branchrust_reboot/main/cookingv2cancel

264 Commits over 59 Days - 0.19cph!

46 Days Ago
main -> cookingv2
47 Days Ago
Codegen/manifest to get bet branch working again
47 Days Ago
Merge from main
48 Days Ago
main -> cookingv2
49 Days Ago
Anim stuff
49 Days Ago
Fix? 3p pies anim import weirdness
49 Days Ago
Assign hold anim override
49 Days Ago
Fix return from aim frame range to remove glitching. Update anim controller for smoother/less delayed return on aim release.
49 Days Ago
Assign a temp pie impact effect to prevent NRE
49 Days Ago
Add support for throwing individual items in a stack instead of the entire stack. Setup pie anim controller to return to deploy after throw.
49 Days Ago
Better throw event timing in anim
49 Days Ago
Throw anim frame mismatch fix
49 Days Ago
Added generic pie.projectile. Setup test pie items as throwable.
49 Days Ago
Bunch of throwing setup. Removed revolved VM from vm. Setup throwing VM events. Converted Food heldentity to BaseMelee
49 Days Ago
Merge from main
53 Days Ago
Update 1st Pass Pie Animations
53 Days Ago
Improved plant pot deployment rules
54 Days Ago
Tweaked corn plant meshes to prevent them from clipping into the pots Added more geometric details to make corn higher poly and in line with more recent models Added colored SSS map for corn
54 Days Ago
Merge from wip branch. Set plant pot lost changes.
54 Days Ago
Fix plant pot not working after merge from main
54 Days Ago
- Merge Conflicts - Manifest - Codegen
54 Days Ago
main -> cookingv2 (shit ton of merge conflicts)
54 Days Ago
Apple pie temp icon, setup.
54 Days Ago
Setup Bread Worldmodel and Item Prefab Created Bread Icon Updated Game Manifest
54 Days Ago
Set eat anim to return to deploy anim when completed ready for the next food item in the stack, if there's any left.
54 Days Ago
Can now specify per-item view models to use inside the food VM. Shows correct ones, hides other ones. Init in deploy. Added another pie (apple) item for testing.
54 Days Ago
Imported and Setup Bread Loaf Textures and Materials Imported Half and Full Bread Loaf FBXs
54 Days Ago
Updated all wheat meshes to make them look more agricultural
54 Days Ago
Setup Folder Structure for Bread Loaf
54 Days Ago
Removed Duplicate viewmodel and worldmodel FBX's Changed worldmodels FBX name to make naming conventions
54 Days Ago
Set pie VM animator to always animate.
54 Days Ago
Refresh
54 Days Ago
Merge from consume_food
54 Days Ago
Adding missing pie prefab content
54 Days Ago
Plant pot bounds and collision.
54 Days Ago
DoPrepare on plant-wheat.
54 Days Ago
Add wheat plants to spawn prefabs
54 Days Ago
Corn collectable prefabs, population & autospawn setup
54 Days Ago
Wheat, clone, entity, seeds, genes, plant properties setup. Setup growth stages. Setup placeholder growable values.
55 Days Ago
Wheat all growth stages and prefabs
55 Days Ago
Merge from consume_food
55 Days Ago
View model block out animations for the pie
56 Days Ago
natural beehive world model LODs materials and textures
56 Days Ago
Initial single plant pot setup
56 Days Ago
Single plant pot lods and materials have yet to setup scripts
56 Days Ago
Setup the new world models for all cooling and warming tea items
56 Days Ago
Merge from temperature_teas
57 Days Ago
honey jar world model lods and materials - intial prefab setup
57 Days Ago
Warming and cooling Tea variations added warming and cooling tea updated decal sheet to include warming and cooling tea icon
57 Days Ago
viewmodel egg