branchrust_reboot/main/d11_console_version/unity2019.1/Art_optimisationcancel
459 Commits over 61 Days - 0.31cph!
[D11] + Mound of rubble added underneath turret
[D11] + Fixed missing Compound building issue. Added scene to prefab and updated the building prefab.
[D11] + Objects removed from Junkyard
[D11] 19 Assets from launch_site - Harbor added vertex shader LODs
[D11] Core Buildable Prefab LODS (Stairs, Wall variants)
[D11] + Harbor 2 fixes after crit
[D11] + Lighthouse fixes after crit
[D11] - First set of fixes for the Airfield after receiving crit
[D11] Core Buildables - Roofs + Foundations
[D11] 13 Assets from Structures\launch_site added vertex shader LODs
[D11] + Junkyard objects removed/scene to prefab
[D11] + Compound issues resolved
[D11] Junkyard objects removed/scene to prefab
[D11] Added Vertex shading LODs/optimised 19 prefabs in launch site scene
[D11] + Junkyard removal of objects and scene to prefab
[D11] Added 43 Vertex shading LODs from launch site scene
[D11] + Powerplant removal of objects and scene to prefab
[D11] + Train yard removal of objects and scene to prefab
[D11] + Supermarket objects removed/scene to prefab
[D11] + Removal of objects in Radtown/Scene to prefab
[D11] 17 vertex shading LODs from launch site added
[D11] + Updated game manifest (Josh)
[D11] + Removal of objects in Trainyard/Scene to prefab.
[D11] Core Buildables LODs
[D11] fixed 2 assets with incorrect scaling
[D11] + Powerplant objects removed/Scene to prefab
[D11] + Water_well_d and water_well_e objects removed/scene to prefab
[D11] + Water_well_c objects removed/scene to prefab
[D11] - water_well_b objects removed/scene to prefab
[D11] + Updated Game Manifest (Josh)
[D11] 29 vertex shaded LODs added to assets in launch site
[D11] 16 LODs for QA castle
[D11] Objects removed from Junkyard and scene to prefab
+ added some more lods from deployables
[D11] + Cave Large Hard objects removed/manifest/scene to prefab
[D11] 31 launch site assets updated with vertex shader LODs
[D11] + Objects removed from Water Treatment Plant/manifest updated/Scene to prefab
[D11] + Sphere tank objects removed/manifest/scene to prefab
[D11] + Warehouse objects removed/updated manifest/scene to prefab
[D11] Added vertex shader LODs to 23 assets (compound scene and launch site)
[D11] + Mining_quarry_b object removal/manifest updated/scene to prefab
[D11] + Mining_Quarry_A objects removed/scene to prefab/update manifest
[D11] + Mining_Quarry_C objects removed/scene to prefab/updated manifest
[D11] + Swamp_C Objects removed/Scene to prefab/updated game manifest
[D11] + Bandit Town object removal/scene to prefab/update game manifest and modified prefabs.
[D11] + Object removal of Sattellite Dish/Updated Manifest/Scene to prefab