaseMelee
10 Months Ago
Merge from main
10 Months Ago
Update 1st Pass Pie Animations
10 Months Ago
Improved plant pot deployment rules
10 Months Ago
Tweaked corn plant meshes to prevent them from clipping into the pots Added more geometric details to make corn higher poly and in line with more recent models Added colored SSS map for corn
10 Months Ago
Merge from wip branch. Set plant pot lost changes.
10 Months Ago
Fix plant pot not working after merge from main
10 Months Ago
- Merge Conflicts - Manifest - Codegen
10 Months Ago
main -> cookingv2 (shit ton of merge conflicts)
10 Months Ago
Apple pie temp icon, setup.
10 Months Ago
Setup Bread Worldmodel and Item Prefab Created Bread Icon Updated Game Manifest
10 Months Ago
Set eat anim to return to deploy anim when completed ready for the next food item in the stack, if there's any left.
10 Months Ago
Can now specify per-item view models to use inside the food VM. Shows correct ones, hides other ones. Init in deploy. Added another pie (apple) item for testing.
10 Months Ago
Imported and Setup Bread Loaf Textures and Materials Imported Half and Full Bread Loaf FBXs
10 Months Ago
Updated all wheat meshes to make them look more agricultural
10 Months Ago
Setup Folder Structure for Bread Loaf
10 Months Ago
Removed Duplicate viewmodel and worldmodel FBX's Changed worldmodels FBX name to make naming conventions
10 Months Ago
Set pie VM animator to always animate.
10 Months Ago
Refresh
10 Months Ago
Merge from consume_food
10 Months Ago
Adding missing pie prefab content
10 Months Ago
Plant pot bounds and collision.
10 Months Ago
DoPrepare on plant-wheat.
10 Months Ago
Add wheat plants to spawn prefabs
10 Months Ago
Corn collectable prefabs, population & autospawn setup
10 Months Ago
Wheat, clone, entity, seeds, genes, plant properties setup. Setup growth stages. Setup placeholder growable values.
10 Months Ago
Wheat all growth stages and prefabs
10 Months Ago
Merge from consume_food
10 Months Ago
View model block out animations for the pie
10 Months Ago
natural beehive world model LODs materials and textures
10 Months Ago
Initial single plant pot setup
10 Months Ago
Single plant pot lods and materials have yet to setup scripts
10 Months Ago
Setup the new world models for all cooling and warming tea items
10 Months Ago
Merge from temperature_teas
10 Months Ago
honey jar world model lods and materials - intial prefab setup
10 Months Ago
Warming and cooling Tea variations added warming and cooling tea updated decal sheet to include warming and cooling tea icon
10 Months Ago
viewmodel egg