branchrust_reboot/main/cookingv2cancel

171 Commits over 31 Days - 0.23cph!

11 Days Ago
Pies folder/naming cleanup. Manifest.
11 Days Ago
Setup food_pie_generic.entity materials
11 Days Ago
Fix being able to spam the eat action
11 Days Ago
Added and assigned what icon
14 Days Ago
Manifest update for new items. Egg icon.
14 Days Ago
Setup 8 pie types: Items, recipes, pie VM settings. Added them to recipe list.
14 Days Ago
Linked chicken pie output item to chicken pie recipe. Added Brea recipe/item.
14 Days Ago
main -> cookingv2
15 Days Ago
Codegen/manifest to get bet branch working again
15 Days Ago
Merge from main
16 Days Ago
main -> cookingv2
17 Days Ago
Anim stuff
17 Days Ago
Fix? 3p pies anim import weirdness
17 Days Ago
Assign hold anim override
17 Days Ago
Fix return from aim frame range to remove glitching. Update anim controller for smoother/less delayed return on aim release.
17 Days Ago
Assign a temp pie impact effect to prevent NRE
17 Days Ago
Add support for throwing individual items in a stack instead of the entire stack. Setup pie anim controller to return to deploy after throw.
17 Days Ago
Better throw event timing in anim
17 Days Ago
Throw anim frame mismatch fix
17 Days Ago
Added generic pie.projectile. Setup test pie items as throwable.
17 Days Ago
Bunch of throwing setup. Removed revolved VM from vm. Setup throwing VM events. Converted Food heldentity to BaseMelee
18 Days Ago
Merge from main
21 Days Ago
Update 1st Pass Pie Animations
21 Days Ago
Improved plant pot deployment rules
22 Days Ago
Tweaked corn plant meshes to prevent them from clipping into the pots Added more geometric details to make corn higher poly and in line with more recent models Added colored SSS map for corn
22 Days Ago
Merge from wip branch. Set plant pot lost changes.
22 Days Ago
Fix plant pot not working after merge from main
22 Days Ago
- Merge Conflicts - Manifest - Codegen
22 Days Ago
main -> cookingv2 (shit ton of merge conflicts)
22 Days Ago
Apple pie temp icon, setup.
22 Days Ago
Setup Bread Worldmodel and Item Prefab Created Bread Icon Updated Game Manifest
22 Days Ago
Set eat anim to return to deploy anim when completed ready for the next food item in the stack, if there's any left.
22 Days Ago
Can now specify per-item view models to use inside the food VM. Shows correct ones, hides other ones. Init in deploy. Added another pie (apple) item for testing.
22 Days Ago
Imported and Setup Bread Loaf Textures and Materials Imported Half and Full Bread Loaf FBXs
22 Days Ago
Updated all wheat meshes to make them look more agricultural
22 Days Ago
Setup Folder Structure for Bread Loaf
22 Days Ago
Removed Duplicate viewmodel and worldmodel FBX's Changed worldmodels FBX name to make naming conventions
22 Days Ago
Set pie VM animator to always animate.
22 Days Ago
Refresh
22 Days Ago
Merge from consume_food
22 Days Ago
Adding missing pie prefab content
23 Days Ago
Plant pot bounds and collision.
23 Days Ago
DoPrepare on plant-wheat.
23 Days Ago
Add wheat plants to spawn prefabs
23 Days Ago
Corn collectable prefabs, population & autospawn setup
23 Days Ago
Wheat, clone, entity, seeds, genes, plant properties setup. Setup growth stages. Setup placeholder growable values.
23 Days Ago
Wheat all growth stages and prefabs
23 Days Ago
Merge from consume_food
23 Days Ago
View model block out animations for the pie
24 Days Ago
natural beehive world model LODs materials and textures