branchrust_reboot/main/d11_console_version/unity2019.1/Art_optimisationcancel
459 Commits over 61 Days - 0.31cph!
[D11] 29 vertex shaded LODs added to assets in launch site
[D11] 16 LODs for QA castle
[D11] Objects removed from Junkyard and scene to prefab
+ added some more lods from deployables
[D11] + Cave Large Hard objects removed/manifest/scene to prefab
[D11] 31 launch site assets updated with vertex shader LODs
[D11] + Objects removed from Water Treatment Plant/manifest updated/Scene to prefab
[D11] + Sphere tank objects removed/manifest/scene to prefab
[D11] + Warehouse objects removed/updated manifest/scene to prefab
[D11] Added vertex shader LODs to 23 assets (compound scene and launch site)
[D11] Added vertex shader LODs to 23 assets (compound scene and launch site)
[D11] + Mining_quarry_b object removal/manifest updated/scene to prefab
[D11] + Mining_quarry_b object removal/manifest updated/scene to prefab
[D11] + Mining_Quarry_A objects removed/scene to prefab/update manifest
[D11] + Mining_Quarry_A objects removed/scene to prefab/update manifest
[D11] + Mining_Quarry_C objects removed/scene to prefab/updated manifest
[D11] + Mining_Quarry_C objects removed/scene to prefab/updated manifest
[D11] + Swamp_C Objects removed/Scene to prefab/updated game manifest
[D11] + Swamp_C Objects removed/Scene to prefab/updated game manifest
[D11] + Bandit Town object removal/scene to prefab/update game manifest and modified prefabs.
[D11] + Bandit Town object removal/scene to prefab/update game manifest and modified prefabs.
[D11] + Object removal of Sattellite Dish/Updated Manifest/Scene to prefab
[D11] + Object removal of Sattellite Dish/Updated Manifest/Scene to prefab
[D11] + Object removal of Sattellite Dish/Updated Manifest/Scene to prefab
[D11] 34 assets in compound scene updated with vertex shader LODs
[D11] 34 assets in compound scene updated with vertex shader LODs
+ changed lods in depolyables
+ changed lods in depolyables
+ [D11] Gas Station objects removed/manifest updated/scene to prefab
+ [D11] Gas Station objects removed/manifest updated/scene to prefab
[D11] + Objects removed from Launch_Site/Scene to prefab/Manifest
[D11] + Objects removed from Launch_Site/Scene to prefab/Manifest
[D11] 38 vertex shader LODs added to compound scene assets
[D11] 38 vertex shader LODs added to compound scene assets
[D11] 38 vertex shader LODs added to compound scene assets
[D11] - Launch site and Compound object removal/scene to prefab/updated game manifest
[D11] - Launch site and Compound object removal/scene to prefab/updated game manifest
[D11] - Launch site and Compound object removal/scene to prefab/updated game manifest
[D11] + Airfield object removal/scene to prefab/updated manifest
[D11] + Airfield object removal/scene to prefab/updated manifest
[D11] + Airfield object removal/scene to prefab/updated manifest
[D11] + Harbour 1 object removal/scene to prefab/updated manifest
[D11] + Harbour 1 object removal/scene to prefab/updated manifest
[D11] + Harbour 1 object removal/scene to prefab/updated manifest
[D11] + Harbour 2 objects removed/scene to prefab/manifest updated
[D11] + Harbour 2 objects removed/scene to prefab/manifest updated
[D11] Updated 4 LODs in compound scene
[D11] Updated 4 LODs in compound scene