branchrust_reboot/main/cookingv2cancel
171 Commits over 31 Days - 0.23cph!
Fix modifiers being set to zero instead of fully removed
- fixes yield bonus going to zero once digestion effect expired
Resetstate now clears all player modifiers
Fix plant pots gibbing when harvesting plants.
Special formatting for horse gallop speed mod
Reduced plant pot water saturation from 9000 to 1000
Eeating wheat now gives wheat seeds instead of corn seeds.
Remove accidental blueprint component from pies
Remove "Eat" UI option for pies
Fixed Chicken Material not being double sided and updates textures
Horse modifiers UI
Refactored UIBuffsIcon into a base class we can inherit to show any type of modifiers
Updated the horse loot panel to use RustTexts
Added comfort modifier, gives some level of comfort away from fire
Applied to the chocolate bar
Horses can poop again
Eating food from trough add boosts correctly
Fixed players boost not working unless they're horse boosts.......
merge from cookingv2/horse_modifiers
Send Network Update on gene change
Added gene modifier to chicken pie
Added better genes modifier, giving a chance to get better genes when planting a seed
Added collectible double yield modifier, giving a small chance to get double loot when picking up a collectible
Enabled on pumpkin pie for now
More polish.
Smoke wisp single sided for better lighting response.
Render queue tweak for odd viewing angles.
Fixed the bottle ripple accidentally being a fluorescent yellow.
Adjusted IO table LOD distances. (LOD1 no longer kicking in when you're almost touching it)
Optimized IO table texture settings and sizes.
Fixed AO on it not being linear (too dark)
Finalized cooking workbench lighting&fx
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
Implement harvesting tea, enabled on survivor pie for now
Increases yield from harvesting corpses by 50%
Slightly adjust storage adaptor position on fridge
Fixed storage adaptor not working on fridges
Cooked chicken, raw and cooked human meat can all now expire
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart
If they do stack, the new stack uses the lowest spoil time
When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack
Added a super simple local avoidance to chickens (just iterate over the other chickens in the coop) to prevent chickens overlapping
Can disable via server.farmChickenLocalAvoidance convar (defaults to on)
Merge from petting_gesture_impl
Seed variants for sunflower, rose and orchid
Added some polygons to the cooking workbench liquid bottle that was looking a little PS2.
Cooking Workbench FX & Lighting WIP.
Cherrypicked fireflickerfix.
Optimized cooking workbench texture settings/sizes.
Removed a couple of textures that weren't doing anything (flat)
Set AO to Linear.
Rename digestion booster to metabolism booster
Fix compile error